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What should we do for the language_words (We can use custom symbols)?

Keep the vanilla ones
Use an expanded vocabularly
Start entirely from scratch
Cull the words that don't make sense from vanilla, then add words as we go
Other(post it in the comments)

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Author Topic: DF from Scratch Redux - An entirely player made universe succession  (Read 67214 times)

Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #345 on: January 22, 2016, 07:08:48 pm »

Dorsidwarf, this one goes out for you.

You have, in your screature creature file, this:
Code: [Select]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:TAIL_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]
This, under normal circumstances, would work. Normal circumstances being if the tissues you're trying to put on the creature are defined in the body detail plans, themselves. However, Urdothor set it up that way (and vanilla DF uses it similarly) that you can give it 'arguments', i.e., you can decide during the making of your creature what tissues you want on them.

So, for example, in your case, it would be something like this:
Code: [Select]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:TAIL_LAYERS_URD:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
This would give the screatures cartilage, then bone, then muscle, then fat, then skin tissues, in that order.
Now, if you want to make 'em special, you can give them, for example, metal as bones, too. Simply do something like this:
Code: [Select]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD:SKIN:FAT:MUSCLE:IRON:IRON]
[BODY_DETAIL_PLAN:TAIL_LAYERS_URD:SKIN:FAT:MUSCLE:IRON:IRON]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD:SKIN:FAT:MUSCLE:IRON:IRON]
This would replace all cartilage and bone with iron in your screature (though we have no iron in DFFS).

For now, I added cartilage, bone, muscle, fat and skin to your screatures, so that they don't spam my errorlog, but feel free to play around with it. Post any changes you want made.

I'm not sure how I missed this and how nobody helped you on this, but here you go now. Slap me with your freshest scraw RAW and we can have that in, too.
Logged
My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Dorsidwarf

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #346 on: January 22, 2016, 08:04:16 pm »

Dorsidwarf, this one goes out for you.

You have, in your screature creature file, this:
Code: [Select]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:TAIL_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]
This, under normal circumstances, would work. Normal circumstances being if the tissues you're trying to put on the creature are defined in the body detail plans, themselves. However, Urdothor set it up that way (and vanilla DF uses it similarly) that you can give it 'arguments', i.e., you can decide during the making of your creature what tissues you want on them.

So, for example, in your case, it would be something like this:
Code: [Select]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:TAIL_LAYERS_URD:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
This would give the screatures cartilage, then bone, then muscle, then fat, then skin tissues, in that order.
Now, if you want to make 'em special, you can give them, for example, metal as bones, too. Simply do something like this:
Code: [Select]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD:SKIN:FAT:MUSCLE:IRON:IRON]
[BODY_DETAIL_PLAN:TAIL_LAYERS_URD:SKIN:FAT:MUSCLE:IRON:IRON]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD:SKIN:FAT:MUSCLE:IRON:IRON]
This would replace all cartilage and bone with iron in your screature (though we have no iron in DFFS).

For now, I added cartilage, bone, muscle, fat and skin to your screatures, so that they don't spam my errorlog, but feel free to play around with it. Post any changes you want made.

I'm not sure how I missed this and how nobody helped you on this, but here you go now. Slap me with your freshest scraw RAW and we can have that in, too.

This is really neat!

But will it be able to be overriden by castes, is the real question, since I only want colossal scaws to be packing internal armor.
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Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #347 on: January 22, 2016, 08:12:46 pm »

It is a caste-level tag, so you can put normal stuff in your other castes, and the metal boned version to your colossal scraws.

Since I dunno if it would overwrite or apply it twice, I suggest using it just at caste level in your case.
Logged
My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Dorsidwarf

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #348 on: January 23, 2016, 03:50:47 am »

Code: [Select]
creature_drs

[OBJECT:CREATURE]
[CREATURE:SCRAW_DRS]
[NAME:scraw:scraws:scraw]
[DESCRIPTION:A large, crocodillian, four-eyed reptile.]
[CREATURE_TILE:'S']
[COLOR:1:2:0]
[LARGE_PREDATOR]
[BIOME:NOT_FREEZING]
[POPULATION_NUMBER:1:8]
[PET_EXOTIC]
[PETVALUE:50]

[CREPUSCULAR]
[VISION_ARC:20:300]
[MAXAGE:30:90]

[CREATURE_CLASS:WORLDLY]


[BODY:TORSO_BSK:ABDOMEN_BSK:SPINE_BSK:HEART_BSK:LUNG_BSK:GUT_BSK:HEAD_NECK_NOTHROAT_BSK:SKULL_BSK:BRAIN_BSK:EYES_4_DRS:NOSE_BSK:MOUTH_BSK:INCISOR_BSK:TEETH_GENERIC_BSK:INTERNAL_EARS_BSK:LEG_2PART_FRONT_BSK:LEG_2PART_REAR_BSK:TOES_6_BSK:TAIL_BSK]

[BODY_DETAIL_PLAN:BASIC_MATERIALS_URD]
[REMOVE_MATERIAL:KERATIN_SCALE]
[REMOVE_MATERIAL:CHITIN]

[BODY_DETAIL_PLAN:BASIC_TISSUES_URD]
[REMOVE_TISSUE:KERATIN_SCALE]
[REMOVE_TISSUE:CHITIN]


[BODY_DETAIL_PLAN:TAIL_LAYERS_URD]

[BODYGLOSS:ABDOMEN_BACK_BSK]
[BODYGLOSS:CLAWS_URD]

[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:MOUTH:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:bite:bites]
[ATTACK_PREPARE_AND_RECOVER:4:1]
[ATTACK_PRIORITY:MAIN]

[ATTACK:SLASH:BODYPART:BY_CATEGORY:TOE]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:slash:slashes]
[ATTACK_PREPARE_AND_RECOVER:3:1]
[ATTACK_PRIORITY:MAIN]

[BODY_SIZE:0:0:20000]
[BODY_SIZE:2:0:50000]
[BODY_SIZE:10:0:200000]

[CHILD:2]
[GENERAL_CHILD_NAME:scrawling:scrawlings]

[CASTE:STD_MALE]
[CASTE_NAME:scraw:scraws:scraw]
[POP_RATIO:40]
[MALE]
[CREATURE_CLASS:MAGIC_WEAK]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]
[CASTE:STD_FEMALE]
[CASTE_NAME:scraw:scraws:scraw]
[POP_RATIO:20]
[FEMALE]
[LITTERSIZE:3:5]
[CREATURE_CLASS:MAGIC_WEAK]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]
[CASTE:FIRE_MALE]
[POP_RATIO:20]
[MALE]
[CASTE_NAME:flame scraw:flame scraws:flame scraw]
[CHILDNAME:flame scrawling:flame scrawlings]
[DESCRIPTION:A large, crocadillian, four-eyed reptile. The females are known for their flaming breath.]
[COLOR:2:1:0]
[BIOME:ANY_DESERT]
[PETVALUE:80]
[MAXAGE:100:130]
[FIREIMMUNE]
[CREATURE_CLASS:MAGIC_RESIST]
[SPHERE:FIRE]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]
[CASTE:FIRE_FEMALE]
[POP_RATIO:10]
[FEMALE]
[CASTE_NAME:flame scraw:flame scraws:flame scraw]
[CHILDNAME:flame scrawling:flame scrawlings]
[DESCRIPTION:A large, crocadillian, four-eyed reptile. The females are known for their flaming breath.]
[PREFSTRING:firey breath]
[COLOR:2:1:0]
[BIOME:ANY_DESERT]
[LITTERSIZE:1:3]
[PETVALUE:100]
[MAXAGE:150:200]
[FIREIMMUNE]
[CREATURE_CLASS:MAGIC_RESIST]
[SPHERE:FIRE]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]

  [CAN_DO_INTERACTION:MATERIAL_EMISSION]
  [CDI:ADV_NAME:fire breath]
  [CDI:USAGE_HINT:ATTACK]
  [CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
  [CDI:FLOW:FIREJET]
  [CDI:TARGET:C:LINE_OF_SIGHT]
  [CDI:TARGET_RANGE:C:15]
  [CDI:MAX_TARGET_NUMBER:C:1]
  [CDI:WAIT_PERIOD:50]


[CASTE:GREAT_MALE]
[MALE]
[POP_RATIO:2]
[POPULATION_NUMBER:0:3]
[CASTE_NAME:collossal scraw:collossal scraws:collossal scraw]
[CHILDNAME:scrawling:scrawling]
[DESCRIPTION:A gargantuan crocodile-like reptile with four eyes and long legs, known for its immense size]
[LITTERSIZE:1:2]
[PETVALUE:1000]
[MAXAGE:200:300]
[SPHERE:STRENGTH]
[SEMIMEGABEAST]
[CHILD:10]
[PREFSTRING:intimidating bulk]
[BODY_SIZE:0:0:20000]
[BODY_SIZE:10:0:100000]
[BODY_SIZE:50:0:300000]
[BODY_SIZE:200:0:1500000]
[CREATURE_CLASS:MAGIC_RESIST]
[FANCIFUL]
[MODVALUE:10]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD:SKIN:FAT:MUSCLE:AERON_BSK:AERON_BSK]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD:SKIN:FAT:MUSCLE:AERON_BSK:AERON_BSK]
[DIFFICULTY:6]

[CASTE:GREAT_FEMALE]
[FEMALE]
[POP_RATIO:1]
[POPULATION_NUMBER:0:2]
[CASTE_NAME:collossal scraw:collossal scraws:collossal scraw]
[CHILDNAME:scrawling:scrawling]
[DESCRIPTION:A gargantuan crocodile-like reptile with four eyes and long legs, known for its immense size]
[LITTERSIZE:1:2]
[PETVALUE:1000]
[MAXAGE:200:300]
[SPHERE:STRENGTH]
[SEMIMEGABEAST]
[CHILD:10]
[PREFSTRING:intimidating bulk]
[BODY_SIZE:0:0:20000]
[BODY_SIZE:10:0:100000]
[BODY_SIZE:50:0:300000]
[BODY_SIZE:200:0:1000000]
[CREATURE_CLASS:MAGIC_RESIST]
[FANCIFUL]
[LITTERSIZE:1:2]
[MODVALUE:10]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD:SKIN:FAT:MUSCLE:AERON_BSK:AERON_BSK]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD:SKIN:FAT:MUSCLE:AERON_BSK:AERON_BSK]
[DIFFICULTY:6]


[CREATURE:KNOLL]
[NAME:knoll,knolls,knoll]
[DESCRIPTION:a monkeylike creature with a dog's head, it is known for causing mischief.]
[CREATURE_TILE:"k"]
[COLOR:1:1:2]
[BIOME:ALL_LAND]
[POPULATION_NUMBER:1:30]
[TRAPAVOID]
[MISCHIEVOUS]
[CURIOUSBEAST_ITEM]
[PREFSTRING:chaotic mischief]
[FLEEQUICK]
[MAXAGE:10:100]
[MODVALUE:2]

The freshest of raws
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Quote from: Rodney Ootkins
Everything is going to be alright

Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #349 on: January 23, 2016, 05:00:12 am »

*Glances over them briefly*

Your biting attack is using the striking skill (not bite), and you should have your attacks placed after the caste definitions since you haven't yet defined the tissues beforehand.

You can't put AERON_BSK direct into the body detail plan arguments - those only accept tissues; aeron is a material. To have the material aeron be used as a tissue, you will have to define a tissue with the material set to aeron.

Code: [Select]
[TISSUE:AERON_BONE]
[TISSUE_NAME:bone:STP]
[TISSUE_MATERIAL:INORGANIC:AERON_BSK]
[RELATIVE_THICKNESS:10]
[HEALING_RATE:1025]
[VASCULAR:10]
[PAIN_RECEPTORS:100]
[STRUCTURAL]
[CONNECTIVE_TISSUE_ANCHOR]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[SETTABLE]
[SPLINTABLE]

You can drop this into your creature, and then now you can use AERON_BONE as a tissue argument in the bp detail plans.

---
Cerapter, new batch of patches. Less of the crashes-the-game sort and more of the balance sort.

Spoiler: Patch 2 (click to show/hide)

The reason I did a custom make-nest reaction is because there isn't an option to make SOFT_MAT tools in fortress mode for some reason, even after the tool permission has been given in the entity. Game does not like my soft woven cloth/leather nests. Any future entities who want to make nests should call on this reaction as well.
« Last Edit: January 23, 2016, 05:16:27 am by Bearskie »
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Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #350 on: January 23, 2016, 05:21:09 am »

Implemented most changes there, but I have no idea what fielish is or where can I find it.

Scraws are still not in, though I might go ahead and fix them myself, if need be.
Logged
My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #351 on: January 23, 2016, 05:31:45 am »

Under my inorganics file. It's the HFS vein rock of this world, can be thread-extracted into fiel.

Dorsidwarf

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #352 on: January 23, 2016, 06:22:15 am »

Code: [Select]
[CREATURE:SCRAW_DRS]
[NAME:scraw:scraws:scraw]
[DESCRIPTION:A large, crocodillian, four-eyed reptile.]
[CREATURE_TILE:'S']
[COLOR:1:2:0]
[LARGE_PREDATOR]
[BIOME:NOT_FREEZING]
[POPULATION_NUMBER:1:8]
[PET_EXOTIC]
[PETVALUE:50]
[CARNIVORE]
[CREPUSCULAR]
[VISION_ARC:20:300]
[MAXAGE:30:90]

[CREATURE_CLASS:WORLDLY]


[BODY:TORSO_BSK:ABDOMEN_BSK:SPINE_BSK:HEART_BSK:LUNG_BSK:GUT_BSK:HEAD_NECK_NOTHROAT_BSK:SKULL_BSK:BRAIN_BSK:EYES_4_DRS:NOSE_BSK:MOUTH_BSK:INCISOR_BSK:TEETH_GENERIC_BSK:INTERNAL_EARS_BSK:LEG_2PART_FRONT_BSK:LEG_2PART_REAR_BSK:TOES_6_BSK:TAIL_BSK]

[BODY_DETAIL_PLAN:BASIC_MATERIALS_URD]
[REMOVE_MATERIAL:KERATIN_SCALE]
[REMOVE_MATERIAL:CHITIN]

[BODY_DETAIL_PLAN:BASIC_TISSUES_URD]
[REMOVE_TISSUE:KERATIN_SCALE]
[REMOVE_TISSUE:CHITIN]

[TISSUE:AERON_BONE]
[TISSUE_NAME:metallic bone:STP]
[RELATIVE_THICKNESS:10]
[HEALING_RATE:1025]
[VASCULAR:10]
[PAIN_RECEPTORS:50]
[STRUCTURAL]
[CONNECTIVE_TISSUE_ANCHOR]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[SETTABLE]
[SPLINTABLE]

[BODY_DETAIL_PLAN:TAIL_LAYERS_URD]

[BODYGLOSS:ABDOMEN_BACK_BSK]
[BODYGLOSS:CLAWS_URD]


[BODY_SIZE:0:0:20000]
[BODY_SIZE:2:0:50000]
[BODY_SIZE:10:0:200000]

[CHILD:2]
[GENERAL_CHILD_NAME:scrawling:scrawlings]

[CASTE:STD_MALE]
[CASTE_NAME:scraw:scraws:scraw]
[POP_RATIO:40]
[MALE]
[CREATURE_CLASS:MAGIC_WEAK]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]
[CASTE:STD_FEMALE]
[CASTE_NAME:scraw:scraws:scraw]
[POP_RATIO:20]
[FEMALE]
[LITTERSIZE:3:5]
[CREATURE_CLASS:MAGIC_WEAK]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]
[CASTE:FIRE_MALE]
[POP_RATIO:20]
[MALE]
[CASTE_NAME:flame scraw:flame scraws:flame scraw]
[CHILDNAME:flame scrawling:flame scrawlings]
[DESCRIPTION:A large, crocadillian, four-eyed reptile. The females are known for their flaming breath.]
[COLOR:2:1:0]
[BIOME:ANY_DESERT]
[PETVALUE:80]
[MAXAGE:100:130]
[FIREIMMUNE]
[CREATURE_CLASS:MAGIC_RESIST]
[SPHERE:FIRE]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]
[CASTE:FIRE_FEMALE]
[POP_RATIO:10]
[FEMALE]
[CASTE_NAME:flame scraw:flame scraws:flame scraw]
[CHILDNAME:flame scrawling:flame scrawlings]
[DESCRIPTION:A large, crocadillian, four-eyed reptile. The females are known for their flaming breath.]
[PREFSTRING:firey breath]
[COLOR:2:1:0]
[BIOME:ANY_DESERT]
[LITTERSIZE:1:3]
[PETVALUE:100]
[MAXAGE:150:200]
[FIREIMMUNE]
[CREATURE_CLASS:MAGIC_RESIST]
[SPHERE:FIRE]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]

  [CAN_DO_INTERACTION:MATERIAL_EMISSION]
  [CDI:ADV_NAME:fire breath]
  [CDI:USAGE_HINT:ATTACK]
  [CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
  [CDI:FLOW:FIREJET]
  [CDI:TARGET:C:LINE_OF_SIGHT]
  [CDI:TARGET_RANGE:C:15]
  [CDI:MAX_TARGET_NUMBER:C:1]
  [CDI:WAIT_PERIOD:50]


[CASTE:GREAT_MALE]
[MALE]
[POP_RATIO:2]
[POPULATION_NUMBER:0:3]
[CASTE_NAME:collossal scraw:collossal scraws:collossal scraw]
[CHILDNAME:scrawling:scrawling]
[DESCRIPTION:A gargantuan crocodile-like reptile with four eyes and long legs, known for its immense size]
[LITTERSIZE:1:2]
[PETVALUE:1000]
[MAXAGE:200:300]
[SPHERE:STRENGTH]
[SEMIMEGABEAST]
[CHILD:10]
[PREFSTRING:intimidating bulk]
[BODY_SIZE:0:0:20000]
[BODY_SIZE:10:0:100000]
[BODY_SIZE:50:0:300000]
[BODY_SIZE:200:0:1500000]
[CREATURE_CLASS:MAGIC_RESIST]
[FANCIFUL]
[MODVALUE:10]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD:SKIN:FAT:MUSCLE:AERON_BONE:AERON_BONE]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD:SKIN:FAT:MUSCLE:AERON_BONE:AERON_BONE]
[DIFFICULTY:6]

[CASTE:GREAT_FEMALE]
[FEMALE]
[POP_RATIO:1]
[POPULATION_NUMBER:0:2]
[CASTE_NAME:collossal scraw:collossal scraws:collossal scraw]
[CHILDNAME:scrawling:scrawling]
[DESCRIPTION:A gargantuan crocodile-like reptile with four eyes and long legs, known for its immense size]
[LITTERSIZE:1:2]
[PETVALUE:1000]
[MAXAGE:200:300]
[SPHERE:STRENGTH]
[SEMIMEGABEAST]
[CHILD:10]
[PREFSTRING:intimidating bulk]
[BODY_SIZE:0:0:20000]
[BODY_SIZE:10:0:100000]
[BODY_SIZE:50:0:300000]
[BODY_SIZE:200:0:1000000]
[CREATURE_CLASS:MAGIC_RESIST]
[FANCIFUL]
[LITTERSIZE:1:2]
[MODVALUE:10]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD:SKIN:FAT:MUSCLE:AERON_BONE:AERON_BONE]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD:SKIN:FAT:MUSCLE:AERON_BONE:AERON_BONE]

[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:MOUTH:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_PREPARE_AND_RECOVER:4:1]
[ATTACK_PRIORITY:MAIN]

[ATTACK:SLASH:BODYPART:BY_CATEGORY:TOE]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:slash:slashes]
[ATTACK_PREPARE_AND_RECOVER:3:1]
[ATTACK_PRIORITY:MAIN]

Plz scraws stop not being the work. I can't start making alien elves until you are the work
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Quote from: Rodney Ootkins
Everything is going to be alright

Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #353 on: January 23, 2016, 06:49:39 am »

Code: [Select]
[TISSUE:AERON_BONE]
[TISSUE_NAME:metallic bone:STP]
[RELATIVE_THICKNESS:10]
[HEALING_RATE:1025]
[VASCULAR:10]
[PAIN_RECEPTORS:50]
[STRUCTURAL]
[CONNECTIVE_TISSUE_ANCHOR]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[SETTABLE]
[SPLINTABLE]

You define a tissue, but give it no material.

Code: [Select]
[TISSUE:AERON_BONE]
[TISSUE_NAME:metallic bone:STP]

                [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:AERON]  <--

[RELATIVE_THICKNESS:10]
[HEALING_RATE:1025]
[VASCULAR:10]
[PAIN_RECEPTORS:50]
[STRUCTURAL]
[CONNECTIVE_TISSUE_ANCHOR]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[SETTABLE]
[SPLINTABLE]

So I modified it so that it will use a material called aeron that I have defined in the Scraw's RAW. But there is no such thing yet, so I do this:
Code: [Select]
[USE_MATERIAL_TEMPLATE:AERON:AERON_BSK] <---
[TISSUE:AERON_BONE]
[TISSUE_NAME:metallic bone:STP]
                [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:AERON]
[RELATIVE_THICKNESS:10]
[HEALING_RATE:1025]
[VASCULAR:10]
[PAIN_RECEPTORS:50]
[STRUCTURAL]
[CONNECTIVE_TISSUE_ANCHOR]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[SETTABLE]
[SPLINTABLE]
This will make it so that in the Scraw's RAW, anytime I say AERON, I actually mean AERON_BSK from the inorganics. I hope it can detect from inorganics too, at least.
It should work now, since I have told you how to apply tissue layers to bo-
Code: [Select]
[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]
...My boy. Pls.

You DID do the Colossal Scraws' tissue layers, but forgot every other Scraws'. :P
I fixed them for you.

EDIT: I did a dumb, you can refer to inorganics straight from the tissue definitions in creatures, like so:
Code: [Select]
[TISSUE_MATERIAL:INORGANIC:AERON_BSK]So the final code would be:
Code: [Select]
[TISSUE:AERON_BONE]
[TISSUE_NAME:metallic bone:STP]
                [TISSUE_MATERIAL:INORGANIC:AERON_BSK]
[RELATIVE_THICKNESS:10]
[HEALING_RATE:1025]
[VASCULAR:10]
[PAIN_RECEPTORS:50]
[STRUCTURAL]
[CONNECTIVE_TISSUE_ANCHOR]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[SETTABLE]
[SPLINTABLE]
« Last Edit: January 23, 2016, 07:00:12 am by Cerapter »
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My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #354 on: January 23, 2016, 07:08:06 am »

Does the phoenix work so far? I haven't done creatures in ages. I'm working on having the rest of it done soon.
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Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #355 on: January 23, 2016, 07:15:58 am »

USE_MATERIAL_TEMPLATE:AERON:AERON_BSK

This won't work btw. Aeron is not a material template.

Second example is the right one.

Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #356 on: January 23, 2016, 07:22:19 am »

USE_MATERIAL_TEMPLATE:AERON:AERON_BSK

This won't work btw. Aeron is not a material template.

Second example is the right one.
Yeah, I realised that.

Does the phoenix work so far? I haven't done creatures in ages. I'm working on having the rest of it done soon.
If you ask work in the sense if it does not give errors, well, right now, this is the errorlog in its entirety:
Code: [Select]
Cannot generate random creatures -- missing body gloss RCP_GLOSS_PAWIf you ask does it work in the sense of balance, well, fuck if I know! I'll just be getting around testing, seeing stuff in fortress mode and in arena.

If you guys want to, I can upload my first day's moddings in its entirety, so you guys can fuck around, too.

EDIT: The fucking
DELELELELEEEEEE
slays me everytime I try to test stuff.
« Last Edit: January 23, 2016, 07:25:32 am by Cerapter »
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My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Urdothor

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    • View Profile
Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #357 on: January 23, 2016, 07:25:28 am »

Does the phoenix work so far? I haven't done creatures in ages. I'm working on having the rest of it done soon.
If you ask work in the sense if it does not give errors, well, right now, this is the errorlog in its entirety:
Code: [Select]
Cannot generate random creatures -- missing body gloss RCP_GLOSS_PAWIf you ask does it work in the sense of balance, well, fuck if I know! I'll just be getting around testing, seeing stuff in fortress mode and in arena.

If you guys want to, I can upload my first day's moddings in its entirety, so you guys can fuck around, too.

That was the sense I had meant.

That error has to continue to be generated. Don't re-add RCP_GLOSS_PAW or all hell breaks loose.

I would love to try out what you've created.
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Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #358 on: January 23, 2016, 07:26:25 am »

Alrighty. Though I tested the Phoenix out in-game too, it sprays flames and can burst into them as intended.

I'll be uploading my stuff then, give me a moment.
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My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Urdothor

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    • View Profile
Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #359 on: January 23, 2016, 07:30:00 am »

Alrighty. Though I tested the Phoenix out in-game too, it sprays flames and can burst into them as intended.

I'll be uploading my stuff then, give me a moment.

That's good. There's quite a bit more too them coming soon-ish. They aren't quite done, and weren't meant to be released either, but it was in the files I sent Bearskie, and is stable enough, so no harm in having them in
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