Remember the open source RTS named 0 A.D. that looked awesome , played similarly to the Age of Empire serie, but had some very noticable performance issues ?
3 years after their last big release, there have been a new major one only 2 days ago !
https://play0ad.com/new-release-0-a-d-alpha-24-xsayarsa/Looks like there's a bunch of cool improvements.
For me the installer wanted to install wrongly in some user local appdata directory, be sure to check before clicking continue where it wants to install and give it a more correct path like any program should have.
I playtested on a 1vs1 skirmish with the AI on a small map (acropolis) , it sure was really pretty and framerate was surprisingly good.
... for a time unfortunately.
Once i started to have enough workers to get a good economy flow and upgraded my town center (or whatever it's called on the Athenian empire i had selected), i focused on building lot of units (a mix of athens base soldiers and peltasts) along with making some towers (no idea if i had to populate them or if like in AOE they would shoot on their own) .
(sadly upgrading the town center unlike in the AOE serie does not visually change any building)
Then things finally started to get interesting when i did an initial harrassing operation on the enemy territory (no idea which empire the AI random choice was, buildings were different from mine and looked as pretty) with several of my peltasts.
After killing a bunch of his workers that were gathering far from his main city, some of his troops started to run at me, mostly melee units as my peltasts were dropping them before they reached my position, but after a while they were too numerous (it was also time i started to notice a slight but constant slowdown in the game) and i retreated my guys toward my towers and my main army.
And during the big fight that occured it's there that very sadly the biggest 0 A.D. issue i always had is still there, as mentionned in the new release article :
Despite our best efforts, the game can still lag when there are a lot of units on the map.
A pity as you see there is so much amazing effort on the visuals, animations and etc.. in that game, but performance is not good enough for me to enjoy this once there are troops fighting, too bad hopefully they'll find a solution one day to get performance on par with commercial RTS.