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Author Topic: water stockpile?  (Read 2683 times)

zazq

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water stockpile?
« on: January 13, 2016, 02:56:30 pm »

it would be nice to have a few buckets of water sitting in my hospital.  how can i make a stockpile that accepts only buckets full of water?
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khearn

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Re: water stockpile?
« Reply #1 on: January 13, 2016, 02:59:27 pm »

I don't know of a way to set up a stockpile that only accepts buckets with water, but dwarves tend to leave water in a bucket when they're done with bringing water. So if you set up a bucket stockpile near the hospital, I'll bet it will end up with buckets containing water after a few give water tasks are done.
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Cerapter

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Re: water stockpile?
« Reply #2 on: January 13, 2016, 03:19:09 pm »

Alternatively, channel a 3x3 hole in the hospital, make a zone (i) in the newly created hole, and make it a pond.
That'll make the dwarves start filling the hole up with water, though I dunno if they'll use it.

Even better, just use channels and digging to lead the water to under your hospital (assuming you have a nearby river), dig a hole over it on the hospital floor, and put a well onto it.
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FrisianDude

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Re: water stockpile?
« Reply #3 on: January 13, 2016, 03:37:21 pm »

don't make the, for me classic mistake, of giving the dwarfs even the possibility of channeling the ground from under themselves.
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zazq

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Re: water stockpile?
« Reply #4 on: January 13, 2016, 03:45:31 pm »

i only have a little bit of water down in the cavern, and i stuck a well above it.  i've been meaning to pump stack down to there and move the water to where i can use it, but its a big project and the hospital is required right away to save my valiant miner who broke his hand from punching a goblin. 

in the past having dwarves fill ponds with buckets didn't work well at all, and the water evaporated faster than they could fill it.  is this not the case anymore?

also, everyone is sad from being away from family for too long.  how do i fix that?
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FrisianDude

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Re: water stockpile?
« Reply #5 on: January 13, 2016, 04:13:01 pm »

in the past having dwarves fill ponds with buckets didn't work well at all, and the water evaporated faster than they could fill it.  is this not the case anymore?

Depends on the travel distance between  pond and water source. If you're dorf has to go from -30 cavern water source to -5 pond it won't work. Although as I type this- your well will be the water source so if the pond is close enough it should be okay.

also, everyone is sad from being away from family for too long.  how do i fix that?
  Dazzle 'm. Trigger positive thoughts by the bucketload.
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khearn

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Re: water stockpile?
« Reply #6 on: January 13, 2016, 04:34:58 pm »

To get a pond filled quicker, designate multiple pond zones around the pond, and have plenty of buckets available. One dwarf will take a "fill pond" order per zone, so having multiple zones will get multiple dwarves in action.
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origamiscienceguy

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Re: water stockpile?
« Reply #7 on: January 13, 2016, 04:39:23 pm »

I am pretty sure that a well can go really far down, as long as there is a channel all the way to the water down below.
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Dunamisdeos

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Re: water stockpile?
« Reply #8 on: January 13, 2016, 06:21:41 pm »

I always have a well in the hospital. It is essential for washing of patients, not to mention watering them.
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FantasticDorf

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Re: water stockpile?
« Reply #9 on: January 13, 2016, 07:25:30 pm »

Flowing water is preferable for wells because unhappy thoughts can occur if water is both stagnant (from murky pools) and laced with mud (a pile of mud vs a dusting of mud *acceptable*) so even if you use a screwpump or a cleverly orchestrated waterway system pushing the water to get it moving via pressure will 'clean' it for drinkable use.
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Niddhoger

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Re: water stockpile?
« Reply #10 on: January 13, 2016, 08:10:48 pm »

And this is why I love aquifers! 100% secure, infinite source of water right where you want it.  Easy to set up and forget.  I just leave it "on tap" into my 2-zlevel cistern.  The flow isn't strong so it won't flood, and there is no way something can get into the fort through it.  It was even a side-tap to an aquifer, so it was insanely easy to set it up and then dig out the hospital (from  stone) over it. Yes, they can be an extreme pain to work with.  However, once you get the knack for it (keep the wiki guides open in another window) its not so bad.  Its especially nice with mountain aquifers, as smoothing stone also stops the waterworks.  I had a 9-level aquifer once, but it was no hassle at all to pierce it because of this.  The last level is always the trickiest (so reveal to know the depth, or meticulously check each time you go down a floor), but smoothing really makes it go so much faster.

To the OP's actual concern... about the best you can do without shear amounts of brute force (try forbidding water buckets heading to a pond zone, then forbidding them as they are being hauled. Then set up a bucket stockpile and hope the filled ones get in) is to simply set up a bucket stockpile near your well/water source.  They won't be filled, but they'll be right on hand near the water source to save time fetching a bucket first. 
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khearn

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Re: water stockpile?
« Reply #11 on: January 13, 2016, 08:28:27 pm »

The trouble is, the bucket needs to be close to the dwarf when the dwarf decided to give water. When he takes the job, he'll head for the closest bucket to where he is when he takes the job, not the closest bucket to the well.

That's the way it works for most, if not all jobs that require an item. If your stonecrafter accepts a "make rock toys" job while halfway across the map from his workshop, which has a stockpile full of rocks next to it, he'll grab a rock where he is and slowly drag it all the way to his shop. But if he then does a second job at the workshop, he'll make use of that nearby stockpile. So stockpiles near the work site are a win for work sites that have a lot of repeated jobs.

Unfortunately, I don't think you get many repeats on giving water.
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deknegt

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Re: water stockpile?
« Reply #12 on: January 14, 2016, 03:52:01 am »

Flowing water is preferable for wells because unhappy thoughts can occur if water is both stagnant (from murky pools) and laced with mud (a pile of mud vs a dusting of mud *acceptable*) so even if you use a screwpump or a cleverly orchestrated waterway system pushing the water to get it moving via pressure will 'clean' it for drinkable use.

Flowing water isn't neccesary, as long as you make sure the entire cistern is smoothed out or there are walls/floors between the water and soil.
If you do that you can just fill it up like a pond and it stays fresh forever.

Also, screwpumps are the best option to get fresh water in any case, since it doesn't matter if you tap from a pool of stagnant water, or even a salt-water ocean. One run through the screw makes it into potable water. You can even set up a system where it powers itself through some cleverly placed waterwheels.
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FrisianDude

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Re: water stockpile?
« Reply #13 on: January 14, 2016, 10:13:06 am »

Smoothing isn't even necessary as long as the cistern was never muddy. My current cistern is filled via clay and loam layers from the brook and it's clean as a whistle.
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MobRules

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Re: water stockpile?
« Reply #14 on: January 14, 2016, 12:53:46 pm »

Also, if it's more than one square deep, the water above the first set of squares will be clean, even if the bottom is muddy.
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