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Author Topic: RTD horrors 2: Finish him. game 1 turn 22  (Read 42884 times)

Hiddenleafguy

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Followers:the lord of all creation believes you are an illusory end table. A skunk. A 103 year old tortoise. The 5th segment of a man 'O' war. Some slime mold on a banana.
And sure.
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Evonix

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turn 4
« Reply #31 on: December 12, 2015, 01:37:25 pm »

Recruit some of the impoverished inquisitors who hate Kinesis.

Get my rich cultists to gather weapons and supplies for a fortress.

1: They learn of a new horror, as it seems to want to end the world they decide to hate it too.
3: They find an out-of-the-way barn with a few pitchforks and such. Not much defensive capability but is a place to go about your business out of the public eye.
sharing inquisitors with Kinesis. Hidden barn. [5] light weapons.

Inquisitor: Light barn on fire
3: your cultists put out the fire but a few weapons have been lost
-[3] Light weapons

ME: try and flood the haters though i doubt that i'll ever stop the haters from hating
cultists: use the damp malleable soil of the crater to aid in our new city but first i want steps to the bottom of the crater then a big hill with a shrine to me on top

6: You flood everybody.
2: None of them respond, they spout some excuses like "HELP HELP I'm drow*glubglubglub*"
-100 cultists -100 inquisitors -building materials and cleared land

Inquisitors: spread out and hide
1:they paint themselves neon green to blend in with the mud then faint from paint poisoning, the mud washes their mouths and noses out at least.
Inquisitors stunned for [1] turn, brightly colored and lying beside your base.

Tax away 100 cultist from my fellow horrors, if I am unable to do this, get the skunk to tape a flier for the Tax Goat onto the tortoise, well convincing the Ruler that he can get some ice cream from Earth.
4: The skunk and the tortoise distribute flyers, the small town of "Belfude" thinks you're an alright guy.
6: The lord of all creation absolutely believes that there is ice cream on earth, however belief in objective existence invalidates his position, he no longer rules existence.
+popularity in belford -lord of all

OCD people: Look for an orb of stalwart
I: whisper at the minds of Kinesis's haters, attempting to convert them to my cause!

4:They find the Orb of Stalwart 2 in a small and crude temple a short walk from the base
4:You are now allied with Kinesis's inquisitors, they do want you to fight/annoy/inconvenience Kinesis every [3] turns or so
+orb of stalwart 2 location +Kinesis inquisitor alliance

Tax goatTM
Followers:A skunk. A 103 year old tortoise. The 5th segment of a man 'O' war. Some slime mold on a banana.
Popularity: The town of belford thinks you are an alright guy

Kinesis
Followers: 100 impoverished cultists
Haters: 50 impoverished inquisitors, ritual of banishment. lying stunned in a bulls eye shape beside the new york crater for [1] turn

Skyies
Followers: 10 cultists in high places
Items:Dragon's blood, barn with Orb of stalwart 1, [2] light weapons
Haters: 1 inquisitor, kinesis's inquisitors

Bont da lifas
Followers: 300 OCD followers, Kinesis inquisitor alliance (attack needed in <[3] turns)
Items: Orb of Stalwart 2 location
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Has descended into madness

crazyabe

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I: Pick leaders out of my Cult.
1/2 my OCD People: Look for Dragons blood.
other 1/2: Find out if that temple is in use, if not move in!
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Quote from: MonkeyMarkMario, 2023
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Hiddenleafguy

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Re: RTD horrors 2: vicious old lady - game 1 turn 4.
« Reply #33 on: December 12, 2015, 06:06:32 pm »

Attempt to convince the population of this town to become sleeper agents, well sending my PR department (The tortoise and the skunk) to distribute flyers to out of the way barns.
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carp

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Re: RTD horrors 2: vicious old lady - game 1 turn 4.
« Reply #34 on: December 12, 2015, 07:07:00 pm »

remaining cultists: build a big raft city in the new york crater
me: recruit
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Carp carp carpcarp CAAR-ARP carpity carpcarp CARP CARP
Caaarp car-AARRP carpity carp-arp carppp-aaaarP.

*i'm looking at you biggerfish.

Evonix

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Turn 5
« Reply #35 on: December 12, 2015, 09:54:20 pm »

remaining cultists: build a big raft city in the new york crater
me: recruit

4: An entire city is quite beyond them, they do make a few floating huts however.
1: "Nobody likes you, everybody hates you, you're going to eat some worms!"
+Pontoon base +100 Inquisitors

50 inquisitors: get up
4: they get up

'Not much defensive capability but is a place to go about your business out of the public eye.'

And the inquisitors found it instantly? Awwww

Recruit the Black Ops part of the nearest government.

Have cultists order tungsten, steel, and graphene online.

Well I meant out of the public eye so for example your cultists can chant, make strange constructions and so on that your couldn't do in the city without attracting undue attention. The old lady found it by hanging to the roofrack and shouting "Yee HAW!", they did not notice due to very loud music and immense stupidity. She got back by riding when they went for fire extinguishers.

1: "Hello paranormal countermeasures bureau, would you like to help me destroy the world?"
4: Tungsten, steel and graphene are all delivered in a timely and unremarkable fashion, frankly some cultists are bored.
+20 inquisitors in high places +100 inquisitors +tungsten +steel +graphene

Attempt to convince the population of this town to become sleeper agents, well sending my PR department (The tortoise and the skunk) to distribute flyers to out of the way barns.
5: A few Belfordites like your style and will help out.
6: With supervertebrate speed they coat every barn in the country with posters, as nobody knows what 'Vote tax goat" is all about it is dismissed as a gigantic practical joke.
+200 hidden cultists +Brand awareness.

I: Pick leaders out of my Cult.
1/2 my OCD People: Look for Dragons blood.
other 1/2: Find out if that temple is in use, if not move in!
3: They find some lilies but they are too far to retrieve in one turn. They go to do so anyway.
6: Everybody moves everything in, hoarders is currently filming.
150 cultists gathering dragon's blood for [1] turn +cluttered temple base


Tax goatTM
Followers:A skunk. A 103 year old tortoise. The 5th segment of a man 'O' war. Some slime mold on a banana, 200 hidden cultists
PR: The town of belford thinks you are an alright guy, Brand awareness

Kinesis
Followers: 100 impoverished cultists.
Items: Pontoon base
Haters: 50 impoverished inquisitors, 100 inquisitors, ritual of banishment.

Skyies
Followers: 10 cultists in high places
Items:Dragon's blood, barn with Orb of stalwart 1, [2] light weapons, tungsten, steel, graphene
Haters: 1 inquisitor, 20 inquisitors in high places, 100 inquisitors, kinesis's inquisitors

Bont da lifas
Followers: 300 OCD followers, Kinesis inquisitor alliance (attack needed in <[2] turns), 150 cultists gathering dragon's blood for [1] turn
Items: Orb of Stalwart 2, cluttered temple base

World
Locations/landmarks: -New york city
Pop: 7 bill - 8 mill
Logged
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Hiddenleafguy

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Re: RTD horrors 2: vicious old lady - game 1 turn 4.
« Reply #36 on: December 12, 2015, 11:26:00 pm »

Check to see if the elections are coming up, if so, send one hundred of my cultists to stop being hidden, and walk around in D.C chanting "Tax Goat for economy!" If not, search for the ingredients for the summoning on ElderGods R us, same cultists.
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Evonix

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Re: RTD horrors 2: vicious old lady - game 1 turn 4.
« Reply #37 on: December 12, 2015, 11:53:08 pm »

knowledge of the ritual is learned before the game and the 3 ingredients are dragon's blood, a Orb of Stalwart and your name(this they get just by being in the cult.).
« Last Edit: December 13, 2015, 12:10:36 am by Evonix »
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Hiddenleafguy

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Re: RTD horrors 2: vicious old lady - game 1 turn 4.
« Reply #38 on: December 13, 2015, 12:34:39 am »

I know, they are searching for the ingredients themselves.
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carp

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Re: RTD horrors 2: vicious old lady - game 1 turn 4.
« Reply #39 on: December 13, 2015, 09:54:29 am »

ME: trip the neon green inquisitors wich i assume are milling around or walking away after fainting by lifting their ahoes the rotaing the shoes 90 degrees
cultistist: bury the inquisitors in the mud (feel free to take any thing on their person)

(i think i should cut back a bit on pre summoning kinesis)
« Last Edit: December 13, 2015, 11:19:13 am by carp »
Logged
Carp carp carpcarp CAAR-ARP carpity carpcarp CARP CARP
Caaarp car-AARRP carpity carp-arp carppp-aaaarP.

*i'm looking at you biggerfish.

Evonix

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Re: RTD horrors 2: vicious old lady - game 1 turn 4.
« Reply #40 on: December 13, 2015, 11:33:44 am »

I know, they are searching for the ingredients themselves.
You can just tell them it, researching is only necessary for unknown rituals. All of them except for the summoning one and pre-learned ones are unknown. also Skyies why haven't you tried summoning yourself?
« Last Edit: December 13, 2015, 12:36:28 pm by Evonix »
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crazyabe

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Re: RTD horrors 2: vicious old lady - game 1 turn 4.
« Reply #41 on: December 13, 2015, 11:48:03 am »

75 OCD cultists: Clean up the Temple.
other 75: look around for cheep weapons.
I: Attempt to Convert Kinesis's Cult and have anyone who joins me from there, Attack the people who don't!
Kinesis's inquisitors: Help my cult if you want, if not I'd suggest gathering weapons for an attack.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Evonix

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Turn 6
« Reply #42 on: December 13, 2015, 04:35:29 pm »

75 OCD cultists: Clean up the Temple.
other 75: look around for cheep weapons.
I: Attempt to Convert Kinesis's Cult and have anyone who joins me from there, Attack the people who don't!
Kinesis's inquisitors: Help my cult if you want, if not I'd suggest gathering weapons for an attack.
1:They just sort of sit there and cry. Then they torch the place
6:Hey look at this stuff guys, they're paying us to take these! *Ignites*
2:You eat a pack of Cthulhu's sapient crisps "A soul in every slice" and watch your cultists with some amusement, and some disappointment, you have a schedule to keep.
3:They get more of the weapons. *combusts*
Everybody and everything is on fire -50 OCD cultists -20 kinesis inquisitors +100 shoddy flamethrowers +some money

ME: trip the neon green inquisitors wich i assume are milling around or walking away after fainting by lifting their ahoes the rotaing the shoes 90 degrees
cultistist: bury the inquisitors in the mud (feel free to take any thing on their person)

(i think i should cut back a bit on pre summoning kinesis)
3: They stagger a bit but remain upright
3: Your cultists pelt them with mud

Impoverished inquisitors: wander around in circles.
2: They don't even manage to do that

Recruit the best 100 mechanical engineers I can find.
Also 50 scientists.

Have my cultists buy/otherwise get some light assault rifles, etc.

1: Unlike the vast majority of nerds they do not dream of cracking the world like an under boiled egg, instead they don their tin foil helms and get a job at PCB that you accidentally mentioned the location of.
3: They get some nice knives.
+50 light weapons +100 researcher inquisitors.

Inquisitors: Research ritual of banishment
6: They banish themselves to a pocket dimension for a turn.
Inquisitors banished for [1] turn

Check to see if the elections are coming up, if so, send one hundred of my cultists to stop being hidden, and walk around in D.C chanting "Tax Goat for economy!" If not, search for the ingredients for the summoning on ElderGods R us, same cultists.
3: Yes but not for quite a while.
1: The public don't like your rampant littering and farmers miss being able to open their barns, also you need to actually officially run, and 100 cultists do not a PR department make.


Tax goatTM
Followers:A skunk. A 103 year old tortoise. The 5th segment of a man 'O' war. Some slime mold on a banana, 200 hidden cultists
PR: The town of belford thinks you are an alright guy, Brand awareness, The voting public do not like your one platform campaign.

Kinesis
Followers: 100 impoverished cultists.
Items: Pontoon base
Haters: 50 impoverished inquisitors, 80 inquisitors, ritual of banishment.

Skyies
Followers: 10 cultists in high places
Items:Dragon's blood (You are pleased by the name), barn with Orb of stalwart 1, [2] light weapons, tungsten, steel, graphene, 50 light weapons.
Haters: 1 inquisitor, 20 inquisitors in high places, 100 inquisitors, kinesis's inquisitors, 100 researcher inquisitors.

Bont da lifas
Followers: 250 OCD followers, Kinesis inquisitor alliance , 150 cultists
Items: Orb of Stalwart 2, temple base, 100 shoddy flamethrowers, some money, dragon's blood
Events: Everybody and everything is on fire, Kinesis attack/inconvenience needed in <[1] turns

World
Locations/landmarks: -New york city
Pop: 7 bill - 8 mill
Events: elections in [5] turns

Skyies has still not bothered to summon itself.
« Last Edit: December 13, 2015, 07:56:13 pm by Evonix »
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crazyabe

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Re: RTD horrors 2: Cthulhu's sapient crisps - game 1 turn 6.
« Reply #43 on: December 13, 2015, 04:51:19 pm »

100 OCD Cultists: arm with Flamethrowers and "Boil out" Kinesis's Cult, in other Words Let em burn.
I: Yell at Kinesis's Cult until they join me.
Every one else: Start putting out the fire then attempt to Summon me!
« Last Edit: December 13, 2015, 04:53:14 pm by crazyabe »
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Hiddenleafguy

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Re: RTD horrors 2: Cthulhu's sapient crisps - game 1 turn 6.
« Reply #44 on: December 13, 2015, 10:11:42 pm »

"Hey! Skyles, if you agree to become my slave for 4000 years, I will send you reinforcements!"
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