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Author Topic: Ye Gods 3 IC: Tick 18.5: Bounces  (Read 187441 times)

hector13

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #810 on: May 02, 2016, 08:09:09 pm »

"We need a more effective way of creating our creations, and I am starting to think that we take the personalities and abilities of those whimsy mortals as too important. I am not here to create a paradise, my sole purpose is an entirely different. If creating mortals means I will get more power, obviously I will go for that route, so I will ridiculously abuse that system until everything becomes crowded and complicated.

Maybe we need freedom in our creations. So we can set an unique play in motion. I also feel we should force mortals to fight wars for us, instead they should play with what we throw at them.

Essence should be gained by devotion to one's own sphere, and only be based on the god himself, not his followers. Meditation, Discipline, Devotion are the things that should keep agod running..."

"You may do so if you wish, I do not think I want to limit myself solely to acting within my sphere."
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

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Chevaleresse

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Re: Ye Gods 3 IC: Tick 2: Eruption! [20/30]
« Reply #811 on: May 02, 2016, 09:53:39 pm »

Propose: Collaboration - Worship: A race may worship multiple gods. The essence gained from this for each god is multiplied by .8 for each additional god worshiped. Gods may get around this by forming a pantheon, and being considered as a single entity for the purposes of worship.

Oppose

"There is nothing to like about this."
"Do you have an alternative suggestion? It's a bit silly to say that a mortal can only worship one god, but I feel as if full essence gain might be a bit exploitable."
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Rolepgeek

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Re: Ye Gods 3 IC: Tick 2.5 [20/30]
« Reply #812 on: May 02, 2016, 11:03:27 pm »

[Sollia, the Sundancer] | Goddess of Fire and Passion]




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Kilojoule Proton

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #813 on: May 03, 2016, 04:12:34 am »

Tick 3: Rise of the Secondborn

Xenia blesses the city of Ur and the island of Gnu with great abundance, bringing forth, among other things, a bounty of great juicy, easily harvested fruits. (Xenia Satis: -6E)

Ascald has planted a tiny node centered on Ur, which has now been populated with 1000 Keardai. Another 1000 Keardai have been created in a barren, inhospitable desert. (Ascald: -15E)

Sliva has created the city of Elea atop a mountain, probably not the safest of places for most races, along with 500 Fae (Magical Ability). (Sliva: -8E) Xenia applies a blessing to the city, filling up its food reserves and disproving the notion of motion, causing a commotion unsoothable even by fine Fae lotion made from exotic critters of the ocean.

Isgon has created the rugged island of Ka near the island of Gnu and seeded it with life. (Isgon: -3E)

Zurion has created gigantic turtles growing coral around Gnu. (Zurion: -1E)

((Detoxicated: Confirm spending 14E on 1000 Turtle-Men? This will bring your Essence down to -1! (Dexterity-1, Immortal, Amphibious)))

Atian has created 1000 Draki (Strength) and provided them with tigers and supplies. (Atian: -6E)

Suspended actions
(Mostly due to unknown/unavailable traits)
Axt: Crete 17 droplets (also here)
Zurion: Create 1000 Turtle-Men on Gnu
Kyuu: Create 1000 Telrac (also here)
Vir: Create 5000 tier one stone dragons
Zurion: Create 1000 Turtlemen on Gnu
Vir: Create 1000 Mimics on Ka

Spoiler: Gods (click to show/hide)
Council resolutions
Spoiler: Council resolutions (click to show/hide)
Proposalog

Likely to fail
Spoiler: Likely to fail (click to show/hide)

Likely to pass
Spoiler: Likely to pass (click to show/hide)

Other
Spoiler: Other (click to show/hide)

Spoiler: Traits (click to show/hide)

Spoiler: Failed (click to show/hide)

Spoiler: Passed (click to show/hide)

Spoiler: Added (click to show/hide)
Logged

b28b 84f2 b6e5 6f86 b10b c99b 8d9a 8530 54dc 2c8c d3b2 0e8e 36d4 9949 d87e d12b

Detoxicated

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #814 on: May 03, 2016, 04:23:31 am »

Instead of 14 Essence for the Old Turtlemen i'd like to create 1000 Turtleonies on the island of gnu
Spoiler: The Turtleonies (click to show/hide)
[/b]
« Last Edit: May 03, 2016, 04:48:09 am by Detoxicated »
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Kilojoule Proton

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #815 on: May 03, 2016, 04:33:10 am »

((There is no available Speed trait; the closest is a Dexterity trait: Change this part?))
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b28b 84f2 b6e5 6f86 b10b c99b 8d9a 8530 54dc 2c8c d3b2 0e8e 36d4 9949 d87e d12b

Detoxicated

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #816 on: May 03, 2016, 04:47:43 am »

((There is no available Speed trait; the closest is a Dexterity trait: Change this part?))
((Sorry Yes... Please! Ill edit it out.))
"What a beautiful day to sculpt Gnu."
Zurion begins shaping beautiful rock formations and forests on Gnu.
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Chevaleresse

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #817 on: May 03, 2016, 07:55:01 am »

Instruct the Keardai on the proper ways to worship, and in the knowledge they need to survive (e.g. farming, construction,  etc.)
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Stirk

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #818 on: May 03, 2016, 09:34:09 am »

"Munr03.....se3ms....t0....have..........miscomunicated....again.....let....him...retry...."

B00m! 1.A: Creating a worshippable race costs 4E for 1000. This proposal removes all proposals stating that it costs 1E for 1000.
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AbstractTraitorHero

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #819 on: May 03, 2016, 09:38:03 am »

"Munr03.....se3ms....t0....have..........miscomunicated....again.....let....him...retry...."

B00m! 1.A: Creating a worshippable race costs 4E for 1000. This proposal removes all proposals stating that it costs 1E for 1000.
Oppose
Proposal:
Traits:
Container bound:0.75x
Cross specie's breeding only 0.50x
Logged
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hector13

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #820 on: May 03, 2016, 09:43:58 am »

Proposal:
Traits:
Container bound:0.75x
Cross specie's breeding only 0.50x


Saukko

Oppose

Amendment: Only cross-species breeding : x0.75

"Container bound is not really all that limiting, and cross-species breeding should give less of a discount."

"Munr03.....se3ms....t0....have..........miscomunicated....again.....let....him...retry...."

B00m! 1.A: Creating a worshippable race costs 4E for 1000. This proposal removes all proposals stating that it costs 1E for 1000.

Support
« Last Edit: May 03, 2016, 09:49:40 am by hector13 »
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

Ardent Debater

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #821 on: May 03, 2016, 09:45:50 am »

"Munr03.....se3ms....t0....have..........miscomunicated....again.....let....him...retry...."

B00m! 1.A: Creating a worshippable race costs 4E for 1000. This proposal removes all proposals stating that it costs 1E for 1000.

"This seems reasonable..."

SUPPORT

Proposal, Trait: Fast Breeder: 1.5 times the Essence, doubles Breeding Rate but halves Piety.
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Stirk

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #822 on: May 03, 2016, 09:46:02 am »

"Munr03.....se3ms....t0....have..........miscomunicated....again.....let....him...retry...."

B00m! 1.A: Creating a worshippable race costs 4E for 1000. This proposal removes all proposals stating that it costs 1E for 1000.
Oppose
Proposal:
Traits:
Container bound:0.75x
Cross specie's breeding only 0.50x

Oppose.

"Cross-species...breeding....is....a...benefit...not...a...hindrance.....n0...way....it...should...
be....a...d1scount...."
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AbstractTraitorHero

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #823 on: May 03, 2016, 09:48:30 am »

"Crossbreeding only that means they can't breed with themselves and require other specie's it's deserving of a discount.
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hector13

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Re: Ye Gods 3 IC: Tick 3: Rise of the Secondborn [20/30]
« Reply #824 on: May 03, 2016, 09:49:09 am »

Proposal, Trait: Fast Breeder: 1.5 times the Essence, doubles Breeding Rate but halves Piety.

Saukko

Oppose

((for the number of gods we have, I don't think having some races resulting in more or less Essence gain will keep things very simple for KJP))
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.
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