Update two
Summer
A child snatcher has arrived. He was very fast killed by our marksman.
I thought we were in a good biome. Why is there an undead Great horned Owl Corpse near the river? The miners discovered another cavern part very deep underground. A marksman joined our fortress as a citizen.
The undead Great Horned Owl head was killed. There isn’t anything special going other than the fact that it’s raining acrid slush
There are Elk birds in the deep cavern parts so I think I will try to catch a few of them for meat.
The next overseer should note that this fortress is running low on wood buying wood from caravans is a good idea.
A leather worker has been taken by a fey mood and he has claimed leatherworks. He was requesting tanned hide so I slaughtered two cats.
Migrants arrived. A newly arrived hunter is hunting giant gazelles. The dwarf with a mood created another naked mole dog (waste of cats) leather shield, wait… I think it’s the same dwarf. There are so many migrants that I will not give a custom profession to everyone just the guys that I need and everybody else will do whatever he has assigned when he comes.
I ordered an above ground farm plot construction. We have 59 citizens.
I thought this fort was supposed to be a resort away from the evil but I think it’s a resort for the evil
I order our military to try to kill it. It was killed very fast but at the cost of a passing by Blacksmith, Hauler, Legendary Leatherworker our whole “hand to hand” soldiers (also Sanctume and NineOhNineOh) and one marksdwarf.
Death scene
Our deep cavern trap for elk birds caught a crundle. Actually three of them. Gwolfski that was loading a cage trap killed one and a random hauler is taking chasing another one. Gwolfski is chasing the crundles around. Autumn came.
I hope you liked this update. This fortress is a fortress of evil not good. I will have the next update today or tomorrow