Driftlands is in the same setting as Majesty?
Anyways. Update 11 for Blade & Sorcery out. Major overhauls, especially to the player home. There is a tutorial now, which takes place on(a different part of) the home map. There's a new inventory system that, while neat, is a pain to use. You have to jam your hand into your chest, hold the magic menu button to open it, twist your hand to select, and grip to take. One item that's always available is the zipline tool. Using that near the end of the tutorial, where you zipline down to your house, I nearly died(and nearly shat myself) when it came loose off the rope and I fell.
Along with Gravity, Fire and Lightning now have dual-hand effects. Fire is supposed to be a big explosion, while Lightning is supposed to be an electric beam, but I haven't found out how to fire off either one. Gravity can also be used to slow your fall by holding it behind you. They did not, however, fix my most favorite glitch of all that let's you fly while holding onto a corpse's throat and one hand, and Gravity-TKing their leg with another.
Supposedly, enemies have better attack animations and flow between them, but I've seen them derp out more often than not. Maybe I'm used to the Medieval Mega-Pack weapons, but it feels like all my weapons have blunted edges.
The new home map looks great. The house itself is the same, but now there's a massive outdoor area to explore. The only bad part is that you actually do have to go outside to reach the level select map, as it's no longer in the house.