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Poll

How many collaborators should [Godslayer] creation require?

0 (total 1)
- 2 (14.3%)
1 (total of 2)
- 4 (28.6%)
2 (total of 3) (current)
- 6 (42.9%)
3 (total of 4)
- 0 (0%)
4 (total of 5)
- 2 (14.3%)

Total Members Voted: 14


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Author Topic: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]  (Read 302853 times)

Happy Demon

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2370 on: September 16, 2015, 02:08:19 pm »

[Si]
Gaia, K'ruppt Land

Wait, get rid off... Did i know of the murder attempt all along?!
"I... I try, to be... just... yet, I knew. I, must be... punished."
Propose that Si be sealed away for 5 ticks. In a prison that's not in the Black Chamber, as that prison can't contain her.

((Si was contacted by Isgon when they were putting together the plot to kill Zenurion.))

Oppose. You didn't know.
((Didn't know?))
"Hey there Si. What is you opinion on Zenurion? If you could, would you want to... get rid of him?
((Stupidity doesn't excuse that she helped Isgon by not reporting him to the other gods.))
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Demonic Spoon

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2371 on: September 16, 2015, 02:13:03 pm »

((In hindsight, the recent deicide attempt does put the pm I got from Tntey some time ago asking what my opinion of Zenurion was in a worse light (mine didn't include the last "want to get rid of him" part though)))
« Last Edit: September 16, 2015, 02:17:17 pm by Demonic Spoon »
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~Neri

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2372 on: September 16, 2015, 02:14:48 pm »

Meow listens to prayers.
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Stirk

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2373 on: September 16, 2015, 02:46:55 pm »

Quote
Investigate the evil aura that was felt a few ticks ago. ((and no, I am not opposing the proposal to investigate it))

"I thought on it a bit ago, and I tink it was da creation of da Godslayer. 'bout the right time, and it looks like da kinda warnin' we would expect fer sometin' like it."

"Ya have shown dat ya want ta reduce banditry an' thievery an' crime. Ya ain't gonna like a town fer bandits an' thieves an' criminals, are ya? I considered dat. But there ain't no such thing as coincidences, is der? I don't mind dem breakin' laws, and riotin' on der own is a great past time, 'specially if they keep der zoot suits on. But dis riot seems ta have had a very specialized purpose, as did tha others. Ain't tha mortals doin' dis, and ya prolly don' really believe it is."
"The bandit incident was about them genociding my Haunts, not their banditry on its own. Your 'crime city' is fine by me, as long as what happens there stays there. As I have said multiple times, I have had nothing to do with the riots. I do not know what caused them, and frankly I do not care much. Run your own investigation and find out who, if anyone, actually caused them. You could use, say, that Essence you are trying to siphon from the Godslayer weapon without anyone's approval for it."

"What happens der ain't gonna stay der, an' ya know dat. So mista 'I see everythin' dat goes on' jus happens ta have no clue 'bout whats goin' on? I ain't exposin' ya to da council or suein' ya or nothin'. I'm just sayin' I'm onta ya and der will be consequences if ya do it willy nilly. 'Sides, I stole da Godslayer fair an' square. I gets ta do what I wants with it. Half da gots tried to get der hands on it anyways, ain't like I am alone in dat. Din' ya see me jus' make a new bodygaurd wit dat essence? Looks like somebody ain't very perceptive lately.
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IcyTea31

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2374 on: September 16, 2015, 03:05:35 pm »

So mista 'I see everythin' dat goes on' jus happens ta have no clue 'bout whats goin' on?
"Two words: plausible deniability."
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Ama

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2375 on: September 16, 2015, 03:19:32 pm »

Propose that Eid's, Srillian's, Aedif's, and Jens' Flux and Essence caps are halved and shared equally amongst the other gods of the Council
Oppose.
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~Neri

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2376 on: September 16, 2015, 03:27:33 pm »

Propose that I and other members of the First Pantheon be released from the Black Chamber on Tick 10.
Oppose.

Propose that Eid's, Srillian's, Aedif's, and Jens' Flux and Essence caps are halved and shared equally amongst the other gods of the Council
Support.
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Fr0stByt3

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2377 on: September 16, 2015, 03:29:52 pm »

[Si]
Gaia, K'ruppt Land

Wait, get rid off... Did i know of the murder attempt all along?!
"I... I try, to be... just... yet, I knew. I, must be... punished."
Propose that Si be sealed away for 5 ticks. In a prison that's not in the Black Chamber, as that prison can't contain her.

((Si was contacted by Isgon when they were putting together the plot to kill Zenurion.))
Oppose. You had no idea of Isgon's intentions.
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Funding rebels because seriously, fuck those guys.
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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2378 on: September 16, 2015, 03:36:47 pm »

[Si]
Gaia, K'ruppt Land

Wait, get rid off... Did i know of the murder attempt all along?!
"I... I try, to be... just... yet, I knew. I, must be... punished."
Propose that Si be sealed away for 5 ticks. In a prison that's not in the Black Chamber, as that prison can't contain her.

((Si was contacted by Isgon when they were putting together the plot to kill Zenurion.))
Oppose. You had no idea of Isgon's intentions.
Oppose. Si is not at fault.
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gman8181

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2379 on: September 16, 2015, 05:10:16 pm »

Lugen creates his first plane,
Spoiler: The Corrupted Realm (click to show/hide)

Souls of Lugen's followers are allowed in.

Edit:

Whoops.
Clarification: I want the 10E base plane, not the 0E plane.

If the edit isn't noticed, I'll just mention it again later and pay the 10E then to modify it.
« Last Edit: September 16, 2015, 08:13:07 pm by gman8181 »
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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2380 on: September 16, 2015, 05:20:58 pm »

A plane of Cats and Madness shall be created. Whatever essence is left from the siphon after the pmed action shall be put into it as well as whatever essence is currently on hand.

The Plane of Cats and Madness is exactly what it sounds like. Purrticularly maddening. The purrticularly mad or unlucky will occasionally fall in. Only to fall right back out centuries later, physically and mentally changed by the experience.
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Stirk

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2381 on: September 16, 2015, 05:22:57 pm »

((Planes, like afterlives, are free unless you go for the actually-useful Sealed plane types))
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crazyabe

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2382 on: September 16, 2015, 05:25:08 pm »

I CREATE SEVEN CEBRAINS AND NAME THEM: ZERO, ZIXAR, ZANTH, DRAGGOTH, ZASZ, GORM,  AND ZINTH, I THEN DIVIDE MY BASTAEGIS AMONG THEM, THERE ORDERS ARE TO RUN THE ZETH HORDE, AND CONVERT ANY WHO DON'T BELIEVE IN GODS
« Last Edit: September 16, 2015, 05:59:15 pm by crazyabe »
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~Neri

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2383 on: September 16, 2015, 05:32:33 pm »

((Planes, like afterlives, are free unless you go for the actually-useful Sealed plane types))
((This one actually will have uses.))

I CREATE SEVEN CEBRAINS NAME THEM: ZERO, ZIXAR, ZANTH, DRAGGOTH, ZASZ, GORM,  AND ZINTH, I THEN DIVIDE MY BASTAEGIS AMONG THEM, THERE ORDERS ARE TO RUN THE ZETH HORDE, AND CONVERT ANY WHO DON'T BELIEVE IN GODS
((Me StarCraft Zerg expy senses are tingling.))
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tntey

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Re: Ye Gods 2 IC Tick 9.0 Toil and Turmoil [26/137]
« Reply #2384 on: September 16, 2015, 05:38:27 pm »

Kjp, can we get some world maps?
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Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!
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