Team One, Fiddler!
((Probably unnecessary now, true, but I'll put it up just in case.))
"Dismal," Fiddler says, shaking his head.
Perhaps a visit to a nicer part of Dibbleton is in order.
... are there any nicer parts of Dibbleton? Perhaps a guild hall for innkeepers?
((unnecessary indeed, but appreciated))
You can't think of where a guild hall might be, relative to your current location. A nasty thought tickles your mind: What if this is Omega's home port, and that
was the guild hall? What if it doesn't get any better? How's a musician to
steal make a buck in a dive like that? Well, I suppose wandering aimlessly couldn't get you into much worse places, could it?
Fine. Climb through the window and suck up all the flames before the inn actually burns down.
Actually, idea. Can Jack pull all the flames through the window and snuff them? If so do that, otherwise bte the bullet and jog around the front looking for an actually open door to the ground level.
You pull some of the flame out the window, and the roar inside lessens. But, this seems to encourage flames around the window, and sparks start to drift outward toward the ugly little buildings all around, so you stop doing that and run to the front, led by the Eye, who proceeds to hover over a small crowd of people all kinda crammed into a doorway with a faded sign over it. If the sign is anything to go by, the name of the inn is "the Smudged Smearspot." the Eye darts to another window, with shutters open wide, just to the side of the door.
>Assist in the above.
I'll go ahead and assume you want to help Jack find an entrance, rather than attempting to bring fire out of the window. You guide Jack to the front door, which is crowded, but spy another window, open and uncrowded, nearby. You draw jack's attention thataway.
Dar'yajira, magic cat
Quickly climb to the highest part of the roof, and look around in an effort to get the lay of the land. City as far as the eye can see (in a rainstorm)? Also, what time is it--day or night?
Don't spend too long there, though. Climb back down and find shelter. Shelter that isn't adjacent to the burning tavern, but is preferably within line of sight.
It's pretty much city all round, yes. Seems like the slummiest part of one, at that. Off in the direction opposite of the inn, you see what might be a rise in the ground level, the kind of rise that the classier types like to live on. It seems that the inn is not near a main thoroughfare either, but fronts up against one of those lesser, winding roads that accidentally arise when people build stuff around them, and other stuff burns down in them, and all that. There's a wide space toward the front of the inn, like humans like to gather in and trade metal for cloth and other silly nonsense. It's pretty dark, so you'd guess either late evening or early night, depending on how thick the clouds are. you hop down and run up the alley, in the direction the mage and the Eye went, coincidentally, and dart under a door stoop (that's like a porch, only smaller). it's fairly dry down there, unlike you.
==Team 1==
BBTBMSM Simmie
If Cho-ja calms down, say "Now, be a good larva and start pissin' on tha' fire, or fetch a bukkit or whatev'r, we 'avta put it out... All ye gawke's too, whatcha ye waitin' fer?" Try to help putting the fire out.
If he gets (more) violent, I guess Simmie will have a new yarn to spin - a rather incomprehensible one about an epic fight against a bigjob-sized roach, on a burning tavern, involving aggressive stairs, screaming innkeepers, mages, a large monotonic flying eyeball that shat fizzling flashie thingies, huge wasps and a talking cat... all that, and without even one drink to be had. Crivens!
He ... well, he's not exactly
more violent, but he does bite you. You begin spewing stuff about mystic cats, murder, and mayhem as the world fades from your vision.
Team 1, Cho-Ja.
Egads, another attacker. Bite it quick.
Then go find the blind mook and impale it on my tail.
actually no, keep attacking the fleeing mook.
perhaps he will lead me out of the building.
You bite the new attacker pretty hard. it goes limp between your pinchers. It seems unconscious, except that it is ranting on about bees, burning, and beer. You also catch up to the mook and get a good grip on his nonclub arm. the other mook screams in agony in the background.
Team one - Wasps
RTB with the flowers
If this was an action, bold it please, and spell out what RTB means. I assume I know, but let's be certain. Also, if it is what I think it is, how are you going to do that?