Far to the North, a swamp lies, a local tribe lives there, trading with anyone who has coin or something they need, deep inside is rumored to be a forest of mushrooms, the same mushrooms that the local tribes use for trade, and to supplement their meals. The silt of the swamp is prized by farmers as it helps to fertilize their fields, the tribe however doesn't part with this freely and swears fealty to none, many armies have tried to march into the swamps but other than the logistical nightmare that stops most, those that enter are never heard of again. The swamp trade also provide spices and exotic plants, as well as meat and crab from the creatures inhabiting.
Around the seat of house Hao Kin Yuu Do'Dis and their town are hills, these hills house the shepherds of their land, a small part of the population but useful none the less. The hills were also used by the builders of the town to improve their defenses compared to their counter parts, with their cities wooden ramparts being built strategically to look down into surrounding valleys to maximize their tactical advantage. the great stone fortress of their land also makes an intimidating presence sitting atop the tallest hill of the land, over looking both the town and surrounding hills with ease.
Map
I believe at this point the map is sufficiently filled, and adding too much more will end in just clutter. So we will set off into the next set up stage, you will place your two economic buildings on your side of the river, they have the option of being connected by road, if you dont state otherwise I will assume they are.
They are able to be either away from our city exploiting resources, or in your cityFinal Econ building phase