1600 GREENHEART TIME, MAY 21st, 301 P.L
ERROR: FAILED TO CONNECT TO INTERNET TIME SERVER.
Arthur Staunch (Megggas):You work on getting your bearings set. This land... it looks to be an uncharted segment of the game map. Purple skies and dark clouds... that would suggest this is part of the Necronian expansion. The one acclaimed to be the "most realistic yet." They said the NPC's would even recognize you from real-life!
The ground looks especially soft and soggy, perfect for skeletal ambushers to erupt from.
In fact, you notice some of the puddles lying around aren't puddles! They're raised off the ground a bit, and slightly darker than regular water. Probably some kind of slimy crafting resource, given the nature of the campaign.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:none
Inventory: Mark Johns'son (Pencil_Art):[3] You pull on the door, and the handle pops off. Oh well.
Instead, you kick the crate in, folding the door inward and permanently revealing its contents. There are
80 units of bandages, along with
20 medical gel syringes.
Perhaps you should split the supplies with your teammates in case any of them need it.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:
none
Inventory:
x? Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x? Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Cueball (Paphi):The suit boots up as you put it on, shaping itself to fit to your body. You then enter the cockpit as Nole breaks in. There isn't any pilot in the seat, but the computer was set on autopilot to guide the shuttle.
You dial in an SOS using the keypad, echoing it first to all shuttles, then sweeping every radio frequency the shuttle is capable of. You don't give your coordinates though, because the computer shows the location as UNDEFINED.
It should be some time before most of the other survivors check their shuttle's consoles. Unless... unless you are the only ones left. That would be inconvenient.
[6] And now you get a response over the AM bands. The computer is ill-fitted to automatically tune itself to speech, so the result is less than intelligible.
QueEUR at TH--as? Bigandem clera.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:
none
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Nyar Donovon (WunderKatze):[1] You wait... and wait... but nobody shows up. Maybe you should do it yourself?
The rain pounds heavily on the shuttle casing. The puddles outside seem to be getting larger and... you're not sure how to describe it to yourself. Egg-like? There is a darker region in the center surrounded by the usual brown, muddy water. Better not slip.
Status: (All bodyparts can take 5 damage)
2 damage to left arm - 1 extra damage every 3 turns. Next tick: 2 turns
Traits:none
Inventory: Nole (Slayer1557):((Miniquest coming up since you rolled a base [5] last turn! Also, for future reference, you can only get one miniquest per turn in case you chain multiple actions together.))
Suiting up, you notice that there is a timer (see top of post) in the corner of your vision. Since the HUD is projected from a tiny eye tracker on a rail at nose level, the text grows when you look at it and moves into the center of your vision so you can see it more clearly.
The suit has a port on the chin for the oxygen tank. You disconnect the mask and screw in the tank, hearing a seal click into place. A popup appears on the helmet:
SWITCHED TO EXTERNAL OXYGEN. PROJECTED TANK LIFE: 5 minutes, 32 seconds.
DE-STASIS SYMPTOMS DETECTED. RECOMMEND BREATHING 100% OXYGEN FOR 4-5 MINUTES. RAISING INTERNAL PRESSURE to 200 kPa...
The suit causes no harm by the usual rigmarole, so you proceed to kicking in the pilot cabin door.
Apparently, there was no pilot. The computer seems operational, although it's currently on standby for further orders.
Destination reached, autopilot disengaged.
The pilot's seat can detatch, and there is a grip on the inner canopy labelled EXPLOSIVES WITHIN HULL, likely used to blow the canopy off. The seat has three parachutes still curled up inside their tubes, as well as a G-suit curled up on the floor next to it.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:
(Miniquest) It's not Rocket Science: Determine the length of the day and the year (Reward: Gain +1 to using scavenged gadgets, excluding weapons)
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
CAB-iN-Boy 1000 (DigitalDemon):((That, plus AI memory. You'll definitely remember.
Technically children can also enter the WorldNet, but they'd stay inside specifically cordoned-off areas.
I didn't find an action, per se, so I had to skip this roll. Sorry!))
Status: (All bodyparts can take 5 damage)
All bodyparts - 1 damage
Traits:Man of Steel: You don't need to breath and have lots of cool features, but are vulnerable to long-term wear.
Inventory: