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Author Topic: Wild Mages: Dominic, The Naked Mage  (Read 87701 times)

AoshimaMichio

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Re: Wild Mages: Specicide strictly optional
« Reply #390 on: May 15, 2016, 10:24:15 am »

Let's try that again.

"Laudata, what do you think of me?"
4. Fine. Have your royally impressive stuff. Architecture still tells the tale of man who's filthy rich and very aware of the fact.

"Of you, my lord? I think you are most lucky mage the world has seen in long time. Which is why I'm concerned your lordship will eventually doom yourself and rest of us with single unlucky spell."

Teleport myself to that nearby village!
3. You are dropped off right on front of the forest fire. Which happens to be like a kilometer or so away from the village.

Try to make a female dragon person again!
3. Bunch of dead dust from ground pools and forms a thin scaled person. Evidently female mammal, but otherwise no different from the man you made earlier.

"What?" it asks.




Spoiler: Bluexdog - Markus Bane (click to show/hide)




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Ozarck

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Re: Wild Mages: Specicide strictly optional
« Reply #391 on: May 15, 2016, 10:43:26 am »

((posting to say I am here. I am kinda at a stall point though, and can't think of the next thing Dominic would do magically for the moment. He is contemplating getting that three done with, and either protecting his domicile from wild magic (probably a recipe for breaking a die) or perhaps summoning a cook.))

AbstractTraitorHero

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Re: Wild Mages: Specicide strictly optional
« Reply #392 on: May 15, 2016, 10:56:39 am »

Run away from the fire!
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Rip Abigail South Death by Drop pod my avatar is now morbid.

TheBiggerFish

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Re: Wild Mages: Specicide strictly optional
« Reply #393 on: May 15, 2016, 11:07:41 am »

"You have a point.  Ones are generally known to go catastrophically wrong.  I should do something to ameliorate the effects of failures and near-failures, but I've a 2 in my queue right now... 2 3 3... 5.  What should I do with the intervening...Ah."

Summon a grand, ornate, ostenatious staff.

Then, improve the Kinetic Ring twice.

Then, wait.
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Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

AoshimaMichio

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Re: Wild Mages: Specicide strictly optional
« Reply #394 on: May 15, 2016, 01:26:47 pm »

((posting to say I am here. I am kinda at a stall point though, and can't think of the next thing Dominic would do magically for the moment. He is contemplating getting that three done with, and either protecting his domicile from wild magic (probably a recipe for breaking a die) or perhaps summoning a cook.))
We could move hastily towards next night and get some fun for everyone. I think clock should be at least 4 PM by now.
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Nakéen

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Re: Wild Mages: Specicide strictly optional
« Reply #395 on: May 15, 2016, 01:26:52 pm »

((Uh. I forgot to post again.))

"Anna, what is happening ?!"
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Whisperling

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Re: Wild Mages: Specicide strictly optional
« Reply #396 on: May 15, 2016, 02:11:30 pm »

Boredom, boredom. Summon a rock?
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AoshimaMichio

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Re: Wild Mages: Specicide strictly optional
« Reply #397 on: May 16, 2016, 11:50:42 am »

Run away from the fire!
You run and cough the whole way into the village. It is exactly as it was last time. Nothing has changed. Except the smoke from fires. That's new.

"You have a point.  Ones are generally known to go catastrophically wrong.  I should do something to ameliorate the effects of failures and near-failures, but I've a 2 in my queue right now... 2 3 3... 5.  What should I do with the intervening...Ah."

Summon a grand, ornate, ostenatious staff.

Then, improve the Kinetic Ring twice.

Then, wait.

2. A piece of paper falls on your feets. You pick it up and read what's written. The writing is eloquent, describing exactly what you just did.

3. 3. The ring can now store energy of two full strength blows from your soldiers.

Laudata orders your soldiers to make space and follow her outside. They step on sides opening narrow path past them and then follow her and her wolves in perfect sync, every soldier striking foot down in exactly same time as others. It does not only look like an army, it also sounds like one.
You are left alone into the tunnel.

((Uh. I forgot to post again.))

"Anna, what is happening ?!"
"She spoke words she shouldn't have." That's all she has to say.

Boredom, boredom. Summon a rock?
You have holed in well protected place in middle of nowhere and everyone is rather running away from it than towards, thanks to to burning forest surrounding area. On top of that nobody really knows who you are or where. Go out there and make name for yourself.

1. Or stay here and fight for your life. You summon something dark that sinks down into ground right away.

That's effectively another vote for ending this day and welcoming night.




Spoiler: Bluexdog - Markus Bane (click to show/hide)




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AbstractTraitorHero

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Re: Wild Mages: Specicide strictly optional
« Reply #398 on: May 16, 2016, 12:05:45 pm »

Greet the villagers that are undoubtedly leaving and loot like last time.
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Rip Abigail South Death by Drop pod my avatar is now morbid.

TheBiggerFish

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Re: Wild Mages: Specicide strictly optional
« Reply #399 on: May 16, 2016, 02:38:10 pm »

To sleep, perchance to dream.  Think about options to fulfill my deal with magic.
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Bluexdog

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Re: Wild Mages: Specicide strictly optional
« Reply #400 on: May 16, 2016, 03:55:06 pm »

Ok lets try and make another dragon or 2. i also want to transform into one
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Ozarck

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Re: Wild Mages: Specicide strictly optional
« Reply #401 on: May 16, 2016, 04:00:08 pm »

((Oh, by the way, I was thinking more the Wal Mart version of that hanging swing - the one in the pic is a tad fancier than the one I had in mind - that was just to distinguish it from the bench style swing.))

Dominic summons five garden gnomes, tastefully arranged on his new front lawn.

Nakéen

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Re: Wild Mages: Specicide strictly optional
« Reply #402 on: May 16, 2016, 11:54:45 pm »

Soleus has full faith in Anna. So if Noel said something she shouldn't have, it must be serious.

He shouts :
"ENOUGH ! BOTH OF YOU, STOP FIGHTING RIGHT NOW !"
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AoshimaMichio

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Re: Wild Mages: Specicide strictly optional
« Reply #403 on: May 17, 2016, 02:20:44 am »

Greet the villagers that are undoubtedly leaving and loot like last time.
Well no, you didn't travel back in time. Your bodily state was merely reverted to earlier state, location included.
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AbstractTraitorHero

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Re: Wild Mages: Specicide strictly optional
« Reply #404 on: May 17, 2016, 02:29:11 am »

Oh then just get out of Dodge down that road.
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Rip Abigail South Death by Drop pod my avatar is now morbid.
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