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Author Topic: Dwarf Fortress 0.42.06 Released  (Read 83051 times)

martinuzz

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Re: Dwarf Fortress 0.42.06 Released
« Reply #45 on: February 11, 2016, 08:53:41 am »

Did this update change something with regards to how masterpiece trading is handled? I got messages saying that masterpieces were lost now twice, once when the human caravan left, and then when the dwarven caravan left. I sold them some masterpiece roasts.
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mirrizin

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Re: Dwarf Fortress 0.42.06 Released
« Reply #46 on: February 11, 2016, 11:02:41 am »

Love the bug fixes and looking forward to the specific statue designations.

Thank you!
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cochramd

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Re: Dwarf Fortress 0.42.06 Released
« Reply #47 on: February 11, 2016, 11:47:54 am »

Damn it Toady, I have work that I need to do and I haven't gotten a new CPU yet. Why must you tempt me so?
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jocke the beast

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Re: Dwarf Fortress 0.42.06 Released
« Reply #48 on: February 11, 2016, 11:48:38 am »

Thanks for another great release! The details of this game beats everything ever done within computer gaming. Be proud of your work and may Armok bless us all!
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Rumrusher

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Re: Dwarf Fortress 0.42.06 Released
« Reply #49 on: February 11, 2016, 11:53:03 am »

oh wait isn't Travel advisory suppose to be removed because it seems to be still in announcements.
and the only error that pops up in the errorlog hmm wonder if gutting that out manually will fix some issues?
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Edward_Tohr

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Re: Dwarf Fortress 0.42.06 Released
« Reply #50 on: February 11, 2016, 11:56:33 am »

I can offend the elves by trading them little wooden figurines of elves looking offended at little wooden figurines.

I don't know what more I could ask for.
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Rumrusher

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Re: Dwarf Fortress 0.42.06 Released
« Reply #51 on: February 11, 2016, 12:00:55 pm »

I can offend the elves by trading them little wooden figurines of elves looking offended at little wooden figurines.

I don't know what more I could ask for.
convincing elves that nature is horrible and allowing them to accept wooden figurines?
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Detros

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Re: Dwarf Fortress 0.42.06 Released
« Reply #52 on: February 11, 2016, 12:13:18 pm »

oh wait isn't Travel advisory suppose to be removed because it seems to be still in announcements.
and the only error that pops up in the errorlog hmm wonder if gutting that out manually will fix some issues?
Check 9555, "Vanilla game simply will not start on MacOS ElCapitan", please. , another report with Travel advisory.
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Random_Dragon

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Re: Dwarf Fortress 0.42.06 Released
« Reply #53 on: February 11, 2016, 01:51:27 pm »

I can offend the elves by trading them little wooden figurines of elves looking offended at little wooden figurines.

I don't know what more I could ask for.

Ohgodwut. Hmm...how deep can the layers go? Make a little wooden figurine of elves looking offended at a little wooden figurine of elves looking offended at a little wooden figurine.

Triggerception.
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Robsoie

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Re: Dwarf Fortress 0.42.06 Released
« Reply #54 on: February 11, 2016, 02:55:16 pm »

Thanks Toady !
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Detros

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Re: Dwarf Fortress 0.42.06 Released
« Reply #55 on: February 11, 2016, 05:31:17 pm »

Ohgodwut. Hmm...how deep can the layers go? Make a little wooden figurine of elves looking offended at a little wooden figurine of elves looking offended at a little wooden figurine.
...and then prepare your carving knife again, show that figurine to some elves, see if they get offended by it and start carving next-level figurine.
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Random_Dragon

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Re: Dwarf Fortress 0.42.06 Released
« Reply #56 on: February 11, 2016, 05:51:07 pm »

Ohgodwut. Hmm...how deep can the layers go? Make a little wooden figurine of elves looking offended at a little wooden figurine of elves looking offended at a little wooden figurine.
...and then prepare your carving knife again, show that figurine to some elves, see if they get offended by it and start carving next-level figurine.

Repeat until the elves make a figurine of elves being offended out of your bones. ;w;
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On DF Wiki ˇ On DFFD

"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

peasant cretin

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Re: Dwarf Fortress 0.42.06 Released
« Reply #57 on: February 11, 2016, 06:52:34 pm »

Having genned a new world and had a brief survey: the perspective changes when you (l)ook at yourself (you're now "you" as opposed to character name, profession) or when just being in the company of others (everyone's name is shown) is fantastic. Much thanks Toady! Love these changes.
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peasant cretin

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Re: Dwarf Fortress 0.42.06 Released
« Reply #58 on: February 11, 2016, 06:55:26 pm »

oh wait isn't Travel advisory suppose to be removed because it seems to be still in announcements.
and the only error that pops up in the errorlog hmm wonder if gutting that out manually will fix some issues?
Check 9555, "Vanilla game simply will not start on MacOS ElCapitan", please. , another report with Travel advisory.

I'm on 10.7.5 Lion. I was getting that travel advisory, but I deleted it from the announcements.txt and there's been no new error upon restarting DF.
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TheFlame52

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Re: Dwarf Fortress 0.42.06 Released
« Reply #59 on: February 11, 2016, 08:48:14 pm »

What was 'travel advisory'? Is that what tells you 'you can't travel here'?
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