2: Leave to scavenge water bottles or find a permanent source of water.
Sleeper awakes snorting to the smell of Smoker's dying cigarette. He rubs his nose and eyes, wipes his mouth, scratches the back of his earlobe. Then, as if understanding something long on his mind, he nods his head and rises, and walks to the vault door.
1:Put out the cigarette, dying in a fire would be very stupid.
Smoker spits the cigarette nub out and drives it against the cool floor. "Where the hell are
you going?" She says to Sleeper.
"Out. I'm thirsty. I saw a water cooler out there."
"Bullshit. I don't remember seeing anything like that. You open that door and you might let the Mutes in. Then we're all dead."
We're in a bank vault, so probably in a town. That means that unless it was an unusually drawn-out apocalypse, we have supplies nearby. More problematic is how to get them. We currently have no idea what caused this apocalypse, so it's possible even that it's something gaseous which will kill us if we open the vault, and bahihs plans to have someone open the door with gas masks a couple of turns in. However, I think this unlikely, so I'm going to go for:
3: Take a look outside the vault and, while staying close by, check the condition of the city. If anything within a few metres looks like it's relatively safe and will provide food or water, collect that.
We'll have to go outside sooner or later anyway.
"No. He's right. There
is a water cooler there. By the bathroom. I remember." Says Pacer.
"Y'see? Now then, if you'll excuse me." Sleeper walks toward the vault door. Pacer grabs his shoulder.
"Hold on a sec. I'm going too."
"What?"
"I just want to see what the situation is outside. We can't stay in here forever right? Besides, two people can carry it easier than 1." Sleeper hesitates, but good sense is good sense and he assents. The two children remain huddled together and Smoker remains seated, now silent.
Slowly the vault door rolls open and sunlight rolls in.
The bank is quiet. The sunlight blinds the survivors, they cover their eyes, then their mouths as they see the bodies, bloody, strewn about the floor. They step carefully around the corpses, toward the hallway where the water cooler sits. Pacer glances through the shattered windows of the bank. Outside it is snowing, but Pacer knows it is not snow. It does not snow in July. Pacer sweeps his eye toward the teller booths, one of the pillars has crumbled, crushed one side of the building. One woman - Pacer knew her, her birthday was a few months ago - lies with a steel rod through her neck. Sleeper coughs and Pacer returns to his task. They move through the broken mass of cement and steel. Somehow the hallway is intact, and the water cooler, knocked out of its holder, still whole and half full. They each grab a side and start to shuffle back.
"Wait. The cups." Says Pacer. Sleeper nods and grabs the remaining Styrofoam cups with his pinky finger. Then they make their way back to the vault. Smoker stands and closes the vault door behind them. And the darkness returns.
What happens next?
Water = 3 gallons (1 person drinks 1/2 gallon per day)
Food = 0
Medicine = 0