I have been informed that it is now my responsibility. Since im not feeling very responsible today, we'll see who survives.
I have begun, and will be working on the proposed plan to eliminate the zombies. The game is running REALLY slowly for me, though, which means this will take a while.
This airlock works with two hatches, so no levers needed, and access runs through a trap hallway I was in the process of setting up last time I played:
This will give us permanent, easily controlled access to the cavern without needing to worry about dwarves scrambling to pull a lever. If for whatever reason both the internal and external hatches are left unlocked and something gets in there are cage traps there to catch vulnerable creatures.
I'm going to autodump-destroy the corpses as she goes, so we dont have to worry about this massive pile of rotting losers occurring again.
This just in: Senshuken is automatically attacking undead without being ordered to. This means she will probably get overwhelmed and killed by some of the bigger clusters of undead. I'm going to try to be careful, but things might not go as planned...
Not only that, but she is getting tired.
I'm beginning to doubt that she is truly a necromancer.
In fact, undead charge right at her once they see her. She will not be able to clear the caverns on her own. The mission will be aborted and a new plan will be concocted.
Continued Journal of Eric, third age 317, Felsite 10
Its been a bad time. True, not like the first, not like when Led ruled in the flesh and then in the bone, but she has so clearly won. I've forgotten just how many bodies I've snatched, how many people I myself have killed just trying to reduce the number of undead under the control of her and the dark gods. In fact, I'm not sure I recall all the names of those gods. Or the demons.
So I came to this place, Bloodyhells, a few years back, snatched the body of some elf that came there thinking it would be a holiday. I actually made out, since I got into a position where I could manage the place for a year. Then I died.
I spent some time in the body of a mercenary out there, put down some undead and learned how to grind the bodies into paste so they could never again be raised. Came back, now in the body of some engraver I've become the overseer again. The place has changed a lot. Not necessarily for the better. Flame was the overseer last here, and had standing orders for Senshuken to clear the caverns. I gave her the chance, it didnt go well. She came back saying the dead saw her as an enemy, despite being a necromancer. She grew tired fighting them. We put it off for another month, and then I asked the entire Night Guard squad to enter the caverns together.
It went well, they put down thirty or so undead, including a cave dragon and several green devourerers, and desecrated the corpses as I instructed them to. They all became tired, though. They were being injured. At one point two of them lost consciousness. They came back. The path seemed clear, safe. But they got split up just so by the trees and stone columns. Then they were ambushed by a gigantic, rotting corpse of an undead, the forgotten beast Aspast Pewsethetnu. It killed them all, and now it is known as Uxurusmo Uktang Xosun, Sweatecho the Crypts of Spurting. Their weapons and armor are down there, their corpses have risen again.
I dont understand how, or why, the undead are assaulting necromancers. Why our warriors are growing tired, passing out. This is wrong.
I'm going to turn back to the time-honored method of trapping them in cages for later disposal. Shooting them through fortifications. Crushing them beneath bridges. We're dwarves, we can do this. I'm going to finish the trap hallway I started last time.
For the forgotten beast, another trick will be necessary. We'll literally have to drop a block on its head to eliminate it from existence. It wont be easy, but I believe with a piece of artifact furniture and a room setup ahead of time it will be possible.