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Author Topic: Trespassers of the Multiverse: Gaiden [IC] Four is Death...  (Read 786637 times)

IamanElfCollaborator

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Re: Trespassers of the Multiverse: Gaiden [IC] Vertex and God trees! Oh my!
« Reply #17490 on: March 05, 2016, 03:26:03 am »

((It's still RES Broken. Pick another stat or attack. :P))

Empiricist

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Re: Trespassers of the Multiverse: Gaiden [IC] Vertex and God trees! Oh my!
« Reply #17491 on: March 05, 2016, 03:26:57 am »

((Oh, you mean the RES is still in effect until the end of next turn? Okay.))
Basic attack.
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IamanElfCollaborator

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Re: Trespassers of the Multiverse: Gaiden [IC]: Four Is Death
« Reply #17492 on: March 05, 2016, 03:56:08 am »

Turn 4
~Battle Theme (Kagutsuchi)~
Libra Vertex:
Player Turn:
Alanis uses the touch of the Primordial to recover 17 health, lifting her from critical status.

Ian prepares for Dust Launch. He also activates his deflector, reducing incoming damage by 25%.

Yuki uses Tower Stance on Hikari, taking 50% of all incoming damage to Hikari.

Sandra remains cocooned.

Hikari glares at the Vertex, looking over at her unconscious fellow Hero, before firing a massive shot at the Libra! It is a critical hit! Although the attack is reduced in strength, it still deals 44 damage!

Anna executes another Transform Attack, smashing away at the Libra Vertex with Vindicator!
The first strike deals 10 damage.
The second strike is negated.
The third deals 12 damage.

Garnt backstabs the Vertex once more with a mighty leap and a sword in the back, dealing 21 damage and healing 7. With a loud screech, the Vertex is now in critical status!

Motya attends to Chryssa, stabilising her. She won’t be getting up and fighting, but at least she won’t die. He also uses his advanced reflexes to spit acid at the Vertex! Although undamaged, the Vertex’s defenses are weakened.

The Big Daddy tends to Chizuru’s wounds. Again, the Hero’s out for the count, but at least she’ll live.
Enemy Turn:
Garnt is the next target for its large orb attack, as it blasts orbs into the Undead. Garnt takes 59 damage and is rendered unconscious as his body is thrown clear of the fight. Hikari is the next target of said Orbs, and although Yuki takes a bit of the attack and takes 7 damage, Hikari takes 28 damage!

Anna is the next target! She takes an instant 40 damage from the orbs, this time feeling the hit as it sends her flying backwards.

Motya is struck with a normal, burning beam. It deals 13 damage and burns Motya.

Finally, Anna takes another searing laser to the face, but she takes no damage, mercifully.
Motya takes 3 damage from burns. Ian takes 3 damage from the Deflector.
Motya heals 11 HP. Sandra regenerates 10 HP.
Alanis gains 1 extra SYN.
Garnt has three turns before death.


~Surgam Identidem (Walpurgisnacht Theme)~
Trespasser:
Player Turn:
Sora attempts one more Swan Kata!
The first strike deals 17 damage.
The second deals 9 damage.
The third deals 14 damage.
The fourth sadly misses.

Mio continues her barrage of punches, throwing herself with full force into it all despite her injuries! The attack, despite being reduced once more, deals 50 damage!

Just before the Primordial can move, however, something unexpected occurs.

The party’s ship rises above the group, a giant gun attached to its underside gathering a crimson orb of energy within the barrel. Loud klaxons sound, warning everyone too close to the Trespasser to get out of the way, as both Heroes currently striking at it jump out of the way, Mio taking care to cover Sora from any attack from the tendrils with her body.

It that Embraces goes to embrace Mio to soothe the Hero’s wounds, healing her for 25 health and taking her out of critical status.

Ayane goes to heal Lynch with the refreshing scent of burning holy incense, healing him for 25 HP. Some of the healing returns to Ayane, healing her to full health.

Lynch, mercifully, manages to break past his confusion to charge into the Trespasser, dealing 12 damage! He then retreats nearer to Mio and Sora, having managed to hear the klaxons.

Eirika slashes at the Trespasser with as much force as she can muster! It’s a critical hit, twice over! This attack gets reduced, but she deals 40 damage with the strike before leaping away.

Halcion Cannon ready to fire. Engaging Trespasser.

The ship’s cannon unleashes a giant beam of black energy with a red corona, straight at the exposed Trespasser’s heart.

With a mighty sprint, Aesford jumps upwards and catches the beam in his hands, before turning it into a large, sparking javelin of energy and hurling it straight through the dark beast’s heart!

…...and it only deals 10 damage. It seems to penetrate the Trespasser’s defenses, but it packs surprisingly no clout. It seems this beat out the Fell Dragon’s power failing to dent the Trespasser as anticlimactic.

Dackly attempts to make up for it, glaring straight into the heart of the monster with her deadly gaze. The attack deals 26 damage, dealing more damage than the ship’s vast cannon.

Boxwood whaps the Trespasser with its body, dealing 7 damage.

ENG gathers his willpower and enters a martial trance!
Enemy Turn:
The Trespasser lets out an anguished, pained screech before swatting at the ship with its tentacle! The attack ignores the ship’s defenses and deals 10 damage. The ship’s defenses are 0 for the next turn. It then swats at ENG, who attempts to parry the attack! It deals 9 damage to the Trespasser, but he takes only 1 damage in return.

With a loud, anguished screech, the Trespasser emits a wave of black energy, smashing into everyone! Everyone takes 15 damage! ENG and Dackly are in critical status!

It then lets out that same wave again, dealing another 15 damage.

ENG is instantly rendered unconscious by the attack, as is Dackly. Lynch, Mio, Eirika and It that Embraces are now in critical status.

To add insult to injury, it grabs Aesford with one of its tendrils, squeezing him! However, his bulk reduces the damage taken to a mere 2 damage; however, he cannot do anything but attempt to break out!

It that Embraces heals 6 HP. She is no longer in Critical status.
Lynch’s Confusion wears off.
Trespasser takes 8 damage from being Marked. The Mark fades. Its defenses return to normal.
You have five turns to kill the Trespasser before the Shinju fades and is devoured.


Spoiler: HP and Status (click to show/hide)
Spoiler: Status (click to show/hide)
Spoiler: OOC (click to show/hide)
« Last Edit: March 05, 2016, 03:59:37 am by IamanElfCollaborator »
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BlitzDungeoneer

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Re: Trespassers of the Multiverse: Gaiden [IC] Vertex and God trees! Oh my!
« Reply #17493 on: March 05, 2016, 04:37:54 am »

((okay, so

im gonna need you guys to kill garnt so he can resurrect and get back to fighting, m'kay?))
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IamanElfCollaborator

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Re: Trespassers of the Multiverse: Gaiden [IC] Vertex and God trees! Oh my!
« Reply #17494 on: March 05, 2016, 04:47:16 am »

((rip garnt))

Empiricist

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Re: Trespassers of the Multiverse: Gaiden [IC] Vertex and God trees! Oh my!
« Reply #17495 on: March 05, 2016, 04:48:20 am »

Advise - SYN.
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Twinwolf

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Re: Trespassers of the Multiverse: Gaiden [IC] Vertex and God trees! Oh my!
« Reply #17496 on: March 05, 2016, 08:22:26 am »

((...Why does the cannon not have any damage stats? Was it used without consulting with you or something?))
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IamanElfCollaborator

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Re: Trespassers of the Multiverse: Gaiden [IC] Vertex and God trees! Oh my!
« Reply #17497 on: March 05, 2016, 08:25:49 am »

((No, San literally gave me only one stat to work with and a weapon roll.))

kj1225

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Re: Trespassers of the Multiverse: Gaiden [IC] Vertex and God trees! Oh my!
« Reply #17498 on: March 05, 2016, 10:18:27 am »

Ian launches himself at wherever the Vertex is launching attacks from. If it's not going to pay attention to him, he'll just remove it's ability to attack by shoving his face in it!
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Sanure

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Re: Trespassers of the Multiverse: Gaiden [IC] Vertex and God trees! Oh my!
« Reply #17499 on: March 05, 2016, 12:43:19 pm »

((The Halcion (or Halcyon, whicherver) literally only has one effect, and that is against trespassers. Won't spoil it. What it does have for attacks though...))

The Cannon's automated defenses begin to activate, the secondary weaponry taking aim at the Trespasser, firing volley after volley of Plasma Bursts.

Tourmaline, probably to the surprise of everyone, exits the ship, hurtling herself into battle, "Piloting a ship is fine and all, but I think you all need my help!" Seems she set the ship on auto.
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TheBiggerFish

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Re: Trespassers of the Multiverse: Gaiden [IC] Four is Death...
« Reply #17500 on: March 05, 2016, 12:49:03 pm »

Vertex, meet Kinetic Burst.  Kinetic Burst, meet Vertex.
« Last Edit: March 05, 2016, 02:39:19 pm by TheBiggerFish »
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Adragis

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Re: Trespassers of the Multiverse: Gaiden [IC] Four is Death...
« Reply #17501 on: March 05, 2016, 12:49:55 pm »

Sandra, meet Cocoon. Cocoon, meet Sandra. Oh, wait, you're made from her bodily fluids. My bad.
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Re: Trespassers of the Multiverse: Gaiden [IC] Four is Death...
« Reply #17502 on: March 05, 2016, 01:27:44 pm »

Aid anyone in critical condition
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Re: Trespassers of the Multiverse: Gaiden [IC] Four is Death...
« Reply #17503 on: March 05, 2016, 01:31:42 pm »

Motya regens 11 HP and performs Corrective Surgery on Hikari for 6d6 + 9 HP!

((Also, I feel the need to point something out. Motya's extra actions doesn't come about because of their reflexes. They are just way better at multitasking and have the coordination to do multiple things at once. Which translates into extra actions every so often because crunch.))
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IamanElfCollaborator

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Re: Trespassers of the Multiverse: Gaiden [IC] Four is Death...
« Reply #17504 on: March 05, 2016, 01:32:16 pm »

((Fair 'nuff.))
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