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Author Topic: Children's Card (and Toy) Games: Advent (OOC)  (Read 56309 times)

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #570 on: May 06, 2016, 06:04:56 am »

eh

well it makes much more sense than the person randomly leaving for no reason whatsoever and nobody seeing them again, and that's an irrelevant point
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IamanElfCollaborator

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #571 on: May 06, 2016, 06:05:20 am »

I may have to ask if you guys are okay with this win condition then, since my character also has an unconventional wincon.

Since Kisa can't normally damage her opponents and has to use her Happiness mechanic to capture Creatures (which she can't do against, say, a Munchkin player), would it be acceptable for her to win by simply befriending the opponent Player through maxing out their Happiness in addition to the usual 'kill them dead'?

BlitzDungeoneer

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #572 on: May 06, 2016, 06:05:52 am »

He was breaking the "You can't force your own lose condition on the other guy" rule.

Oh, and they also had the character traumatize the others on their way out.
for people who were traumatised a lot of them don't seem to be acting like it

also character when :P
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Twinwolf

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #573 on: May 06, 2016, 06:08:22 am »

To be honest, saying "Wait, using a game called Exploding Kittens where you lose by exploding, in a situation where card games are real, is a terrible idea and I have no other games to use, goodbye" would have been more reasonable.

-snip-
I'm fine with that if you do RP for it, and not arbitrarily state that "Hey, you're my friend now."

Character on the weekend because I actually have a life  :P
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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #574 on: May 06, 2016, 06:10:46 am »

Well, how Happiness generally works is less 'lel we friends' and more 'lel i dun wana hert u i gib up'.

And the reason I ask is that it seems ridiculous to insist on a conventional win con against a Munchkin player, for instance, because Kisa literally wouldn't be able to attack (no Creatures to capture to turn on the enemy) or win otherwise. :P

BlitzDungeoneer

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #575 on: May 06, 2016, 06:11:13 am »

twinwolf, i am shocked and appalled you would imply such things about me
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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #576 on: May 06, 2016, 06:11:47 am »

but then why would she have picked such a stupid game to use in the first place
I may have to ask if you guys are okay with this win condition then, since my character also has an unconventional wincon.

Since Kisa can't normally damage her opponents and has to use her Happiness mechanic to capture Creatures (which she can't do against, say, a Munchkin player), would it be acceptable for her to win by simply befriending the opponent Player through maxing out their Happiness in addition to the usual 'kill them dead'?
no
befriend blue / red eyes or be destroyed
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Twinwolf

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #577 on: May 06, 2016, 06:12:11 am »

twinwolf, i am shocked and appalled you would imply such things about me
...Wait what? I don't get it.
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IamanElfCollaborator

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #578 on: May 06, 2016, 06:12:43 am »

but then why would she have picked such a stupid game to use in the first place
I may have to ask if you guys are okay with this win condition then, since my character also has an unconventional wincon.

Since Kisa can't normally damage her opponents and has to use her Happiness mechanic to capture Creatures (which she can't do against, say, a Munchkin player), would it be acceptable for her to win by simply befriending the opponent Player through maxing out their Happiness in addition to the usual 'kill them dead'?
no
befriend blue / red eyes or be destroyed
dun opris mi ;-;

IcyTea31

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #579 on: May 06, 2016, 06:13:20 am »

In WH40K, one wins by having more Victory Points (VP) than your opponent at the end of the game. It's possible to lose one's entire army and still win a Pyrrhic or Strategic victory. Is it possible for both parties of a conflicted match to win if they satisfy their win conditions?

for people who were traumatised a lot of them don't seem to be acting like it
Ask again in two years. Many people are good enough at keeping their masks on to not appear shaken in crises, but the trauma is still there.
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #580 on: May 06, 2016, 06:13:43 am »

He was breaking the "You can't force your own lose condition on the other guy" rule.

Oh, and they also had the character traumatize the others on their way out.
for people who were traumatised a lot of them don't seem to be acting like it
do you know what kind of stuff would happen if kids all around the world suddenly had, sometimes a shitton of, spinning tops of death in their hands
daisuke wasn't kidding when he said beys can make boulders explode
he's probably seen some shit
dammit why'd there have to be edge again
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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #581 on: May 06, 2016, 06:15:45 am »

but then why would she have picked such a stupid game to use in the first place
I may have to ask if you guys are okay with this win condition then, since my character also has an unconventional wincon.

Since Kisa can't normally damage her opponents and has to use her Happiness mechanic to capture Creatures (which she can't do against, say, a Munchkin player), would it be acceptable for her to win by simply befriending the opponent Player through maxing out their Happiness in addition to the usual 'kill them dead'?
no
befriend blue / red eyes or be destroyed
dun opris mi ;-;
as in, "no, Victoria Mallory Logan has monsters to befriend, so befriend them like normal"
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BlitzDungeoneer

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #582 on: May 06, 2016, 06:17:16 am »

He was breaking the "You can't force your own lose condition on the other guy" rule.

Oh, and they also had the character traumatize the others on their way out.
for people who were traumatised a lot of them don't seem to be acting like it
do you know what kind of stuff would happen if kids all around the world suddenly had, sometimes a shitton of, spinning tops of death in their hands
not much, if the animus are anything to go by
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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #583 on: May 06, 2016, 06:18:31 am »

Beyblades don't kill their owners, who they are friends with
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Sl4cker

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #584 on: May 06, 2016, 06:19:55 am »

animu is animu
animu physics + real world logic = dystopian setting
Beyblades don't kill their owners, who they are friends with
there aren't enough constellations to put into every single beyblade
maybe there are beys that don't have a soul, but are still powerful
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I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
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