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Author Topic: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4  (Read 8378 times)

NJW2000

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #75 on: December 07, 2015, 05:09:41 pm »

Let's check out those huts.
Try to steal the inactive Orn's combat scroll. He doesn't need it, after all!

Consider if those wrecked ships are worth exploring. Bonus dungeon or driftwood?

If the party agrees, head down to the huts on the beach so we can meet the locals.

With an unappetising grin on his face, Orn completely refuses to go down to the beach.

  "There is power there," is all he concedes, pointing North at the building. Noone convinced, he strides off towards it resolutely. A while later, indistuinguishable figures meet him halfway and escort him to the compund. It's more than a little creepy, really.

  You stride off down to the shipwrecks and huts. The air smells wonderful, almost sweet, and even the sight of the delicious golden liquid of the lake is wonderful, almost inebriating, really. You feel... freer, less inhibited, a slight devil-may-care attitude taking over every member of the party. Which makes the swarm of mostly naked, purring people that run out to greet you seem almost entirely in place. They cluster round you, calling inanities excitedly, half comprehensible, half in some oddly made-up, lisping tongue that even Fringefolk, with their natural gift for every near-human language, have trouble deciphering.

  The oddest things about these moronic-looking fellows, most of whom are crowding round you and gently tugging at your shirtsleeves, are the strange growths sprouting from their bodies. Flowerlike stalks, luscious blooms and isolated petals like enameled wafers grow from varying places, some with hair interspersed with lumens, other with vegetation spurting from their backs, a few with limbs almost entirely overrun with sensous flowers. Their irregular condition doesn't appear to bother them at all, though you see a few lying down in the sun, lethargic and content, obviously somewhat more vegetative than the rest. They lead you along the amber shoreline, white crystals of sand crunching under your feet, to a certain hut made of driftwood and wrecked ship, a little larger than the rest. Inside awaits a... less naked person. He speaks comprehensibly, an older man scattered with petals over his shoulders and arms like welts, wearing an old pair of trousers made from leather and fishing gear.

"I know where you've come from. The lake, you see... I don't get it as much as that lot," he says gesturing to the crowd of beaming locals at the entrance, "but in return... it tells me things. Odd way to get knowledge, but clean, not like the buggers on that scorched earth mansion yonder."

  He points in the general direction of the way Orn went. Or maybe outside, or at the sun, this guy has pretty shaky hands.

"I've got something for you... washed up, poor thing... left behind, I suppose. Want to see it?"

  You notice a figure, prone on a rush mat, completely covered by a blanket.


(Apologies!)
"You may meet whatever cretins call that their homes. My destiny waits in the wrecked ships over yonder."
You peel away from the rest of the party as they follow the moronic savages, and stand in the now gashed-open hold of the plant-covered vessel, sunlight rushing in though a jagged hole in the deck.

  The ship appears to be almost entirely organic in nature. Bushes grow all over it bearing tiny berries, dry and hard, while the wood of the ship is mingled with the bushes to such an extent that one cannot tell the two apart. Indeed, the shipwreck, with it's interior empty of all but sweet-smelling sand, and smooth, markless walls, seems not only organic, but untouched, newly formed, unsailed before wreckage.

  Come to think of it, you did see a few larger, more marked ships from the higher meadow, some even with a few indiscernible objects on deck, but you lost sight of them in the multitude of wrecks. The rest of the party appears to be going into some weirdo's hut.
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ATHATH

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #76 on: December 07, 2015, 06:28:54 pm »

Sam is studying some plant samples from the natives with a magnifying glass and some gloves. He has exposed a mouse to it.

"Interesting..."

Observe the effect on the mouse.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Egan_BW

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #77 on: December 07, 2015, 08:05:26 pm »

"Uh, yeah, sounds great."

Inspect [Prone Figure], determine their PC/NPCness.
« Last Edit: December 10, 2015, 10:11:37 am by Egan_BW »
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Atomic Chicken

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #78 on: December 10, 2015, 08:43:09 am »

PTW!
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As mentioned in the previous turn, the most exciting field of battle this year will be in the Arstotzkan capitol, with plenty of close-quarter fighting and siege warfare.  Arstotzka, accordingly, spent their design phase developing a high-altitude tactical bomber. 

NJW2000

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #79 on: December 10, 2015, 02:35:16 pm »

"So... the ships, don't work, you know. I've tried. Can't get anyone any closer to the centre of that d-delicious lake there...wish I could, sometimes they try and swim to it, but they always get washed back up here. But he hasn't got... you know, the Thing. Shouldn't mention it, we try to forget about it here. Had to stop him swimming out a number of times. He, he's alright now, of course... it wears off on some people."


"Uh, yeah, sounds great."

Inspect [Prone Figure], determine their PC/NPCness.
It's this guy. He's looking pretty great, actually, and you feel compelled to ask him for interesting things. He looks like he knows where to find some.

Sam is studying some plant samples from the natives with a magnifying glass and some gloves. He has exposed a mouse to it.

"Interesting..."

Observe the effect on the mouse.
The mouse's nose is swollen, a little, but it seems perfectly calm. A great dealer clamer than most rodents, but that's probably just the atmosphere. It seems perfectly happy, if a little drowsy.

The oddest thing is the area where a cut used to be near the mouse's tail. It has been covered by tiny blooms with miniature petals, beautiful saffron flowers sprouting out of the base of it's spine. But the interesting looking young woman with the bizarre coat is a bit more eyecatching than some old rodent anyway.



"So, so you'll be wanting to go off with this crowd, I imagine. Nobody stays here long anyone but me and that lot, anyway."

He gestures at the morons outside, who wave and cheer good-naturedly,  flower stalks flapping. He points to a pile of cloth-covered objects.

"That'll be the stuff we found you with when you washed up here."
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DoctorMcTaalik

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #80 on: December 10, 2015, 05:14:48 pm »

Kahn, intrigued by the old man, offers an affirmative grunt.
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ATHATH

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #81 on: December 10, 2015, 07:55:16 pm »

Am I feeling abnormally relaxed?

Cut the mouse in other places, and see if flowers sprout there. If they do, kill the mouse and see what happens.

@the old man: "You said that you would explain what this was all about later. Well, it's later now, and I need answers."
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

ATHATH

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #82 on: December 10, 2015, 08:00:19 pm »

Also, take inventory of my stuff, run the mouse through the maze a few more times, and compare its speed in solving the mazes pre- and post-exposure.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

NJW2000

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #83 on: December 13, 2015, 03:00:10 pm »

Kahn, intrigued by the old man, offers an affirmative grunt.

"That the end of his stay, then eh? Nobody does stick around here abouts, really. Pity, but you can't blame them, not in a colony of l-lepers..."

His voice trails off as he realises his disclosure, and self-consciously tugging at his blooms, busies himself getting out Sam's gear. The lunatics all disperse, some screeching a little angrily.


Also, take inventory of my stuff, run the mouse through the maze a few more times, and compare its speed in solving the mazes pre- and post-exposure.
Am I feeling abnormally relaxed?

Cut the mouse in other places, and see if flowers sprout there. If they do, kill the mouse and see what happens.

@the old man: "You said that you would explain what this was all about later. Well, it's later now, and I need answers."
You busy yourself with the mouse. Cuts don't heal any faster than usual, but they do clog up with green matter and plants. The mouse takes as long as usual to get round, but most small creatures get drowsy near the lake, and you're feeling pretty laidback... and kinda romantic, too.

  You sense your scientific studies and stay coming to an end, and break the little thing's neck. It is now dead, but it was probablyy wortha try, right?

The old man hands you your possessions.

"You weren't going to get, to get it, you know. The Fringefolk are a s-sturdier race than most, from what I've seen, as they pass through here, and I kept you away from the, the infectious ones..."

His voice trails off, ashamed, and he refuses to speak more as he hands you your goods. It's mostly just clothes, but your current, most ineffable (and thus favourite) main possession rolls out a pocket and across the floor. A sphere seemingly made of polished, transparent crystal, dark globes contained within it, spheres of grey metal rotating in complex patterns. So far, you've made it glow in the dark, but not much else. But it gives off a sense of great complexity and power.

You are a little worried about the fact that the tiny voice in your ear failed to warn you of the leper's deceit. But then again, it did say that invertebrates were more affected than most by the fumes of the lake.


You all may want to get going now, understandably. Here's how things stand:

To the East lies a huge lake of golden-amber liquid, you are on the shore of this, among the shipwrecks and leper colony. To your West is a plain covered in flax, you've been there, and beyond that the huge forest with a shattered wall in the middle of it. To the North of the plain is the structure they took Orn into, a decidedly creepy lot. If you head North along the shore of the lake, you can see that you'll encounter a boggy patch shrouded in dusky, misty gloom - it's entirely enveloped by a thick, dark grey cloud. Not much is visible on the other side of the lake, and walking South along it will only take you back to the Dune wall. Beyond the structure Orn went into, nothing is visible.
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DoctorMcTaalik

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #84 on: December 13, 2015, 03:11:07 pm »

((All in favor of going north?))
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NJW2000

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #85 on: December 15, 2015, 05:37:27 pm »

Fniff, do you actually have enough time on the forums to be in this? It's fine if you don't.
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Fniff

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #86 on: December 15, 2015, 05:51:57 pm »

Yeah, I'm sorry, but I'm not sure if I can make this. Just say Christina died in the shipwreck, presumably.

DoctorMcTaalik

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #87 on: December 15, 2015, 06:20:39 pm »

Hobble north.
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ATHATH

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #88 on: December 15, 2015, 07:10:37 pm »

Grab a jar(s) and seal it (and some of the ambient air) and some samples of the infection (seal them in some other jars). I may want to study this later. Head North.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Terrahex

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Re: The Way of Exile [A Procedurally Generated Surreal RTD] 4/4
« Reply #89 on: December 16, 2015, 12:31:32 am »

Oh, I totally want to get in on this. Add me to the waiting list, please.

I'll make my character depending on who's left when/if it's my turn to join.
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