Sub-Turn 7: Dealing with you feels like dealing with Greek Gods Secret Action : [4] None discovered it.
You lose 2500 Energy and 250 Ether Creation Roll 1d4 : [2]All well and done.
Kahn"Fuck this idea!"
Disguise myself as an amazon and go to meet with the enemy
If the enemy doesn't surrender with diplomacy.. SLAUGHTER THEM ALL with my god powers!
You disguise yourself as an Amazon warrior and ask to meet the enemy.
A lone Pelagis warrior exits the village. Judging from his armor and spear, he must be the leader. He claims :
"You stand before the champion of the pelagics. If you are not here to either surrender or negotiate, you will meet your fate at my hands."
Gasnareth ImrepNow For Lunch.
I Eat the Corpses Brought to me.
Next I Form a New Skull Shaped Continent Somewhere Away from everything else, on As far a point as I can Reasonably go instantaniusly.
And to finish off I Create "Philosopher Flesh Obelisks" on this new Continent
Name: "Philosophus caro obelisci"
Disc: Tall Flesh and bone based Spikes Thrust into the ground they Reproduce through the use of "Bone Seeds".
Spec:
Diet: Light FREE
"Immobile" ?/?
"Hive-mind" FREE
Mental: "Pacifist" "Deeply Philosophical" "Remembers Creator" "Prefers Creator" "Gregarious" "Basic belief that Knowledge is Very Important" FREE
Social: [Slavery : Acceptable] [Religion : Debatable] [Construction : Permanent] ?/?
You consume the corpses brought to you. There are thousands of them.
You recover 4000 EnergyYou then head far, to an unexplored land of the World. Beyond the Mainland and its surroundings, there is barely any life.
The landscape isn't an infinite plane like before. Now there are mountains, hills, chasms, seas and rivers, but none support complex life.
After reaching far, so far you can't even see the Mainland's mountains, you stop. And channeling all your power, you attempt to raise a Skull-Shaped continent.
Not enough Energy for this feat. For a small "continent"(smaller than Australia), at least 8000 Energy is required. You have only 7880 currently.(Life creation put on hold)
Vorenaak"I didn't do it!"
Fire at the abominations outside the city. (I need to stop it from spreading while the others take care of the center.)
With divine fire, you obliterate the Corruptors outside the city.
Gasnareth ImrepWhy don't you create a Binding System within which Gods can be Bound directly to Just Punishment under some sets of circumstances Such as Lying in "The bar"?
Anyway Could you Try to Avoid Blasting my Reaper, I don't wish to Test it's Defenses.
I say as I Send a message to Kinill, it is an order To Root Life out of out The Corrupted.
[1] > [4] You send the command to Kinill. "Root Life out of the Corrupted"
Kinill receives the command pretty well, and heads for the city. But for some reason, it stops once there and wanders around, looking for something. Confused, it eventually returns to its normal task.
It seems it didn't understand what you meant by the Corrupted.
Saraab(is 99% sure he made his tree-born Dryads 'immortal', so I'll assume it was some Hybrids.).
Realizing all gods have their own hidden agendas, he simply has to take care of things on his own. Grant the Skyborn weapons which utterly destroy corrupted and undead creations, and send them to 'cleanse' the corrupted and infested city.
Saraab loses 2000 Energy Creation Roll 1d4 : [1]In the process of creating weapons to purge undead and corrupted creations, you give extremely lethal weapons to the Skyborns.
+Extremely Lethal Weapons, Tier 3 equivalentYou send the Skyborns to cleanse the corrupted city. They are on their way.
Fredegar
Create the "Beard Holyism" every race that believes in the Beard Holyism worships Fredegar and the 2 Bearded Magi's, Fredegar being the main one. Spread "Bread Holyism" to the Ains and the Guardians of the Magical Forest.
You presumably leave the city, and arrive to the Magical Forest. But when you arrive there, all Ains have been replaced by corrupted atrocities.
PLAYERS STATUS
Energy : 630 / 30000
Ether : 465 / 1500
Artifacts :
The Mirror of Life
The Armor of the Reborn
Exhausted
Energy : 3440 / 30000
Ether : 107 / 1500
Artifact: Divine Black Sword named "In Finem Superbiae"
Energy : 10830 / 30000
Ether : 864 / 1500
Bruised
Energy : 4900 / 40000
Ether : 199 / 2000
Max size : "Mt Everest"
Energy : 10355 / 30000
Ether : 886 / 1500
Energy : 8200 / 40000
Ether : 130 / 2000
Max size : "Mt Everest"
Energy : 18558 / 30000
Ether : 928 / 1500
Energy : 7880 / 30000
Ether : 436 / 1500
Energy : 18000 / 30000
Ether : 1000 / 1500
WORLD STATUS
-Vast Green Land, with many features
"Mainland" :
-A Sea
-Plains and Forests
>Ravaged Plains and Forests
>Hyper fertile lands, thriving bonus
-A Range of Mountains
>Collapsed Mountains
-Natural Rock Wall between Plains and Forests
-Chasms and Rivers
-Wide Black Desert : infused with The Ancestor Ether and Energy
-Magical Forest
> Magical Forest Guardians Likrilas
-White Road: bone+blood, connect Human Capital and Mausoleum
"Close to the Mainland" :
-The Warm Sea
>Warm Sea bottoms ravaged
-Disfigured Silt Plains, majority completely destroyed
>Infertile lands
-Winter's Teeth : a permanently active volcano
-Small Upturned Land zone
> Even more upturned
-Gasnareth's Mausoleum and Catacombs
-'Corrupted' infested city
-On land :
Global interference: Gasnareth 1 (Mass Death)
-Vegetation (normal)
-Airborne Hunters ("old" species) (dominant)
-Smart Land Hunter (dominant)
-Small random animals (normal)
-In the Sea :
-Aquatic Plants (dominant)
> Lot of Variants
-Symbiotic Luminescent Creature (normal)
-Variant "Leviathan" (normal)
-Ocean Hunter (normal)
In the Warm Sea :
-Dustkelp : Dominant
> Hive-Mind type intelligence
-Platefish : Few
-Pearlworms : Dominant
>All Omnivorous with Carnivorous preference
>Small Intelligence
In the Black Desert :
-Dark Fungivore : Dominant
>Power over Darkness + Good Intelligence
-Darkshrooms : Dominant
>Absorb darkness, many many variants (tall, small, moss-like...)
In the Silt Plains :
-Prism Trees: render earth infertile by absorbing everything from it. Normal
> Flowers are extremely precious.
Magical Forest :
-Likrilas
Humans :
-Spread : Plains and Seashore Dominant, Mountains Normal
-Tech Tier 2
-Society : Many Countries, 3 main
-Religion : 2 main currents
> "The Pantheon" - Major: Lux, Fredegar, He Who... - Minor: Everyone else bar Gasnareth and Proelior - Ancestor forgotten
> "The Truth Religion" - Major: Truth (Vorenaak)
-Allies : Frells, Skyborns, Troongs
-Enemies : Dryads, Night Stalkers
-Neutral : Amazons, Pelagics
Misc :
-Nomad spec in taming. Not Builders
> Saraab: Stupor and Fear
-Humans are peaceful amongst themselves
-Saraab: Great Highway connecting Three Main cities
-Truth Religion: Temple Construction in Progress
-Nearly a million corpses shambling toward the Mausoleum (Far)
-Massive Human Casualties. Territories Lost. Rare Minerals Found.
-Murdered Dryads
-Furious human civilians
-Symbolic Political Peace: very unstable political situation on Human and Dryads sides
Opinion on Gods :
-Respect
-Lux is real: Fear and Respect
-Saraab: Awe
-"Truth": Worshiped by Truth Religion
-Gasnareth Imrep: Fear and Distrust
Night Stalkers :
-Spread : Mountain Few
-Tech Tier 0
-Society : Nearly none
-Religion : monotheistic "Vorenaak"
-Allies : Dryads, Amazons, Pelagics
-Enemies : Humans, Frells, Skyborns
-Neutral : Trongs
Misc:
-Human-disguise Zealot
-Near Extinct. One Individual left
Dryads :
-Spread : Forest Dominant
-Tech Tier 2
-Society : United Civilization
-Religion : Monotheistic "Saraab"
-Allies : Night Stalkers, Skyborns, Troongs
-Enemies : Humans, Frells, Amazons, Pelagics
-Neutral : None
Misc. :
-Treeborn Dominant
-White Magic debuts
-Symbolic Political Peace: very unstable political situation on Human and Dryads sides
Opinion on Gods :
-Respect Saraab
-Scorn all others
Amazons :
-Spread : Forest Normal, Plains Normal
-Tech Tier 1, +1 In Weapons and Metallurgy
-Society : Scattered Tribes
-Religion : Polytheistic -Kahn and Proelior-
-Allies : Night Stalkers, Frells
-Enemies : Dryads
-Neutral : Humans, Troongs, Skyborns, Pelagics
Misc :
-Amazonian Territory : "Magical Forest"
-Tension+ toward Pelagis
-Friendship+ toward Skyborns
-Minority of opposing Amazons: War no good. Cooperation+
>Minority: reluctant complying
Opinion on Gods :
-Respect
-Kahn: Respect and Worship
Frells :
-Spread : Silt Plains Dominant
-Tech Tier 1
-Society : Many Countries
-Religion : None -shun religion-
-Allies : Humans, Amazons, Troongs, Pelagics
-Enemies : Night Stalkers, Dryads, Skyborns
-Neutral : None
Misc :
-Boat Knowledge
-Lecture gone wrong: Living forever is great
>Scared of Immortality
-Medium casualties
-Territories destroyed
Opinion on Gods :
-Respect and Cooperation
-Valence: Awe
-He Who Flies Through The Darkness, Aloft On Dragon's Wings, Seeking To Bring Beginnings And Ends: Respect
Troongs :
-Spread : Everywhere Normal
-Tech Tier 2
-Society : Large Nomadic Groups
-Religion : Polytheistic -Vorenaak (Truth) and Saraab (Knowledge)
-Allies : Humans, Frells, Skyborns, Dryads, Pelagics
-Enemies : None
-Neutral : Night Stalkers, Amazons
Misc :
-Have Seen a Divine Meeting
-Heavy casualties
Opinion on Gods :
-Fanatic Worship, ready to give own lives
-Saraab and Vorenaak preference
-Believe themselves chosen
Pelagics :
-Spread : Sea Dominant, Rivers Dominant, Seashore Normal
-Tech Tier 2
-Society : Many Countries
-Religion : None
-Allies : Night Stalkers, Frells, Troongs
-Enemies : Dryads, Skyborns
-Neutral : Humans, Pelagics
Opinion on Gods :
-Hostile
Skyborns :
-Spread : Forests Dominant, Plains Normal
-Tech Tier 1
-Society : United Country
-Religion : Monotheistic -Saraab-
-Allies : Humans, Dryads, Troongs
-Enemies : Night Stalkers, Frells, Pelagics
-Neutral : Amazons
Misc :
-Memory of a Great Calamity
-Saraab: Fear and Wariness
-Interference: He Who Flies Through The Darkness, Aloft On Dragon's Wings, Seeking To Bring Beginnings And Ends 1 (Abomination)
-Forest is bigger
-Taught Cremation
-Undead=Abomination
-Extremely Lethal Weapons, Tier 3 equivalent
Opinion on Gods :
-Respect
New Luxlings :
-Spread : Nearly inexistent
-Tech Tier 0
-Society : None
-Religion : None
-Allies : None
-Enemies : None
-Neutral : None
Misc :
-Interference : Lux 1
-Lux: Fanatic Worship
Arradian Beetles :
-Spread : Nearly inexistent
-Tech Tier 0
-Society : None
-Religion : None
-Allies : None
-Enemies : None
-Neutral : None
Misc :
-Interference: The Ancestor 1
-Artifact of The Ancestor 'Mirror'
Death Slugs :
-Spread : Nearly inexistent
-Tech Tier 0
-Society : None
-Religion : None
-Allies : None
-Enemies : None
-Neutral : None
Misc :
-Interference: Gasnareth 1
Ains :
-Spread : Nearly inexistent
-Tech Tier 0
-Society : None
-Religion : None
-Allies : None
-Enemies : None
-Neutral : None
Misc:
-Shameless self insert : Atian
-No worthy candidate
-The Black Palace
>Indiscriminate anti-divine tampering system : limit Gods powers under 1500
>Stronger, Tougher
-Super Beard Magi
>Super Bearded Magi name : BeardAlon
-The Earth Mover
-Kinill
-Saraab's White Magic
> Natural Class magic
>>Defensive
>>Botanical
>>Faunal
-Fredegar's Elemental Magic
>The 6 Major Elements - Earth, Fire, Water, Wood, Wind, and Metal
>Affinity from Birth for Magic-Capable being