"Kylie, can you get your Roc to scout for us after we dispatch these grunts? I'd love to make sure we're not caught by surprise again."
Reload and shoot.
"I don't know where Vethr is. I usually let him fly freely at night."You fire your crossbow. (13+3) You hit DR3, dealing (2) damage. It is still standing
The flames converge as they spread, creating a giant inferno. Dire rats 3, 4, and 7 take (
fire damage, burning them all up.
You hear screeching overhead and then screaming as you hear a crunch as something lands in the fire. Arioch got his answer as you see a wererat strike the ground, breaking its bones and dying in the fire.
Kylie moves up and fires at DR2, hitting it dead in the side and dealing (6) damage, killing it.
She looks up and sees something and shouts a command.
"Vethr! Take that one alive!"You hear squeaking as you hear Vethr grab a rat, squeaking and then turning to screaming as it changes form to try and break free. It falls due to Vethr having a hard time grasping it and it falls. You watch him strike the ground, breaking his legs and screaming in pain as he lands outside the bramble. He tries to crawl, away, but Vethr blocks his way.
The party has defeated the siege! The party gains 1050xp! ((If you level up, let me know))
Mauricio and Kylie douse the flames with (assuming) Jehane, killing the fire and eventually, the bramble fades again to nothing but ash and burning hot sand. Smoke exhumes itself from the ground, leaving a big smoke signal that you are there. With the light of the moon, it is very easy to see.
As you're dousing the flames, the crippled wererat tries to kill himself, but Varg, rushing through the burning hot sand, quickly disarms him and takes his sword.
Vethr helps him cross after the flames die, and he brings with him the prisoner. His legs are broken to the point the bones stabbed through his kneecaps. Without the aid of magic or a very experienced healer, he will never walk again. He's in a lot of pain.