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Author Topic: Blurb on Games that probably don't deserve their own threads.  (Read 328418 times)

nenjin

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2025 on: November 27, 2022, 08:26:54 pm »

Someone bought me Stacklands for like $4.

It's not bad. In form it plays like Cultist Simulator, all card-based. In practice it plays a bit like Cult of the Lamb; it's mostly about keeping your village going.

I'd say it's fairly casual since it seems hard to lose (on like Day 40 or something on my first real playthrough.) You can sell off all your cards instantly to make a ton of cash, to buy unlocks for more stuff to build. The only real metric that matters is feeding your villagers every day and it's pretty trivial to overstock your food. And you can just create new villagers after a short period of time when you want, so the monsters that show up are completely outnumbered.

Still, it's got an addictive, easy to play style. I feel like after 10 hours I've tapped out most of the content that matters but if you're looking for a chillaxing card-based villager game, it's not too shabby for the price.
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Aoi

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2026 on: November 29, 2022, 01:43:19 pm »

Someone bought me Stacklands for like $4.

There is actually a 'final' objective--
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
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Robsoie

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2027 on: November 30, 2022, 04:02:14 pm »

For those interested by the epic weekly freebies but that do not want to install the epic launcher, there's a new version of the open source Heroic Launcher (a very good standalone frontend for the open source command line based Legendary ) that just arrived :
https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/latest
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Robsoie

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2028 on: December 01, 2022, 12:09:25 pm »

Gave a test to Fort Triumph and at first i was "how come there are so many loading times for every minor things despite that game visuals are rather poor and cartoony in comparison to games with higher end visuals that load faster and much less often ?"

Checking the game files, oh it's an Unity game...

Anyways after playing for some time on the campaign, for the overworld part it's nowhere as good as Heroes of Might&Magic 3 was and for the battles despite some funny quirks (making pillars/trees fall on the head of enemies or kicking them into a rock) it's also unfortunately nowhere as good as an xcom battle.
« Last Edit: December 01, 2022, 12:12:51 pm by Robsoie »
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Robsoie

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2029 on: December 02, 2022, 10:19:14 pm »

On moddb you can vote for your favorite mod of the year :
https://www.moddb.com/groups/2022-mod-of-the-year-awards

And apparently voting can get you a chance to win a game
https://www.moddb.com/groups/2022-mod-of-the-year-awards/news/2022-voter-prizes
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Folly

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2030 on: December 04, 2022, 09:41:51 pm »

Pokemon-With-Guns is really shaping up nicely. Nintendo better watch out!
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Rolan7

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2031 on: December 05, 2022, 01:30:25 pm »

Apparently there's a DLC for Master of Magic. A glorified mod, but still.
Yeah, it rules!!  I've got- oh wow, that is TOO many hours for how little I've mastered it.  It hits a sweet spot of casual and mechanically crunchy for me.

Caster of Magic was originally a pretty incredible mod which worked within the original's severe limitations.  Kinda like classic Pokemon romhacks that way.  The main manual from that period is really interesting as the dev justifies replacing various spells because the *slots* are a limited resource, for example.  Lots of balance talk.  That manual is somewhat outdated, but I still recommend (maybe even more than buying the game) because it really goes into the balancing concerns and development process: https://ftp.matrixgames.com/pub/CasterofMagic/caster%20of%20magic%20manual.pdf

Nowadays that guide is somewhat out-of-date because the game has been ported to native Windows, allowing it to get a bit crazy with scale.  In a good way, IMO.  There can be like 15 wizards IIRC, TONs of worldgen options including a lot of choice in how large the game is, and generally a lot of good balance stuff.

I think my favorite example might be the "omniscient" retort.  The manual makes no bones about being balanced for high-magic games, and that supports specialization in one field of magic so you can get access at least one Very Rare spell to conclude the endgame.  Dabbling in other fields allows some really interesting synergies, but sacrifices endgame power.  Omniscient makes a non-specialist viable.  Boiled down, it gives you a significant bonus for your first book in each field (tailored to that field).  So taking ANY death books gets you a flat 16% production bonus, nature gets you +2 population limit, etc.  So obviously I took 1-2 books in every field.  This gave me a run where I had incredible flexibility, but my power had to come from my mundane units- even more so than a life-magic run because even *that* gets angels (and some combat summons now).  I had functionally unlimited power to channel into early-game tricks like phantom warriors or hordes of sprites, which are GREAT but I really felt the lack of midgame gamechangers like Invisibility.  I ended up massing dark elven warlocks with their guaranteed-damage spell, but they died in droves whenever they were on offense (allowing the enemy a turn).

Yeah I like it.  I did a challenge where I ran each color (mono, 10-books) with Specialist and then one final retort (usually Astrologer: nodes give +2 mana per game year, and no longer counter my spells.  One of many ways to ramp up power production in lategame).  I love how different each run was.

Guardian is also a cool pick for how it changes the game.  For 2 picks you get a whopping +6 to max population, which is incredible, plus garrison troops get accuracy boosts which scale into lategame.  The downside- it only works on cities of your race.  It's the genocide retort, essentially.  Really makes me think.

Anyway I've posted a couple of summaries in the How Did You Last Own thread.  Here is the Omniscient run as Lolth, here is a mon-Life run.  Life gets so much potentially-creepy stuff... particularly since there's no longer a barrier to having both Life and Death books.
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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2032 on: December 05, 2022, 01:45:53 pm »

Hooded Horse signed a deal to publish Against The Storm. I didn't see an ATS thread so I figured it might fit here.
Deserves a thread now imo. I am waiting with anticipation for Steam's Christmas sales to pick up my copy! Met some new streamers while waiting and there seems to be a ton of minmaxing in the endgame.
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Il Palazzo

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2033 on: December 05, 2022, 02:20:47 pm »

@Rolan7: I do come back to MoM once in a while. But it's always a short affair, as I'm quickly put off by how clunky the game feels by modern standards. That CoM feels like an improvement in balance and QoL, but the inherent mechanical clunkiness is still there.
The most annoying thing has always been the squishiness of heroes - you're tempted to get invested in getting them levelled up. But then in every single battle every unit targets them until they inevitably die (slightly less of a death sentence if they're ranged-immune).
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Akura

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2034 on: December 05, 2022, 02:51:36 pm »

Pokemon-With-Guns is really shaping up nicely. Nintendo better watch out!

I would say that Pocketpair ought to be the ones watching out, some of those mons look very close to actual model rips. Kinda surprised they haven't yet been sent a C&D. Nintendo tends to be trigger-happy about that if I remember correctly.

That said, holy fuck I want to play this when it comes out. Even though Craftopia(their other game) was weird janky crap last I played, I'd enjoy this even if it was the same quality of janky crap.
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Mech#4

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2035 on: December 06, 2022, 12:21:19 am »

Apparently there's a DLC for Master of Magic. A glorified mod, but still.
Anyway I've posted a couple of summaries in the How Did You Last Own thread.  Here is the Omniscient run as Lolth, here is a mon-Life run.  Life gets so much potentially-creepy stuff... particularly since there's no longer a barrier to having both Life and Death books.

It would have been the earlier version but I remember watching a bunch of let's plays done by one Hadriex of Casters of Magic. It did seem to smooth out a lot of the biggest imbalances in Master of Magic. Though the imbalances are part of why I've enjoyed Master of Magic in the past as it makes some magic spells and buffs feel like they have a real impact.
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Robsoie

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2036 on: December 06, 2022, 07:39:09 am »

It's always the danger when you want to rebalance something and start the "nerf this, nerf that" game, you always risk ending with a game that have nothing that special anymore.

I mean if you have a spell that destroy the clothing of an enemy wizard on Arcanus and automatically teleport him/her naked to be publicly laughed at on Myrror by a bunch of drunken dwarves, a rebalanced version of the spell that simply slightly damage the clothing and that's all is certainly losing a bunch of what made it special :D
« Last Edit: December 06, 2022, 07:41:06 am by Robsoie »
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Akura

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2037 on: December 08, 2022, 08:24:46 pm »

Saints Row IV just got a... change. Epic Online Services is now required, even for singleplayer. For the Steam version, you can revert using the beta branch feature, but I've seen reports that EOS installs even for that. Opinions on the matter are... inflamed.
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nenjin

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2038 on: December 09, 2022, 01:24:10 am »

Damn, glad I'll probably never feel the need to play that again.

Meanwhile, New Armored Core anyone?

I never played any of them, although I've heard plenty about it. I feel like I should make a thread because more people should know, but not being deeply invested in it, I feel like I'm the wrong one to start it.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
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Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
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How will I cheese now assholes?
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Always spaghetti, never forghetti

Egan_BW

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Re: Blurb on Games that probably don't deserve their own threads.
« Reply #2039 on: December 09, 2022, 04:39:23 am »

when the core is armored idk
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