"Fulton extraction... in progress..."
Doo de doo.
You make a slow circling loop around the clearing bored out of your skull. You attempt to whistle a jaunty tune to entertain yourself [GM fucking around roll: 1] Your whistling resounds through the the plane sounding like a musical war crime, your crew now long since used to their pilot's tone deafness stuff earplugs into their ears and ignore the cacophony.
Drag him with me
Come on now, just keep shooting
You attempt to take another shot at a bag [marksmanship 2] But completely miss. attaching your knife to your rifle you also charge forward into the fray. [dex 4] [bag#1 dex 5] You charge towards Jimmy your bayonet thrust under your arm just like you saw in those movies of the pre beast time. The bag currently on top of Jimmy makes a sudden move and flies into the air out of reach of your bayonet. Turning you place yourself next to the wounded man prepared to fight the swarm. [dex 4] [bag#2 dex 6] While trying to return to a defensive position a bag makes a steep dive and slashes you arm. Unfortunately for the bag the dive is way too steep and it ends up slamming into the ground next to Jimmy who kills it with his bayonet. [dex 5] [bag#3 dex 6] you make an artful dodge and bat the bag out of the air with your rifle where Jimmy dispatches it. [perception 6] [dex 5] Motivated purely by instinct you immediately sidestep narrowly dodging a bag that had dived towards you from behind. [dex 6] [ bag#4 dex 3] angered by this cowardly move you thrust your bayonet forward using the sniper rifles longer reach to impale the bag it comes around for another dive. [perception 1] Your vision narrowed into tunnel vision you fail to notice bag#5 as it dives inflicting a painful but purely superficial cut on back, [resilience 5] which you barely even notice. [dex 5] You turn with a snarl and whip your rifle into bag#5 [strength 4] stunning it and causing it to fall to the ground. You refocus on the last bag as it dives towards you and it [dex 4] [bag#1 dex 6] dodges your bayonet thrust and cuts a moderately bleeding wound into your right upper arm but loses a talon in your arm. [dex 4] [bag dex 1] With drawing the bag dives towards you again but you manage to bring your rifle into half decent parry causing the bag's iron claws to become embedded in the wooden but of your rifle. Bashing it against the ground soon takes care of the problem and now you even have a trophy. Jimmy can still use his other leg, so you decide to just support him and help him hop to the skyhook box.
Wounds: you've got the slightly oozing wounds from the initial two bags you've killed. you've got the the somewhat bleeding wound on your right arm. You've got the not at all problematic cut on your back, you've got a fairly bleeding wound on right upper arm. Lets see here, they didn't manage to hit any major arteries, their claws are fairly short and you rolled well for resistance, but you are bleeding from a number of wounds, hmm lets see you probably need to fix that in 2 turns before you start getting pretty dizzy, I'd also suggest some plasma when you do that to keep the shock at bay.
If they follow us, fuck 'em up with the bayonet. ((I could have sworn I had no rounds left for the shotgun.
[Really the bags are close enough to Jimmy to justify not rolling for him killing the stunned ones] you kill the dazed ones, and then are helped over to the skyhook box.
((Also you are correct, you have zero rounds in the shotgun.))
Both of you are suddenly defend by a thunderous roar, Varion [intelligence 6] reckons that it come from something a not too far away and was probably massive
((Sorry if Varion's turn is an absolute mess, I probably need to rethink how I do turns when you are surrounded by small and agile enemies.))