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How do we deal with the wererats?

Scare them into the deeper parts and cave in parts of the cavern, sealing them in
Take out their leaders and try to convince them to surrender
Slaughter them all
Ignore them and look elsewhere
Other (post and specify)

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Author Topic: Let's Play Pathfinder: A Call To Arms - **CANCELLED**  (Read 108429 times)

Hanzoku

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #990 on: June 04, 2016, 03:55:12 am »

((Highmax, is that allowed in your game? I can't find anything concrete on environmental fire such as a grease spell being lit on fire, but AoE spells like Fireball are specific that targets don't take any extra damage if more then one square is in the target zone.

Either way, if we get lucky and it falls or is slowed, all the better.))
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TD1

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #991 on: June 04, 2016, 08:46:00 am »

((Well, Martijn for one values his hide.))

With a strangled yell, Martijn makes a run for it.
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Sirus

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #992 on: June 04, 2016, 08:48:23 am »

((Yeah, uh. We just barely fought off a smaller snake without horrible agonizing death. Do we really want to take this one on?))
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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highmax28

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #993 on: June 04, 2016, 10:02:31 am »

((Well, Martijn for one values his hide.))

With a strangled yell, Martijn makes a run for it.
You dash away as quickly as your legs can take you toward the swamp. You make some good distance.

Jehane starts her turn
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Hanzoku

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #994 on: June 04, 2016, 10:29:49 am »

Jehane concentrates and summons a fiendish viper as close to Ouroborous as possible, yelling at it to bite the big serpent in Draconic.
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highmax28

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #995 on: June 04, 2016, 12:56:13 pm »

((I may be wrong on this and I can't check, but from my other game, the rules lawyer said that Only summoners can command their summons the turn they're summoned. Can I get a rules check on that since I'm at work?

Either way, I'll let you decide to change your turn if the rules lawyer is right or making his character Better than others by cheating...))


Edit:
((Rules lawyer is full of shit))

You summon the viper! It tries to bite Ouroboros but it's Fangs fail to pierce it's hide!

((You still have a move action. Book it?))
« Last Edit: June 04, 2016, 12:58:49 pm by highmax28 »
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Hanzoku

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #996 on: June 04, 2016, 02:37:17 pm »

((I think Summon Monster is a full round cast. But if allowed, yes, Jehane is running like hell. The summon is to give her a round headstart on the scary boss monster, as 20' running speed is going to make her fall behind.

I understood summons could be commanded if you spoke a shared language, and infernal templated creatures should all understand Draconic.))
« Last Edit: June 04, 2016, 02:45:17 pm by Hanzoku »
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apiks

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #997 on: June 04, 2016, 02:58:06 pm »

((How fast can Arioch unsummon Vorlak and summon a creature to take the brunt?))
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highmax28

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #998 on: June 04, 2016, 06:06:11 pm »

((How fast can Arioch unsummon Vorlak and summon a creature to take the brunt?))
((You can cast summon monster with your Eidolon out, you just expend a spell slot and follow the regular spell rules.

Yeah, the casting time is 1 round, so that's it...

Gonna cheat a bit and tell you that if you start running before he gets to you, he won't be able to catch up. He has a 20' move speed))

Ritiki begins his turn.
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Sirus

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #999 on: June 04, 2016, 06:47:19 pm »

((What we doing, guys? Running or trying to take a stand? My action very much depends on what the rest of y'all are doing.))
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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TD1

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #1000 on: June 04, 2016, 07:01:39 pm »

((I'm running. If the rest of you stand, I'll stop and lob the odd dagger, but I'm going to keep my distance either way. I recommend a full on retreat. We are already worn out from the previous attack, and Ritki for one is probably by this point quite apprehensive of snakes, never mind a bigger one :P))
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highmax28

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #1001 on: June 04, 2016, 07:12:54 pm »

((I'm running. If the rest of you stand, I'll stop and lob the odd dagger, but I'm going to keep my distance either way. I recommend a full on retreat. We are already worn out from the previous attack, and Ritki for one is probably by this point quite apprehensive of snakes, never mind a bigger one :P))
((Of one gargantuan in size?

This thing is the size of a T-Rex...))
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Hanzoku

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #1002 on: June 05, 2016, 12:55:13 am »

((Running as well, just intended to put a distraction between it and me. I think we could handle it in a level or two with a good strategy and our ranged NPCs to help. Varg wouldn't be able to get in close and survive right now.))
« Last Edit: June 05, 2016, 03:34:42 am by Hanzoku »
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apiks

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #1003 on: June 05, 2016, 02:03:05 am »

((If it's T-Rex size we'll definitely get causalities if we fight it. We got info on where it is. I think that's enough until we make a plan for it.))
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Sirus

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Re: Let's Play Pathfinder: A Call To Arms - Chapter 2: Under Siege
« Reply #1004 on: June 05, 2016, 09:00:23 am »

Ritiki flees as fast as he can back the way they came, yelling "No more snakes! Enough snakes for one day!" as he goes.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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