Putting it here since it's not really worth resurrecting the game's thread for it, but I've been trying (keyword on TRYING) to play Factorio. Specifically, Factorio with the Space Exploration mod (& required submods -- which I believe are mostly responsible for the changes I'm about to mention).
But I really just can't. Space Exploration should be an insanely cool mod. And I'm sure it is. Different planets, making spaceships, space elevators, space stations, asteroid mining, all that stuff. But what gets me is the huge changes to every part of the game before you get to that stuff. The extreme majority of recipes have been heavily modified. So many things are changed.
And it's just. Nearly all bad changes! Complexity for complexity's sake and unbelievable amounts of busywork. Vanilla Factorio is very tightly designed and balanced and this mod just ruins it for motivations I have yet to discern. There's a pointless heavily expanded burner tier where every single thing you build has to be individually fed fuel to operate. You need to make burner assembly machines. Burner labs. Tons of research has been split up into having to effectively unlock each building that the old technology used to unlock; it feels like you have to research each tech and building and item individually. So many recipes have pointless extra steps added. Did something require stone before? Now it requires stone bricks! Why? Because complexity is fun! Want to make an inserter? Fuck you, now you have to make a burner inserter first! Same goes for making drills and assembly machines, you need to make their pointless burner versions first to make the actually-useful ones! And you get to deal with the extra pointless complexity in each useless added step of the way.
It's almost infuriating and it sucks that it's making the rest of the (as far as I can tell, having not played it) interesting mod effectively inaccessible. "Change for change's sake" is the motto of the mods as far as I can tell.