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Author Topic: Apprentice [TSG]  (Read 11118 times)

Romans

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Re: Apprentice [TSG]
« Reply #150 on: November 30, 2015, 05:40:47 pm »

Alright so how about this plan.

For the spell lets ask that Pip teaches us how to create a flame, theoretically it should use threads we haven't yet touched upon. Aside from that we should ask him to teach us, or at least show us how he stored threads into the pebbles so we can copy that latter. Next, we should continue taking sword lessons from Aethelwine, we're not sure yet if magic can be stopped or prevented so having a more mundane method of protection will come in handy and being physically fit is always an upside. Finally, we should start connecting forming lattices and anchors to hand motions. I propose slicing to the left diagonally for creating lattices, and slicing to the right diagonally for anchors then we can combine both of those and then push in a direction to connect Mage Hand to hand motions.

I suggest connecting what we know to hand motions so that we can start to learn to possibly form simpler aspects, or spells without having to waste our witchsight on it to further drain our mental strength.

On the subject of practicing I vote we spend spare time before sleeping every day to storing mana into pebbles, and trying to make our witchsight more efficient through continuous use.
I agree I like this plan combat magic should be our next step +1
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Maegil

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Re: Apprentice [TSG]
« Reply #151 on: November 30, 2015, 07:04:36 pm »

Alright so how about this plan.

For the spell lets ask that Pip teaches us how to create a flame, theoretically it should use threads we haven't yet touched upon. Aside from that we should ask him to teach us, or at least show us how he stored threads into the pebbles so we can copy that latter. Next, we should continue taking sword lessons from Aethelwine, we're not sure yet if magic can be stopped or prevented so having a more mundane method of protection will come in handy and being physically fit is always an upside. Finally, we should start connecting forming lattices and anchors to hand motions. I propose slicing to the left diagonally for creating lattices, and slicing to the right diagonally for anchors then we can combine both of those and then push in a direction to connect Mage Hand to hand motions.

I suggest connecting what we know to hand motions so that we can start to learn to possibly form simpler aspects, or spells without having to waste our witchsight on it to further drain our mental strength.

On the subject of practicing I vote we spend spare time before sleeping every day to storing mana into pebbles, and trying to make our witchsight more efficient through continuous use.
I agree I like this plan combat magic should be our next step +1
For any form of combat, the first thing taught is how to defend yourself and stay alive, that's why I suggested a physical shield (a magic defense would come next, probably derived from it). For instance, in judo they have a saying: learn to fall 1000 times before learning to toss; this is valid for just about any martial art, beginners are basically mobile punchbags.
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hops

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Re: Apprentice [TSG]
« Reply #152 on: November 30, 2015, 07:30:34 pm »

Alright so how about this plan.

For the spell lets ask that Pip teaches us how to create a flame, theoretically it should use threads we haven't yet touched upon. Aside from that we should ask him to teach us, or at least show us how he stored threads into the pebbles so we can copy that latter. Next, we should continue taking sword lessons from Aethelwine, we're not sure yet if magic can be stopped or prevented so having a more mundane method of protection will come in handy and being physically fit is always an upside. Finally, we should start connecting forming lattices and anchors to hand motions. I propose slicing to the left diagonally for creating lattices, and slicing to the right diagonally for anchors then we can combine both of those and then push in a direction to connect Mage Hand to hand motions.

I suggest connecting what we know to hand motions so that we can start to learn to possibly form simpler aspects, or spells without having to waste our witchsight on it to further drain our mental strength.

On the subject of practicing I vote we spend spare time before sleeping every day to storing mana into pebbles, and trying to make our witchsight more efficient through continuous use.
I agree I like this plan combat magic should be our next step +1
For any form of combat, the first thing taught is how to defend yourself and stay alive, that's why I suggested a physical shield (a magic defense would come next, probably derived from it). For instance, in judo they have a saying: learn to fall 1000 times before learning to toss; this is valid for just about any martial art, beginners are basically mobile punchbags.
+1

Considering our position of maybe not becoming an apprentice, combat magic will still be useful.
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LordPorkins

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Re: Apprentice [TSG]
« Reply #153 on: November 30, 2015, 08:40:01 pm »

Also, when he says create flame, that going to have a lot more uses than thought. If you create an everlasting flame on say, a rock, then you have a throwable firey Death-Pebble
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adwarf

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Re: Apprentice [TSG]
« Reply #154 on: November 30, 2015, 08:45:19 pm »

Also, when he says create flame, that going to have a lot more uses than thought. If you create an everlasting flame on say, a rock, then you have a throwable firey Death-Pebble
There are far more efficient ways to use fire than 'everlasting flame on a pebble'. Not to mention we'd need an array that could gather the required threads to sustain a fire, a feat we still don't understand how to do, and that I doubt we could fit around a pebble.
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hops

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Re: Apprentice [TSG]
« Reply #155 on: November 30, 2015, 08:56:22 pm »

Read up on famous wizards
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Re: Apprentice [TSG]
« Reply #156 on: November 30, 2015, 09:02:00 pm »

Read up on famous wizards

Yes, i have. I am an ubernerd, and have dedicated my life to the Force, The One Ring, and The Borg

Anyway, my "firey death pebble" was just an example that, even though the spell might seem lame, it has limitless applications. Take Gandalfs solution to the wolves in the Hobbit. All he REALLY did was conjure a bit of flame, but when placed against a flammable pinecone, he created a batch of Fire-bombs
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Zormod

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Re: Apprentice [TSG]
« Reply #157 on: November 30, 2015, 09:08:02 pm »

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TheBiggerFish

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Re: Apprentice [TSG]
« Reply #158 on: November 30, 2015, 09:28:00 pm »

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Re: Apprentice [TSG]
« Reply #159 on: November 30, 2015, 09:39:30 pm »

Let's just hope we can coherently read history books.
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Re: Apprentice [TSG]
« Reply #160 on: November 30, 2015, 10:37:03 pm »

Oh i thought you were talking about me, saying i didnt know about wizards. My bad  :P
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ATHATH

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Re: Apprentice [TSG]
« Reply #161 on: December 01, 2015, 03:40:23 pm »

Dude. Like, 1/2 of greek myths involve a god pranking another god
The key word there is "god," which we won't become if we continue to practice mundane destruction over how to create amazing magical spells that will let us change the world in peaceful ways (which tend to be better changes than violence).
« Last Edit: December 01, 2015, 03:41:58 pm by ATHATH »
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Re: Apprentice [TSG]
« Reply #162 on: December 01, 2015, 04:57:21 pm »

Dude. Like, 1/2 of greek myths involve a god pranking another god
peaceful ways (which tend to be better changes than violence).

Better in your book maybe....

Grumblegrumble fine. Ill stay relatively rational in my suggestions from here on out. But we at least gotta peek into the whole Demon-Manifestation thing.
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Īlul Thuveg-Ellest
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ATHATH

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Re: Apprentice [TSG]
« Reply #163 on: December 01, 2015, 06:05:08 pm »

Dude. Like, 1/2 of greek myths involve a god pranking another god
peaceful ways (which tend to be better changes than violence).

Better in your book maybe....

Grumblegrumble fine. Ill stay relatively rational in my suggestions from here on out. But we at least gotta peek into the whole Demon-Manifestation thing.
I was opposing focusing on combat (becoming a spellsword). We'll worry about demons later.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
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*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Iituem

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Re: Apprentice [TSG]
« Reply #164 on: December 01, 2015, 07:03:30 pm »

"If I'm quite honest, Pip, I feel a bit spoilt for choice.  I have to ask, are there any sorts of spells for healing injuries, or maybe just making you stronger?  Aethel's exercises are brutal, and I'm sure he's going to start beating me up soon."

"There is a spell to strengthen one, but it is a little complex for you to learn right now, and it can make one no stronger than the strongest man you have had time to observe.  Healing I'm afraid is flat out.  Not a magic we can do, at least not properly.  That would be a grail if a wizard could do that, I must admit.  We have a lot of control over our magic, so if a canny wizard could do that he could probably figure out a way to reverse age as well.  Not perfect immortality, but good enough."

"You say magic we can do.  Can another magic heal people?"

"Miracles can.  Trained priests with the knack can supposedly conduct them, but I don't know the details of how they do it, I've never seen one.  Supposedly their magic is a gift from the gods, and is often cited as proof of their direct intervention.  Frankly, I have my suspicions about that; if the gods interact with us, it is in more mysterious ways than that.  In any case, miracles can do magic on a much more complicated scale than magicians can, but we can channel more magic as a whole, especially if we can tap into stored sources."

"Yes, I've been meaning to ask about that.  If you can store mana in stones, why doesn't the tower have huge stores of it?  Surely that would come in use as a crisis, if you can stockpile it, especially if you could put it in the walls."

"Because you can't store mana in just any stone, at least not for long.  Observe."

Pip produces the stone from your original collection, which has almost no mana left in it.  You can observe that fine cracks have appeared in its cage, through which the mana appears to have leaked out.

"I thought you said the Ebb didn't affect stones."

"I said that they don't affect them as strongly.  A monthly-maintained spell in a good stone can last decades, and a self-maintaining one perpetually, if you have a reliable source of mana.  Your lattice dissolved in half an hour in the air, and it took two months for cracks to show in your pebble, but the cracks appeared.  In order to reliably store mana for long periods of time, you need the most stable of crystals; diamond."

"Ah.  Those aren't cheap, are they?"

"To put it mildly.  Still, you can store mana in a diamond-borne net and it will keep for decades without repair.  To answer your earlier question, then, the tower does indeed have long term stores for great works or defensive reasons, but they are hidden due to the sheer expense of acquiring the necessary gemstones, not to mention the appeal to thieves."

"Is there no alternative to diamond, then?"

"Particularly pure quartz crystals will suffice for a month at a time.  They are easier to obtain, and I can see about getting hold of one for you to practice with.  So which spell would you care to learn?"

"Too many to choose from.  I have a question, if you hear magic instead of seeing it, how would a message work for you?  You couldn't see the letters."

"There is a form of language common amongst users of that spell which works in strokes and intervals, to me it sounds like a specific series of beats in a note, to you it might look like a series of dots.  Is that what you wish to learn?"

"Nnnot yet.  Can you teach me to conjure acid?"

"I can.  We will begin your lesson at the start of the next month.  For now, work on streamlining your casting of the mage hand spell..."


As the month progresses, you feel confident enough to pick up a larger book and read through it on your own.  You select a somewhat dry textbook about wizardry throughout history.  Its length and complexity will take the whole of next month for you to read.

Towards the end of the month, you head out to periodically replace your stores hidden in the tower's hedge maze (so that you always have a knife, a skin of water and some rations there).  As you head towards the entrance, you hear a clunking sound and notice an apple on the ground near you.  There is a dull pain from your arm as another apple strikes you!

You turn around, but nobody is near the tower walls.  What do you do?


Spoiler: Notes (click to show/hide)
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