Immanuel opens the doors recklessly, perhaps only realizing a moment too late they open in finely greased hinges with no hint of resistance.
He immediately sees the three men and one women armed with drawn pistols, pointing them in his general direction. One of them has a double barrel Dragon-Snout* in his long hands. It's clear you woke them up by intruding on their hideout(?), as many are in a state of half dress, with the look of having hurriedly pulled on pants and coats-and, they don't look very happy. They are certainly better dressed than the bandits you met before...yet, somehow you feel they are not much different. They have an air of thieves-people estimating the value of a thing, versus the violent effort they will have to take to get it. In this case, the thing they are measuring is you.
The men on the far left, an older man-with a well groomed, long brown hair under a tan and grey, square billed cap (Immanuel notes with detached curiosity it's an Imperial Artillerists cap), and a well polished set of eyeglasses-motions for you to step inside with the snout of his revolver. Politely.
"Well, you should have kept walking, mister.
No fast moves. Step on inside out of the rain...and throw any guns you have to the ground. Knives too."
*Dragonsnouts are similar to the Blunderbuss in design, though Imperial Variants are too bulky to be wielded in anything less than two very strong hands. Though outdated in design, they are still lethal at extremely close range, and found widely across the Far West. Tend to be used by those without much experience in firearms. Of course, they don't exactly need it, do they?