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Author Topic: You Can't Die 2! (interactive Storytelling game) THE END  (Read 17748 times)

crazyabe

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #120 on: October 03, 2015, 08:41:33 pm »

(I assume that Fluffles is much smaller than the other Dragon)

Mount Fluffles and have him glide down and land on top of the other dragon. Have fluffles climb around on it and kill the Goblins climbing up. His belly will always be on the other dragon so he should be safe, and he's small enough that you can protect him from every side.
1UP, also start singing that old dwarf song about the slaying of ten thousand goblins, its bound to sound like thousands of people are singen it with how echoy dwarvan structures are...
« Last Edit: October 03, 2015, 08:54:56 pm by crazyabe »
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origamiscienceguy

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #121 on: October 03, 2015, 09:32:11 pm »

You mount Fluffles and urge him to leap off the edge. Rather than being terrified, Fluffles looks, and sounds exhilarated as he glides you down. You decide to sing an old dwarven song about slaying Goblins. As you glide, the battle momentarily stops as everyone looks at you. Once the combatants study you enough to recognize you as human, the dwarves cheer and renew their vigorous fighting. The Goblins archers, however, turn their attention to your vulnerable dragon as he majestically soars down towards Fleister and his dragon. Only a few Goblins manage to release arrows, but they could still pose a serious danger to fluffles while he is gliding downwards. About 16 arrows are loosed towards your current trajectory. Fluffles does not have the power to climb. You still have the spear and long sword from before, and of course, you have you hunting knife.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

crazyabe

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #122 on: October 03, 2015, 09:54:27 pm »

jump off fluffles, in the direction of the other dragon, to land on and help defend while telling fluffles to fly to the left
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origamiscienceguy

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #123 on: October 03, 2015, 10:17:18 pm »

You think that the best way to prevent damage is to Let fluffles fly on his own. You tell him to fly to the left while you jump off of him. You land right next to a Goblin, and kill him quickly. You look up and are glad to see that most of the arrows missed. Only two arrows hit, and they tore a small, neat hole through Fluffles' right wing. You feel a bad for letting something like that happen, but you know that it will heal quickly. Fluffles lands on the back end of Fleister's dragon and begins rampaging through all the Goblins climbing up. You landed on the right shoulder of the dragon, and Fleister himself is on the middle of the back, fending off Goblins expertly, but desperately. You two make eye contact and you hear him say, "The head! Get to the head!" Before he is once again occupied with fending for his own life. Fluffles seems to be doing fine at the moment, but three Goblins were reaching the top of the neck, threatening to stab the dragon in the eye. There may be more on the left side you just can't see yet.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #124 on: October 03, 2015, 10:29:28 pm »

Throw your spear with a great warcry that only a human can emit, impaling all three goblin in the same time in a neat line!
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crazyabe

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #125 on: October 03, 2015, 10:33:14 pm »

Throw your spear with a great warcry that only a human can emit, impaling all three goblin in the same time in a neat line!
+1
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origamiscienceguy

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #126 on: October 03, 2015, 10:39:29 pm »

You give off a loud and fearsome war cry that must have been heard throughout the entire battlefield. You throw your spear, which skerwers all three Goblins, one after the other. The result is a shishkebab of Goblins flying straight in front of Fleister's dragon's mouth... It was too good of an opportunity to pass up. In one fluid motion, the dragon closes its mouth on all three. You hear one muffled scream before the dragon swallows. You run to the left shoulder and see five Goblins reaching dangerously close to the head.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

crazyabe

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #127 on: October 03, 2015, 10:42:07 pm »

And throw our dagger, cutting four throats and getting a final goblin in the eye.
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vkiNm

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #128 on: October 03, 2015, 10:45:08 pm »

Actually, throw ourself at one of them, knocking it down into the weapon of another behind it while we duel-wield our sword and dagger, catching one goblins on each side in their fleshy bit and uses the force of gravity help us cut them open by holding the sharp bit of our weapons to them. Crush the second goblin against the ground, the goblin we knocked into and our knee.

Then calmly look up at the surviving one dead in the eye, hold a finger to our lips and whispers 'Run.'
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origamiscienceguy

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #129 on: October 03, 2015, 11:08:09 pm »

And throw our dagger, cutting four throats and getting a final goblin in the eye.
While this is fun and all, I don't want the character to become God if you know what I mean. I had to wrap up You Can't die 1 because all of the suggestions basically became, "kill everything" which made the writing boring.

Actually, throw ourself at one of them, knocking it down into the weapon of another behind it while we duel-wield our sword and dagger, catching one goblins on each side in their fleshy bit and uses the force of gravity help us cut them open by holding the sharp bit of our weapons to them. Crush the second goblin against the ground, the goblin we knocked into and our knee.

Then calmly look up at the surviving one dead in the eye, hold a finger to our lips and whispers 'Run.'

You leap for the nearest Goblin, shouting again, which makes all of them face you. You kick Goblin 1 square in the torso, sending him flying into Goblin 2's spear. You draw both your sword and dagger in each hand, and stab Goblin 3 and 4 square in the chest. They continue to hold on to the side of the dragon's neck allowing you to hold your weapons steady and slowly fall, cutting them in half all the way through to the groin. You grab onto Goblin 2, who was still struggling to hold on with the weight of Goblin 1 on his spear. Your downward momentum off of the neck is enough to pull him off of the dragon. You pull him underneath you, and knee him with enough force to send you back upwards, where you grab onto a loose scale right next to Goblin 5. You look him in the eye, and say one word: run. In panic, he lets go and all 5 Goblins land in the same spot. Fleister's dragon crushes them all underfoot. With this battle over, you look across the whole battlefield and see the Orcs forming a marching wall of death while the humans cover the flanks. The Dwarven circlets begin converging with the wall of death and some of the dwarves, with military precision, seamlessly add to the wall. Atop the dragon, Fluffles made his way next to Fleister, helping him out in his dire situation, and Fleister dragon lets out a massive cone of flame, melting hundreds of Goblins in a few seconds. At the moment, Fleister and Fluffles seem to be in the most danger, with about 3 dozen Goblins converging on their position.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

origamiscienceguy

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #130 on: October 04, 2015, 07:59:03 pm »

*bump*

come on people, Fluffles needs you.
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vkiNm

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #131 on: October 04, 2015, 09:10:05 pm »

Come up with the best idea ever. Run over to the nearest orc and tell him to throw YOU at the goblin formation that's attacking the Dragons. Hold your spear forward and then be launched as a living Javelin, Dagger in your mouth.

Proceed to run through Goblins with your spear, no doubt breaking it, then stab faces with reckless abandon using your dagger with the power of a mother bear protecting her cubs.

Fluffles is YOUR child, and you WILL NOT see him/her harmed.

I'm still secretly wishing Fluffles is a girl. Because half dragon hybrid what what.
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origamiscienceguy

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #132 on: October 04, 2015, 09:35:11 pm »

Your brain urges you to run along the back of Fleister's dragon and help Fluffles and Fliester, but some sixth sense tells you that that would be a bad idea. Instead, you slide off Fleister's dragon's wing, dodging the rips and tears in it, and land on the ground in a sideways roll towards the wall of death. You ask the nearest Orc, which happens to be Raddok, to throw you back onto the dragon, right where Fluffles and Fleister were fighting. He gets two of his Orcs to throw you all right towards a Goblin who was sneaking up behind Fluffles. In midair, you glance at your original intended path across the dragon's back, and see an arrow whiz through the empty space. "Ha!" you think to yourself, "If I had run across the back, I surely would have been hit by that arrow!" You put your hunting knife (how have you not lost this thing yet?) in your mouth and dual wield your spear and longsword. The unsuspecting Goblin was about to do an underhand stab at Fluffles belly from behind, but you impale him with your spear in the nick of time. The spear goes completely through the Goblin and clangs against one of Fleister's Dragon's scales, snapping it in half. You pounce on any Goblins within reach and slash their faces with your face, or rather, the knife held by your face. One Goblin comes extremely close to stabbing you with his sword, but Fluffles catches sight of you, and lets out a small burst of flame which chars the Goblin, and sends him tumbling off. You take a moment to recognize that this was his first fire breath that you had seen! Afterwards, as if it was no big deal, Fluffles resumes attacking with increased vigor. You do a quick check for injuries, and on top of the two arrow wounds in his right wing, he has a sword slash in his left wing and a cut in his tail, but they don't appear to be slowing him down. Your surprise attack all but eliminated all the Goblins on your side of the dragon, but a shout of pain causes you to look at the other side. A lucky archer had shot Fleister right in the knee while it was bent, through the Gap in the armor. He collapses in pain and is temporarily helpless against the 2 Goblins preparing to stab his neck.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #133 on: October 04, 2015, 09:44:24 pm »

Fleister needs to be saved!

Throw your sword at the goblin's weapon, the weight should throw it off-course! Then tackle the goblin that's Fleister is facing away from, allowing him to take care of the one immediately in front of him without worry of his back.

Teamwork!
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Amperzand

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Re: You Can't Die 2! (interactive Storytelling game)
« Reply #134 on: October 04, 2015, 09:44:43 pm »

Slice through both of their weapons with the longsword, then grab them by the necks and smack their heads together as hard as we can.
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Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com
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