STANDARD <<< similar to default. I forget which one takes precedence or why there are two defaults.
STANDARD is used when a creature has no profession. These are the peasants, haulers, etc.
DEFAULT is used when a creature's profession doesn't have a graphic defined.
Thanks so much Rydel! I could never figure that out.
Something else to note is that a lot of tile definitions have changed rather recently and some older tilesets will use old methods which, ideally, your script will catch and correct.
Yes and I would argue that's what inspired this thread to exist. Heh.
Currently, I'm not sure how the script will catch a name change between versions since it would just think there is no tile created for it so to speak. I still see that aspect as a manual process. I'd love to be wrong.
[DEFAULT:MyCreature:0:0:AS_IS:ANIMATED] should now be [ANIMATED:MyCreature:0:0:AS_IS:DEFAULT]
My understanding is that it's always been [ANIMATED:MyCreature:0:0:AS_IS:DEFAULT]
Previously it was [SKELETON:MyCreature:0:0:AS_IS:DEFAULT] and [ZOMBIE:MyCreature:0:0:AS_IS:DEFAULT] and you could have all the weapon skills specified (e.g. SWORDSMAN:MyCreature:0:0:AS_IS:SKELETON, etc) When the switch was made, I too thought ANIMATED should go at the end - but are you saying it did at one point? What version does that actually work in and do you have any insight as to why it changed?
Since I have three artists reading this thread, I figured I would start with theirs (I used the 42.05 versions).
<snip>
- Burned
Could you remove this from dropbox please?
My set is not part of the LNP or the graphics repository. I have previously spoken to fricy about this. All the sets that are currently part of the repo are listed in the OP. Thanks Quiet-Sun.
I'm already using an exception file to identify discrepancies between the raws and the graphic set names. I cross checked the raws with the Graphics Wiki, and created an exception file that you can download here:
NAME_EXEPTIONS.txt
@Rydel and @burned, you may be interested in knowing that you seem to be misspelling the giant cats (lion, tiger, etc). At least my script seemed to isolate this. Check the exeptions in my file and test them in the arena just in case.
If you created the exception file based on the wiki list, the reverse is true.
The discussion makes note of this, but these are the name changes Rydel mentioned. You're script is not catching them in CLA or Spacefox, because they haven't been updated as of this post, whereas Rydel and myself have updated our definitions.
edit: Thanks again.