In the Auto Part shop, you find a few tools that were lucky enough to be spared the cold welding process. A few ratchets, a few wrenches, a pretty good sized toolbox, a small air compressor (No batteries), a sledge hammer, and a full quart of oil. Seeing as how you've picked the place pretty clean, you decide to move on to some of the outlying farmlands.
You stumble into the farmlands just outlying the town. It was dusty, the plants withered and dead. With no wind, they went nowhere. The houses are devoid of food, most having exploded or withered. However, in one of them, you find an open gun safe. There are two guns in the safe. A Colt Dragoon, and a good ol' single-shot, breach-action shotgun.
((For now, I'm going to count anybody who hasn't posted in three of my story posts out of the rolls for inventory. When it comes to stuff like weapons and mods and stuffs, you guys decide who carries what. Once you figure out who carries what in the
OOC, I'll fix your weights. I will implement a carry weight and have it done up soon-ish. It won't be the same as what I said earlier, but that's because having a carry weight of 60 pounds is unreasonable and unrealistic.))
Status:
HP: 20/20
ExP: 0
Suit Status/Mods:
100/100
Mods: None
Carry Weight:
1/120 pounds
Inventory:
A bottled water / .5 pounds
A pack of Jerky / .5 pounds
3 pieces of candy / .1 pounds
Status:
HP: 30
ExP: 0
Suit Status/Mods:
Suit Health: 100/100
Mods: None
Carry Weight:
3.5/120 pounds
Inventory:
A twelve pack of soda / 2 pounds
the medicine & bandaids/ 1 pound
A pack of Jerky / .5 pounds
3 pieces of candy / .1 pound
Status:
HP: 30
ExP: 0
Suit Status/Mods:
Suit Health: 100/100
Mods: None
Carry Weight:
/120 pounds
Inventory:
A bottled water / .5 pounds
duct tape / 1 pound
medical tape / .1 pound
A pack of Jerky / .5 pounds
3 pieces of candy/ .1 pound
Status:
HP: 40
ExP: 0
Suit Status/Mods:
Suit Health: 100/100
Mods: None
Carry Weight:
1/160 pounds
Inventory:
A bottled water / .5 pounds
A pack of Jerky / .5 pounds
3 pieces of candy / .1 pound
Status:
HP: 40
ExP: 0
Suit Status/Mods:
Suit Health: 100/100
Mods: None
Carry Weight:
11/150 pounds
Inventory:
A bottled water / .5 pounds
A pack of Jerky / .5 pounds
3 pieces of candy / .1 pound
Toolbox (full) / 10 pounds
Status:
HP: 55
ExP: 0
Suit Status/Mods:
Suit Health: 100/100
Mods: None
Carry Weight:
1/130 pounds
Inventory:
A twelve pack of soda/ 2 pounds
A pack of Jerky / .5 pounds
2 pieces of candy / .1 pound