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Author Topic: Police Brutality: A Slasher Game (Character creation)  (Read 3487 times)

Salsacookies

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #15 on: September 12, 2015, 09:34:41 pm »

Charismatic Geek! (You may drop the charismatic if you wish.)
Add a secondary character, and his stereotype
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wipeout1024

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #16 on: September 12, 2015, 09:38:38 pm »

Primary: Black (Female) Best Friend
Secondary:  Grumpy Old Man
« Last Edit: September 12, 2015, 10:30:46 pm by wipeout1024 »
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Salsacookies

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #17 on: September 13, 2015, 08:38:23 am »

Primary: Drug Dealer Stealer.
 
Secondary: Slasher
Your guy can be a "slasher", but I don't think the real deal will like copy-cats very much, lol. This is going to be fun. Just rename him serial killer, and you're good.
« Last Edit: September 13, 2015, 08:52:39 am by Salsacookies »
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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #18 on: September 13, 2015, 09:10:07 am »

Okay, so here is our cast

The Moonlit Shadow:
Primary: Drug Dealer Stealer.
 
Secondary: Serial Killer

wipeout1024:
Primary: Black (Female) Best Friend
Secondary:  Grumpy Old Man

Hiddenleafguy:

Primary: "Charismatic" Geek

Secondary: Alpha Bitch


tntey:

Primary: Vigilante

Secondary: Dirty Cop

Fr0stByt3:

Primary: Only Sane Guy

Secondary: Drug Dealer

Whoever wants to change up their characters, go ahead. I'll set up the other steps in a moment.
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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #19 on: September 13, 2015, 01:56:39 pm »

Alright, to get things moving, instead of going step by step on character creation, I'll just post the creation rules right here
Stat Ratings:

There are 4 stats

Brawn: Strength and toughness
Finesse: Agility
Brains: Intelligence
Spirit: Your guts and ability to not freak out

All of these stats start at Poor.

Primary gets 4 stat boosts.

Secondary gets 3 stat boosts.

Stats can be either Poor, Normal, or Good.

Positive and Negative Qualities:

Advantages and disadvantages of your characters.

Primary gets 4 Positive Qualities

Secondary gets 3 Positive Qualities

Everyone gets a Negative Quality

Alternations: Primary characters get 2 points. Secondary characters get 1 point

Possible Alterations
Increase a Poor stat rating to Normal.
Increase a Normal stat rating to Good.
Gain an additional positive quality.
Gain a special ability (once per character; primary characters only)
The character’s player begins the flick with two genre points.


« Last Edit: September 13, 2015, 07:01:08 pm by Salsacookies »
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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #20 on: September 13, 2015, 01:58:56 pm »

Special Abilities
The following are the special abilities that you can choose from if you give your primary character the appropriate alteration. In order to use a special ability during the game, you must spend genre points. The amount necessary is specified in the write-ups. You cannot use a special ability more than once per check, unless noted otherwise.
Adrenaline Boost (2 Genre Points)
Use before making a check. Roll an additional die of the same type that you’re rolling.
Back For More (8 Genre Points)
When the character is killed, you can use this ability. Then, roll a die. If you roll a 4-6, the character wasn’t as bad off as it first appeared. He now has one survival point and can enter another scene, though you can’t enter the scene that follows the scene in which the character was “killed”. This can only be used once per flick.
Dumb Luck (2 Genre Points)
Re-roll any one die after you make a check.
Let’s End This (8 Genre Points)
The character doubles the amount of survival points he gains from a crucial check that generates at least one topper.
Overcome (2 genre points)
By spending two genre points, you can ignore a negative quality for a given stat check. This must be declared before the check is made. Each negative quality can only be ignored once per flick in this manner.
Prone To Falling (0 genre points)
Once per flick, when this character is fleeing from the killer in a kill scene, you may declare that this character trips and falls. This must be declared immediately before making the crucial Finesse check for fleeing. The check yields one less matching result than normal (so, three matching results become two matching results instead). On the plus side, you receive 2 genre points.
Resourceful (0 Genre Points)
Once per flick, this character may trade in survival points for genre points on a 1-for-2 basis (i.e., each survival point traded in gets the player two genre points). This may not be done while the character is in a kill scene.
Scream Queen (Females only; 0 Genre Points)
Once per game, when the character sees something horrific, you may declare that your character unleashes a bloodcurdling scream. Upon doing so, you gain 4 genre points.
Speedy Recovery (2 Genre Points)
When the character survives a kill scene, spend two genre points in order to retain 1d3+1 survival points rather than 1d3 (see page 39 of the rulebook).
Steel Yourself (3 Genre Points)
Use before making a freak-out check. You automatically pass the check.
Stupid Action (0 Genre Points)
Twice per game, you may choose to let the Director control your character momentarily. The Director should have him do something very unwise. You immediately gain 2 genre points.
Versatile (3 Genre Points)
By spending 3 genre points and devising an explanation, the character can use one of his positive qualities to benefit a stat it’s not linked
to. For example, if the character has “Fisticuffs” (a Brawn quality), he could pay the 3 genre points and use it for a Finesse check by explaining that he’s doing a flying dropkick (something that would require agility). Obviously, the Director can reject a totally outlandish explanation (you get your genre points back in such a case).
Wholesome (3 Genre Points)
The character is pure, virtuous or otherwise a relative goody-two- shoes. Whereas most primary characters can ignore the first loss
of survival points (see page 37 of the rulebook), this character can ignore one additional loss of survival points by spending four genre points as soon as the loss is announced by the Director.

Psychic Power (4 genre points)
When taking this special ability, you automatically gain a new Brains-based positive quality that describes the nature of the mental power (“Telekinesis”, “Can Read Minds”, “Can Start Fires With His Mind”, etc.). This quality is rated Poor
and cannot be improved. You must spend 4 genre points every time this quality is used, regardless of whether or not the check is successful. The Director can disallow or limit this special ability as she sees fit.
« Last Edit: September 13, 2015, 02:00:43 pm by Salsacookies »
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tntey

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #21 on: September 13, 2015, 02:00:54 pm »

Vigilante
Brawn: Great
Finesse: Great
Brains: Normal
Sprint: Normal

Steel Yourself

Qualties:
Great at martial arts
Very Fast
Street Smarts
Persuasive
Weak Stomach

Dirty Cop
Brawn: Normal
Finesse: Normal
Brains: Normal
Sprint: Normal

Qualities
Very Strong
Great Boxer
Good with gun
Not very agile
« Last Edit: September 13, 2015, 07:19:34 pm by tntey »
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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #22 on: September 13, 2015, 02:02:00 pm »

Vigilante
Brawn: Normal
Finesse: Great
Brains: Normal
Sprint: Poor

Steel Yourself

Dirty Cop
Brawn: Normal
FInesse: Poor
Brains: Normal
Sprint: Normal
You're going to put down qualities, right?
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tntey

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #23 on: September 13, 2015, 02:03:01 pm »

Vigilante
Brawn: Normal
Finesse: Great
Brains: Normal
Sprint: Poor

Steel Yourself

Dirty Cop
Brawn: Normal
FInesse: Poor
Brains: Normal
Sprint: Normal
You're going to put down qualities, right?

Yeah
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Salsacookies

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #24 on: September 13, 2015, 02:03:51 pm »

Okay
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Fr0stByt3

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #25 on: September 13, 2015, 03:01:36 pm »

(I'll do this once I get off work.)
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((They're basically the new Mongols.  I gotta say, I have a newfound respect for the Jamaican police force after playing this game.))

Salsacookies

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #26 on: September 13, 2015, 07:02:25 pm »

Vigilante
Brawn: Normal
Finesse: Great
Brains: Normal
Sprint: Poor

Steel Yourself

Qualties:
Great at martial arts
Very Fast
Street Smarts
Persuasive
Weak Stomach

Dirty Cop
Brawn: Normal
Finesse: Poor
Brains: Normal
Sprint: Normal

Qualities
Very Strong
Great Boxer
Good with gun
Not very agile
You used the alteration points, right? Your character gets 2 points, and your secondary character get 1 point. It's good, otherwise
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Salsacookies

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #27 on: September 13, 2015, 07:32:54 pm »

Would you like to start off the game while everyone else is getting there characters fixed up? I need a victim to kill off at the start of the game (or not, depending on how you play and how the rolls work) as the dramatic opening to the slasher flick, then the game proper can start up with everyone else joining up. Is that okay with you?
« Last Edit: September 13, 2015, 07:36:32 pm by Salsacookies »
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Salsacookies

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #28 on: September 13, 2015, 10:16:22 pm »

Ready to go when you are, just need you to finish your characters.
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wipeout1024

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Re: Police Brutality: A Slasher Game (Character creation)
« Reply #29 on: September 13, 2015, 10:59:21 pm »

Black Female Best Friend Name: Tameeka Boyce
Strength: Poor
Finesse: Normal
Brains: Normal
Spirit: Good
Wholesome
Scream Queen
Slow
Street Smart
Loud
Grumpy Old Man Name : Edgar Dury
Strength: Poor
Finesse: Poor
Brains: Good
Spirit: Good
Prone to Falling
Old
Smart
Brave
Kooky
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