Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 29

Author Topic: Roll to fight an overly long boss  (Read 43946 times)

spazyak

  • Bay Watcher
  • Imagine a working link to Rickroll here
    • View Profile
Re: Roll to fight an overly long boss
« Reply #90 on: November 11, 2015, 03:06:27 pm »

study the rich lore of protective magics
Logged
GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

Paphi

  • Bay Watcher
    • View Profile
Re: Roll to fight an overly long boss
« Reply #91 on: November 11, 2015, 04:45:14 pm »

Don't kill the boss.
Logged

Beirus

  • Bay Watcher
    • View Profile
Re: Roll to fight an overly long boss
« Reply #92 on: November 11, 2015, 05:15:54 pm »

Avoid land by moving on the wyverns. With my venom.
Logged
Because everything is Megaman when you have an arm cannon.

Megggas

  • Bay Watcher
    • View Profile
Re: Roll to fight an overly long boss
« Reply #93 on: November 11, 2015, 05:28:49 pm »

Apply a [Limit Break Affinity] to myself, which makes my wielder do massive damage if he attacks with me while on the verge of death.
« Last Edit: November 11, 2015, 05:38:56 pm by Megggas »
Logged
Due to Real Life reasons, I have to disappear for awhile.  Take me out of all games that I'm participating in.  Sorry.

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: Roll to fight an overly long boss
« Reply #94 on: November 11, 2015, 05:31:25 pm »

Respawn and summon a ton of bullets and pistols, then fling it down upon the boss. And probably everyone else. Including me.
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Dustan Hache

  • Bay Watcher
  • What protagonist?
    • View Profile
Re: Roll to fight an overly long boss
« Reply #95 on: November 11, 2015, 05:42:59 pm »

Respawn in a suit of knightly armor, possibly enchanted. wield megggas, and attack the nearest wyrm without dying horribly.
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

ShadowDragon

  • Bay Watcher
    • View Profile
Roll to fight an overly long boss - Turn 8
« Reply #96 on: November 12, 2015, 07:02:56 pm »

Replace Dual Wield with Doublehand, and !Jump.
Megggas wielded. [1+1] You miss the swarm.
start a battle in the center of the mind to free myself.
[5] You gain complete control over your body. You're pretty sure that whatever possessed you is still there, but is inactive.
Demonic-Bidoof, Use Tackle! while I throw out another Poke-De-mon-ball
[5] Your bidoof kills a lot of wyrms.
Find some fragmentation grenades and throw them at Swarm.
[3] You kill one of the wyrms with a grenade.
MORE.  FIREBALLS.
[3] You torch one of the wyrms with a rage-fueled fireball.
study the rich lore of protective magics
[1] You find a tome full of misinformation on the subject.
Don't kill the boss.
[3] You barely restrain your murderous urges.
Avoid land by moving on the wyverns. With my venom.
[1] You die from dehydration. You immediately revive.
Apply a [Limit Break Affinity] to myself, which makes my wielder do massive damage if he attacks with me while on the verge of death.
[6] If someone attacks with you on the verge of death, everything near the target will typically be destroyed, often including the target itself.
Respawn and summon a ton of bullets and pistols, then fling it down upon the boss. And probably everyone else. Including me.
[6] You fill the crater with bullets and handguns, bludgeoning most living players and a few wyrms to death. Coolrune206, TheBiggerFish, AoshimaMichio, Paphi, Elephant Parade, spazyak, and crazyabe: respawn?
Respawn in a suit of knightly armor, possibly enchanted. wield megggas, and attack the nearest wyrm without dying horribly.
[2+1] You kill a wyrm.

Quote from: True Form
Grab spazyak's shotgun.
[2] You don't find it.
Quote from: Oceanic Wyrm Swarm
Free my/ourself.
[1] You're all at the bottom of the crater. Except for the one that Dustan just killed.
The bolt rain is blocked by the handguns and bullets.

Battlefield state
A massive crater filled with bullets and handguns.

Ablative Invinciblity Aegis layers: 5/5
Spoiler: True Form (click to show/hide)
Spoiler: Current Stage(s) (click to show/hide)
Spoiler: Player States (click to show/hide)
Logged

spazyak

  • Bay Watcher
  • Imagine a working link to Rickroll here
    • View Profile
Re: Roll to fight an overly long boss
« Reply #97 on: November 12, 2015, 07:04:22 pm »

respawn and pick up two of the handguns and improve them
Logged
GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

Dustan Hache

  • Bay Watcher
  • What protagonist?
    • View Profile
Re: Roll to fight an overly long boss
« Reply #98 on: November 12, 2015, 07:35:23 pm »

dive into the wyrm swarm, and commit suicide by impaling myself on meggas. this should activate limit break, which in turn kills a sizable number of wyrms.
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: Roll to fight an overly long boss
« Reply #99 on: November 12, 2015, 07:37:01 pm »

Respawn, in a GIANT FIREBALL.  AND THEN MORE FIREBALLS.
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Beirus

  • Bay Watcher
    • View Profile
Re: Roll to fight an overly long boss
« Reply #100 on: November 12, 2015, 08:10:13 pm »

Evolve.
Logged
Because everything is Megaman when you have an arm cannon.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Roll to fight an overly long boss
« Reply #101 on: November 12, 2015, 08:25:59 pm »

Respawn in Riding A Flying motorcycle From hell, and throw out a new Poke-De-Mon!
« Last Edit: November 12, 2015, 08:59:07 pm by crazyabe »
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Megggas

  • Bay Watcher
    • View Profile
Re: Roll to fight an overly long boss
« Reply #102 on: November 12, 2015, 08:41:03 pm »

(Wow, I've been getting some awesome rolls!)

Apply a [Shock Affinity] to myself, which will cause any targets I hit to suffer a -1 to their next roll.
Logged
Due to Real Life reasons, I have to disappear for awhile.  Take me out of all games that I'm participating in.  Sorry.

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: Roll to fight an overly long boss
« Reply #103 on: November 12, 2015, 09:52:04 pm »

Respawn, summon a Fat-Man (The gun from fallout), aim at the main boss, and fire the mini-nuke.
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Roll to fight an overly long boss
« Reply #104 on: November 12, 2015, 09:56:43 pm »

Respawn as a Samurai. Spam !Gil Toss.
Logged
Pages: 1 ... 5 6 [7] 8 9 ... 29