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Author Topic: ORO: ANOTHER QUESTION  (Read 116549 times)

Egan_BW

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Re: ORO discussion
« Reply #540 on: May 05, 2016, 11:42:51 am »

I was thinking that each class would start with a certain set of special cards that would be seperate from weapon cards, so the zealot might start with some special cards that only work when unarmed. Alternately, zealots could start with a "weapon" in thier style, and other.characters could learn and use the "zealot's fist".
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Radio Controlled

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Re: ORO discussion
« Reply #541 on: May 07, 2016, 03:27:31 am »

Nah, adult humans are lvl 3, and our characters start trained up to lvl 4. An infant or squirrel would be lvl 1.
Maybe have it be your level plus 2? Otherwise I feel surviving from level 1 to level 2 will be a miracle. I mean, all of us having d1's trying to take down a monster will be funny as all hell, but still. Would make the game extremely deadly and encourage cooperation between players though...

What it would probably be is that you start at level 6 or something, not at 1 or 0. 


Do people like the idea of classes or do they want a more free form thing where they do their own build from the ground up?

Maybe just give a class a small bonus to a relevant stat/skill, and 1/few special ability from their weapon/technique of choice. Others could learn these abilities as well if they invest in it, but they'll be behind compared to one who starts in that direction.
« Last Edit: May 08, 2016, 02:28:40 pm by Radio Controlled »
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piecewise

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Re: ORO discussion
« Reply #542 on: May 09, 2016, 09:39:42 am »

I'm gonna try to get a testable version of the system I was talking about up in the next few days.

I need a few people to play it. first 5, lets say, for beating each other to death. Post what kind of weapon you want, melee, preferably something reasonable.

spazyak

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Re: ORO discussion
« Reply #543 on: May 09, 2016, 09:42:40 am »

Hmm...Why not a Halberd
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renegadelobster

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Re: ORO discussion
« Reply #544 on: May 09, 2016, 10:17:19 am »

Let's go with... a bo staff
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ZBridges

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Re: ORO discussion
« Reply #545 on: May 09, 2016, 10:17:58 am »

Longsword.
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NJW2000

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Re: ORO discussion
« Reply #546 on: May 09, 2016, 11:01:05 am »

Stiletto
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Egan_BW

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Re: ORO discussion
« Reply #547 on: May 09, 2016, 11:17:23 am »

Shitty peasant pitchfork.
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crazyabe

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Re: ORO discussion
« Reply #548 on: May 09, 2016, 01:54:07 pm »

I do believe I was First.
Count me in the next test run (if there is one) with a Falcata.
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NJW2000

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Re: ORO discussion
« Reply #549 on: May 09, 2016, 02:16:50 pm »

Well in that case... gonna claim a spot in for ORO, PW's next game after that, anything by Orzack or HB, and the next game of perplexicon anyone runs on the forums :P
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Egan_BW

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Re: ORO discussion
« Reply #550 on: May 09, 2016, 02:35:36 pm »

First and only dibs on any games of any type made by anyone for all eternity.
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Ozarck

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Re: ORO discussion
« Reply #551 on: May 09, 2016, 02:38:13 pm »

Well in that case... gonna claim a spot in for ORO, PW's next game after that, anything by Orzack or HB, and the next game of perplexicon anyone runs on the forums :P

Orz - Ack! sounds like a fun Japanese game show.

spazyak

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Re: ORO discussion
« Reply #553 on: May 09, 2016, 08:46:04 pm »

Well in that case... gonna claim a spot in for ORO, PW's next game after that, anything by Orzack or HB, and the next game of perplexicon anyone runs on the forums :P

Orz - Ack! sounds like a fun Japanese game show.
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Re: ORO discussion
« Reply #554 on: May 13, 2016, 01:08:31 am »

Minor system problem: 50 foot daggers.
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