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Author Topic: Children's Card (and Toy) Games: Advent (OOC)  (Read 56312 times)

Shadestyle

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #540 on: May 05, 2016, 06:04:32 pm »

Nah, if you're going to be obtrusive in the OOC, you can quit that too, I have already given you options and put my foot down regarding my final decisions regarding the matter, if it wasn't my game, that would be different, but I'm afraid this is not really negotiable.

There is nothing more constructive to say unless you are making a new sheet.
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The Froggy Ninja

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #541 on: May 05, 2016, 06:04:51 pm »

The best thing about munchkin is it can technically be played alone. Which means I get to ramp up before battle. Or outside of battle just for fun.

FelixSparks

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #542 on: May 05, 2016, 06:28:26 pm »

What Power do my Riders start at?
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #543 on: May 05, 2016, 06:38:57 pm »

for this match, consider them two 6 mana 6/6 cards, what are their actual card statistics?
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Nakéen

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #544 on: May 05, 2016, 06:40:08 pm »

Adding my input rather late, but I wanted to point something about cross-matches.

The way I see it, there is two way to lose a cross-match.
> Physically become unable to keep up the match.
> Fulfill a lose condition determined by the game you are using.

So whatever the game someone is using, he can't apply his own lose condition to his opponent.
Which mean he will either have to find a way to fulfill a lose condition of his opponent's game or physically render his opponent unable to keep fighting.
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #545 on: May 05, 2016, 06:41:22 pm »

See, now that is what I was saying.

He can lose his way, but they can't and they can lose their way, but he can't, and both of them can just kill one another, or render them unconscious and unable to battle.
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IamanElfCollaborator

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #546 on: May 05, 2016, 06:42:23 pm »

Which is why I more or less made it so Kisa's lose condition can always apply. As it's impossible for her to attack under normal conditions (she needs to steal a monster first as her Tamagotchi cannot attack), she's forced to either befriend the opponent's creatures (thus rendering them unable to fight and allowing her to attack their opponent) or the opponent themselves (thus ending the fight through stalemate).
« Last Edit: May 05, 2016, 06:46:44 pm by IamanElfCollaborator »
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #547 on: May 05, 2016, 06:43:35 pm »

Which is reasonable, since most games have precedent for your monsters being stolen and convinced to fight you instead.
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TheBiggerFish

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #548 on: May 05, 2016, 06:49:27 pm »

So... there isn't precedent for massive single-target damage?

See, now that is what I was saying.

He can lose his way, but they can't and they can lose their way, but he can't, and both of them can just kill one another, or render them unconscious and unable to battle.
They can lose by being blown up as well as Cina can lose by being blown up, can they not?
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Twinwolf

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #549 on: May 05, 2016, 06:50:33 pm »

TBF, I suggest discussing over PMs since Shadestyle has already asked you to stop posting in the thread.
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FelixSparks

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #550 on: May 05, 2016, 06:52:30 pm »

I'm... Not sure. I found some images for Gaim, but I'm not sure what to make of them. Should I pick a different game? I could easily swap back to Digimon if that works better, or Yokai Watch.
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #551 on: May 05, 2016, 06:53:30 pm »

Yeah, But Cina can also lose by getting the shit kicked out of her by a giant dragon, is my point, and in this game, everyone can, barring specific things that would logically protect against a dragon kicking your shit in, like armor.

http://puddingvampire.tumblr.com/post/142536740702

for funsies,

If you can't find statistics, Stick with the Hearthstone format, it has some of the lowest numbers for re-scaling.
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FelixSparks

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #552 on: May 05, 2016, 06:55:23 pm »

I can find em. They're just around 1200 for Ryugen and fluctuating between 1300 and 1800 for Gaim. I'm not sure which card is the first one.
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Shadestyle

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #553 on: May 05, 2016, 06:56:52 pm »

Aight, so, i would use the yugioh format, which is 40 LP Per 1 Points of health
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The Froggy Ninja

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Re: Children's Card (and Toy) Games: Advent (OOC)
« Reply #554 on: May 05, 2016, 06:58:04 pm »

Hey for a rule meshing thing how do energy cards work? Are they consumable or are they more like equiped land cards?
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