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Poll

How many collaborators should [Godslayer] creation require?

0 (total 1)
- 2 (14.3%)
1 (total of 2)
- 4 (28.6%)
2 (total of 3) (current)
- 6 (42.9%)
3 (total of 4)
- 0 (0%)
4 (total of 5)
- 2 (14.3%)

Total Members Voted: 14


Pages: 1 ... 71 72 [73] 74 75 ... 246

Author Topic: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]  (Read 299853 times)

Vgray

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1080 on: August 26, 2015, 08:34:54 pm »

Talios looks over at Zenurion with a blank look on his face. So no change that would be preceptible to mortals.  :P
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ShadowDragon

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1081 on: August 26, 2015, 08:35:38 pm »

"On the topic of afterlives: Talios, may I have your permission to create one for my followers?"
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TheBiggerFish

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1082 on: August 26, 2015, 08:36:13 pm »

>This Aspect resents the accusation that this Aspect has created mortals with an arbitrarily limited lifespan.  This Aspect has not done so.
((The minerology of a Crystallan shouldn't arbitrarily cease normal function outside of extreme stressors.  However, if they're broken up enough, they lose their consciousness until they're repaired or eroded.))

((Crystallum: 825 births, 137 deaths, 5 lost souls.

No sign of any Immortal trait.

So they die of old age like anyone else.))
((Yeah, I am officially saying that that is not due to old age even if, in-code, it might be or something.))
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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1083 on: August 26, 2015, 08:39:18 pm »

((Maybe it's due to friction erosion? I can't imagine moving rock would do so well.))
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Happy Demon

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1084 on: August 26, 2015, 08:40:44 pm »

((Wait, there's a lot of lost Skizani souls... maybe it's due to Si never making an after life.
As for the other lost souls, I think they might have some business they've yet to resolve.))
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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1085 on: August 26, 2015, 08:42:47 pm »

((The Skizani should end up in The Endless Carnival or one of the other 'open to all' afterlives. I've been curious as to where they are all going.))
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Stirk

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1086 on: August 26, 2015, 08:44:12 pm »

>This Aspect resents the accusation that this Aspect has created mortals with an arbitrarily limited lifespan.  This Aspect has not done so.
((The minerology of a Crystallan shouldn't arbitrarily cease normal function outside of extreme stressors.  However, if they're broken up enough, they lose their consciousness until they're repaired or eroded.))

((Crystallum: 825 births, 137 deaths, 5 lost souls.

No sign of any Immortal trait.

So they die of old age like anyone else.))
((Yeah, I am officially saying that that is not due to old age even if, in-code, it might be or something.))

((Then it is your fault for not adding an extra 10% on the immortality trait. In this world, they die from old age, despite what you or claim as your character IC or OOC. If you want to add it, nobody is complaining and we can all pretend not to notice, but pretending it has an ability it doesn't just isn't fair to the rest of us. Especially one as mechanically important as Immortality.))

((Wait, there's a lot of lost Skizani souls... maybe it's due to Si never making an after life.
As for the other lost souls, I think they might have some business they've yet to resolve.))

((No, I think it was because you gave them the Unworshipful trait. All the other races with no after life are not counted 100% of the time.))
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FArgHalfnr

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1087 on: August 26, 2015, 08:48:13 pm »

>This Aspect resents the accusation that this Aspect has created mortals with an arbitrarily limited lifespan.  This Aspect has not done so.
((The minerology of a Crystallan shouldn't arbitrarily cease normal function outside of extreme stressors.  However, if they're broken up enough, they lose their consciousness until they're repaired or eroded.))

Why are you trying so hard to wear that cap if it doesn't fit you? My accusation was only addressed at those who BOTH Claim to be "good" and choose mortality for their creation. If you aren't both of those then you have no reason to whine to me because this doesn't concern you.

"Suffering is how our creations earn their afterlives! Oh wait, we haven't made afterlives for our creations yet. The tick after next tick, then."





...I am so going to use this next time you play your white knight act.


Talios looks over at Zenurion with a blank look on his face. So no change that would be preceptible to mortals.  :P

What? I said immortal, not indestructible. It's not like no one would die if everyone was like that.
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TheBiggerFish

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1088 on: August 26, 2015, 08:49:22 pm »

((I would like to note that they aren't, really, immortal, but just that they won't die of old age.  Age Resistant trait?))
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Vgray

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1089 on: August 26, 2015, 08:49:46 pm »

"On the topic of afterlives: Talios, may I have your permission to create one for my followers?"
"Just tell me what you have in mind, and I'll probably approve it."
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Stirk

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1090 on: August 26, 2015, 08:50:11 pm »

((I would like to note that they aren't, really, immortal, but just that they won't die of old age.  Age Resistant trait?))

((That is what the Immortal trait does in this game. Literally its entire purpose.))
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TheBiggerFish

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1091 on: August 26, 2015, 08:52:44 pm »

((I would like to note that they aren't, really, immortal, but just that they won't die of old age.  Age Resistant trait?))

((That is what the Immortal trait does in this game. Literally its entire purpose.))
((I thought Immortal provided, y'know, actual immortality in some form.  Time to go read things.))
((Ah.  +1 does.  +0 is simply no-aging.))
Apply the Immortality +0 Trait to Crystallum.
« Last Edit: August 26, 2015, 08:55:40 pm by TheBiggerFish »
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1092 on: August 26, 2015, 08:54:47 pm »

((... That is actual immortality. Immortality by definition is not aging.))
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FArgHalfnr

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1093 on: August 26, 2015, 08:55:09 pm »

((just to be sure there's no misunderstanding I've been using the word Immortal to describe things that don't die from old age. Apparently there's some confusion about that.))
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TheBiggerFish

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Re: Ye Gods 2 IC Tick 4.0: Conflicts and Conflations [23/137]
« Reply #1094 on: August 26, 2015, 08:56:26 pm »

((... That is actual immortality. Immortality by definition is not aging.))
((Immortality is not dying, really, but as eternal (at the very least) middle age is part of the standard package, eh.))
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.
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