Marking our first estates in an hour or so, (0.2 and 0.4 hours in-game, respectively, for the closest As such, I've taken to dubbing the lake of the Western Reach, I shall call the great lake "Armok's Tear," and our realm the "Children of Armok". I'm writing a little legend about it, for IC reasons why we're there in the first place. Some of us are already in place to claim the regions surrounding Armok's Tear.
"Before Mortals and First Ones walked the Earth, it was the stomping ground of countless Gods and Goddesses, spirits of natural form and void whose divine breath seeded life unto the continents. In the Western Reach, beyond the wall of darkness, did Armok lay. He slumbered for countless eons, dreaming eternal as the Divine often do. As the darkness of the Void consumed, and the light of Man did rise, Armok stirred from his repose. Cleaving his way from the pits beneath, he arose to the light of day and found the world inhabited by tiny creatures - beautiful yet terrible in their own regard. For this, he cried a single tear - drowning his former chamber in all its heavenly glory. From his joy was formed "Armok's Tear," the great lake of the Western Reach. And from this tear sprung his children, seeded by the desire to see life encompass all the world, that glorious battle and grand fortresses might one day find a home upon the surface. From Armok's Tear were born his Sons and Daughters, the Children of Armok, who sought to honor his divine image in founding grand nations - beneath which their subterranean temples bore his seed as their life was first seeded. From the shores of Armok's tear did they climb, faltering at first, yet full of the wonder and glory of their First One brethren. Shorter than other First Ones, they bore a striking resemblance to the breaded God who brought them life. And in his image they carved an empire, above and beneath the fertile ground, that all may know of Armok's Glory."