PTW.
Plans to release it on Steam or something?
Yeah the game is going to be eventually released on steam.
It looks like you're going to make it. I really hope you get up to some of the stretch goals too.
This looks like a blast, and should even be pretty streamable/youTubeable for getting the name out. Custom avatars in a multiplayer roguelike seems like a very marketable concept. Especially for streamers. Get in contact with the Polaris crew (TB/ Jessie Cox/ Dodger/etc). They'll eat this up for a laugh.
Cue the walking peni! (and hopefully some slightly more PG friendly avatars). But honestly, if you can get a few later prototypes out to some good streamers before the KS ends, you'll be set. I'm backing it. I get to be a sword swinging unicorn or magical kitty! Or anything, really.
Looks good to play, good to watch, and hopefully is fun all round. Might want to throw in friendly fire as a basic option (not really a deathmatch, just a magicka-esque cooperative style thing that can be switched on or off). Because, you'll definitely get $50k if you do. Everybody likes hurting their friends when there's potential permadeath as the reward. You could even revive them, if you wanted to. Then do it again! Every single level. Maybe make it scalable percentage-wise so pkayers can choose the lethality levels of their own hilarity.
Thanks! We're super super close to the goal, so I'm hoping we can cross that barrier today.
So far the people who have streamed & put it up on youtube have loved it. I haven't sent it to the Polaris crew yet, I will definitely do that, thanks for the suggestion.
Thanks so much for backing.
It definitely depends on how the gameplay progresses but magicka style friendly fire would be hilarious and cruel lol. Though this would require a bit of a faster revive mechanic than what we have now though.
A quick group let's play by someone so people can see a slightly longer gameplay vid:
http://m.youtube.com/watch?v=BM0WqH4r7jA
I sort of wish the camera was zoomed out a little bit. It would allow larger rooms, and wouldn't hurt the graphics at all. It'd just look/feel a little better.
Still, it looks like it'll be heaps of fun multiplayer. If only there were more voxels/pixels available for avatars (this is from an amateur pixel artist, who's used to those constraints). Maybe make player avatars a different voxel res to everything else? You are the main characters, after all.
You can actually change the camera angle a bit similar to how you could in 3D Dot Game Heroes, eventually I'm going to add support for larger more varied room sizes similar to BoI rebirth.
Right now it just supports the fixed sprite size to keep consistency but I did write a thing that auto scaled your player to be the correct size, would be a funny cheat code to have.
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Posted an update on the Kickstarter showing off an idea I had for the backer credits,
https://www.kickstarter.com/projects/rotondo/forgettabledungeon/posts/1391885I think this is much more fun than just having a bunch of letters on the screen.