((Update incoming as soon as the fight is over. You are, of course, missing the obviose solution of having a forth gun which is all in one
, or giving your weapons the ability to combine. Current winner: Three guns. I've decided to loosely base the weapons on real-life models, namely
Gun 1:Murderizer 9000
Cross between SPP-1/COP .357 Derringer
With the grip of the SPP-1, the trigger of the Derringer, then the general furniture and outline of the SPP-1 with the Derringer's barrel. .357 caliber. Its unknown if the weapon has more then four shots, one for each barrel, at the moment. It probably does, and may have multiple triggers, more in line with a shotgun.
Gun 2: Custom shotgun
Based on the KS-23 Riot shotgun
Smooth-bore, rather than rifled like the real gun. 6.27 gauge (~23mm) *("normal" 12 gauges are ~18.5 mm)). The gun it is based on is capable of firing several specialized rounds, from shotgun-like shrapnel to engine-piercing slugs to a variety of less-lethal grenades. This makes a good base for a shotgun that can do similar things, in my opinion.
Gun 3: Turret
This was, naturally, the most difficult to find a base for. Most that work in real life are 200+ pounds, with machine guns that weigh 80+ pounds added. I managed to find the Samson Remote Controlled Weapon Station, namely the Samson Jr. ROWS, an automatic/remote controlled turret weighing 60kg with a 5.56 machine gun. Naturally, its still a bit to heavy to carry everywhere, but our Genius Inventing skills allow us to shrink its size to half that. Removing the remote control systems would help with this, but otherwise our GENIUS is the only excuse.
Pictures of 50mm "Mini" model (normal 200+ pound model), 'cus I couldn't find a pictire of the smaller one.
(Second pick seems to be 7.72mm)
The gun integrated is likely an FN Minimi Mk3, based on similar models. Standard model 6.85 kG.
So that is what I will base its attack power on.
Well that killed some time. Update coming soon! Winner: Three weapons. Additional weapons and abilities may be added later.))