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Author Topic: Blank Slate - Turn 35 (Jul 7)  (Read 38550 times)

hops

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Re: Blank Slate - Turn 1
« Reply #45 on: April 11, 2016, 04:12:42 am »

Implying Yin-xi isn't crazy enough to hop into operating radiaoctive machinery
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

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WunderKatze

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Re: Blank Slate - Turn 1
« Reply #46 on: April 11, 2016, 01:35:46 pm »

Grip the edges of the ledge, lower myself and then let go and fall to the safest place visible below. If it's impractical due to the height, find something to climb down.

After, look for an exit and exit.

"I imagine the other's are going to be in greater need of grace then I"
« Last Edit: April 11, 2016, 01:46:27 pm by WunderKatze »
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Parsely

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Re: Blank Slate - Turn 1
« Reply #47 on: April 11, 2016, 02:40:52 pm »

((Building cities for aliens doesn't count as uplifting them? I'm curious how humanity defines "uplift" in this context.))
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_DivideByZero_

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Re: Blank Slate - Turn 1
« Reply #48 on: April 11, 2016, 02:50:21 pm »

((Building cities for aliens doesn't count as uplifting them? I'm curious how humanity defines "uplift" in this context.))

((Playing god, carefully limiting the tech you give them... if there was an entire galaxy of weaker beings out there, SOMEONE would decide to make Middle Earth or whatnot.

That's a far cry from giving them singularity-level AI, interstellar spaceflight, genetic engineering, augmentation, nanotechnology...))
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HighEndNoob

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Re: Blank Slate - Turn 1
« Reply #49 on: April 11, 2016, 03:03:12 pm »

"Oh, hey Adam. I'm fine, but yeah, this is nothing like I expected. Random power failures, odd sounds from the dinner room... guess it's to be expected, going into a black hole and all."

Join Adam in heading to the rest of the group towards the library. Knock on Réoris' room to see if he's alright.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Parsely

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Re: Blank Slate - Turn 1
« Reply #50 on: April 11, 2016, 03:27:11 pm »

((Building cities for aliens doesn't count as uplifting them? I'm curious how humanity defines "uplift" in this context.))

((Playing god, carefully limiting the tech you give them... if there was an entire galaxy of weaker beings out there, SOMEONE would decide to make Middle Earth or whatnot.

That's a far cry from giving them singularity-level AI, interstellar spaceflight, genetic engineering, augmentation, nanotechnology...))
((Hm. Fair enough.))
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chokepoint

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Re: Blank Slate - Turn 1
« Reply #51 on: April 12, 2016, 12:10:40 pm »

"It's funny, stuff like this never happened back on A.L.P.H.A. Colony. This all seems so... real."
Go with Brann to Knock on Réoris' room.
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_DivideByZero_

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Blank Slate - Turn 2
« Reply #52 on: April 12, 2016, 01:27:51 pm »

Turn 2



Spoiler: Dictionary (click to show/hide)

Spoiler: Basic Ship Layout (click to show/hide)



"Oh, hey Adam. I'm fine, but yeah, this is nothing like I expected. Random power failures, odd sounds from the dinner room... guess it's to be expected, going into a black hole and all."

Join Adam in heading to the rest of the group towards the library. Knock on Réoris' room to see if he's alright.

You knock. No response. Adam moves forward. [2] You don't hear any more sounds because of the drones.



"It's funny, stuff like this never happened back on A.L.P.H.A. Colony. This all seems so... real."
Go with Brann to Knock on Réoris' room.

[d8: 5] You knock [d6: 2] a bit too hard. The door swings open, its locking mechanism apparently busted.

You notice VR panels on the walls, still functioning despite the lack of power! They depict a ruined scene, a gothic cathedral abandoned for centuries and covered in dust. A large, stained glass wall looms across the opposite side, dimly lit by the... you're not sure what kind of light is lighting it. There is a small hole in one of the designs, letting you see a grey on black landscape with many round black clouds overlapping wide and whispy grey ones. The grey ones are glowing like on an overcast day.
The detail of the simulation contradicts the rest of the room's style, populated by nontechnological tools such as pens and paper. It's like a flashback from the ancient past. Réoris himself is missing, also.

[Obs check: 6] You hear a faint sound of footsteps.



Grip the edges of the ledge, lower myself and then let go and fall to the safest place visible below. If it's impractical due to the height, find something to climb down.

After, look for an exit and exit.

"I imagine the other's are going to be in greater need of grace then I"

[d6: 1] [luck: 5] The front doors seem to have been barred in from the outside, leaving you trapped. There may be an exit in one of the back rooms, however. There is also a scaffold folded up in a corner, set on metal wheels and reaching conveniently up to around the height of the gap in the stained glass.



:(



Yin-xi thought for a moment, then shook their head. "It's probably just plants. Best we get to the engine room."

(See below)

One of the bushes you walk past has leaves which vaguely look like what's in your mutagen vial.



Soreli's hair turns a purplish colour. "Okay...... I guess....."

Soreli begins heading to the Powerbank, once Yin-xi starts moving.

You head out along the hall. Passing the library. Nothing seems to be happening in there. Having priorities set, you keep on going, walking past a bush covered in razor-thin leaves, a 'tree' also covered in needles, growing in the corner of a turn, and a row of insects marching from one knee-high crack in the left side to the other. They remind you of ants but they don't quite look like ants. Their bodies are bulbous and most of them look different from the others.

The open door to Réoris room is on the left a few meters past the ants. Brann and Adam's open doors are on the right. And up ahead, you hear a sound, a sound like marching insects.




« Last Edit: April 12, 2016, 01:30:45 pm by _DivideByZero_ »
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chokepoint

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Re: Blank Slate - Turn 2 (Apr 12)
« Reply #53 on: April 12, 2016, 03:15:05 pm »

Exit to the hallway and regroup with Brann, Keep one hand on my collapsible EMP/ Stun Rod, but don't deploy it unless I recognize a threat. My principle aim is to find the others.
Quietly say to Brann:
I suggest we head to the library quickly to see if they have congregated there. I don't like what I saw in Réoris' room.
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_DivideByZero_

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Re: Blank Slate - Turn 2 (Apr 12)
« Reply #54 on: April 13, 2016, 04:18:09 am »

(Slow day :(

Also, if Pencil_Art doesn't post when you get to the library I think I'll have to auto his character.)
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HighEndNoob

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Re: Blank Slate - Turn 2 (Apr 12)
« Reply #55 on: April 13, 2016, 01:51:17 pm »

"Yeah, lets start head there. Wait, what did you see in there? Is Réoris not in there?"
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

spümpkin

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Re: Blank Slate - Turn 2 (Apr 12)
« Reply #56 on: April 13, 2016, 01:52:58 pm »

((Yeah. He's away from his computer for the next 2 weeks, so you will most likely have to.))

Soreli investigates the sounds up ahead.
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chokepoint

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Re: Blank Slate - Turn 2 (Apr 12)
« Reply #57 on: April 13, 2016, 03:06:26 pm »

"Yeah, lets start head there. Wait, what did you see in there? Is Réoris not in there?"

He was not. For some reason his VR panels were still active without ship power. It was depicting an ancient cathedral with unsettling images. I was worried that it had might have some kind of unknown power over reality so I left. As I was leaving I heard footsteps. Let's get to the library quick!
« Last Edit: April 13, 2016, 03:08:21 pm by chokepoint »
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hops

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Re: Blank Slate - Turn 2 (Apr 12)
« Reply #58 on: April 13, 2016, 07:28:43 pm »

"I don't recall us bringing in insects, but we're already contaminated."

Yin-xi goes up ahead, ready to neutralize any possible threats
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

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_DivideByZero_

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Re: Blank Slate - Turn 2 (Apr 12)
« Reply #59 on: April 13, 2016, 08:42:18 pm »

((Yeah. He's away from his computer for the next 2 weeks, so you will most likely have to.))

Soreli investigates the sounds up ahead.

(Oh joy, what a great time to join a game >.<

Well it's okay. I won't kill him at least, so he can come back later if we have another vacancy. In any case, Sosoku is up next. I'll add him to the next roll.
I have some assignments due tomorrow, so if I have time after finishing those I'll likely post tonight.)
« Last Edit: April 13, 2016, 08:47:47 pm by _DivideByZero_ »
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