Continue moving into the mansion. If there's a way to climb into the 3rd floor without actually entering the place, try that. If that's not possible, just sneak into the mansion. If guards are in the way or they detect us I'll try to dispatch them with my blade and knives, using the pistol only when I have no other choice.
Also, wearing the NVGs, unless we enter a more well-lit area or I see guards waving flashlights around. Don't want to get blinded by accident.
You sneakily open the side door... Oh wait, they don't budge. You ask Marco to work on the door, as he has the tools as well as the skills. In the meantime, you look for the key in the dark, near or on the corpses [68] and by some strange miracle spotting them right there, on the bloody belt of one of the guards you killed. You pick it up, and throw it to Marco. He inserts it into the lock, and steps into the palace.
You enter it right after him.
Scan for other enemies and check for incoming cops.
You look around, from your rooftop, and you see a cop car patrolling right near the spot where Marco and Avery have killed the policeman. Suddenly, it comes to a stop near the alleyway the fight took place, and three men step out of the car. They are wearinf police uniforms, and they are searching, maybe they spotted the blood, or maybe they are just hoping to find their friend. Anyway. they better not find the body. You would be able to get down there before they find the corpse. They don't seem prepared to fight, and you should be able to take them down with an element of surprise without a single scratch.
Head over to the others, if I see the live guards, shoot the nearest one with my rifle, middle mass. If not, walk to the group of assassins.
Change action with live guards, throw the policeman's sap (baton) at the closest guard, aiming for his/her groin.
Addon to previous speech "And you couldn't have killed them in a less bloody way, now I can't use their pants!"
You kind of thrash around, looking around you for a man to mutilate, and when you see none, you chastise your assosciates for killing people. Upon seeing that even the undergarnments worn by the guards is soaked with blood, you also scold them for brutality. They mostly ignore you, and you see that they managed to open up the door inside. You sigh loudly, and step inside.
get in the castle. After saying "HOLY SHIT"
You see Steve trying to open the door, after it fails to open, it becomes apparent that it's locked. You try picking the lock,
Mechanics Skill: 30 [21]
but you check the lock out, and realize that this would take half the night to do so. The only option seems to be breaking it down.
Oh wait, Steve found the key. Nevermind then. You open the lock, and step inside.
Continue observing the palace until the entry team needs help.
You check the main group's surroundings through the scope of your rifle, and you think that there is a patrol going their direction. At their pace, you estimate that they will spot the assassasins in [5] turns, unless you snipe them. You are far away enough to not alert the mansion of your position, but if there are cops around, they'll investigate these gunshots. While the team gets inside the building, the corpses and the blood is still in view.
Follow Hawk into the mansion.
You wait 'til the ladies finally bugger around enough to open the door, and when they're all through, you step inside.
EVERYONE IN THE MANSION:You step inside the building through the side entrance. While the walls you see are blank, you notice that they are exceptionally sturdy. Something else you notice - they seem to completely filter out sound, so you can't hear anything from other rooms. You see a door and a long glass window on your right, most likely a security room.
Statuses:
Health: Fine.
Melee - 25
Handguns - 50
Shotguns/Assault Rifles - 25
Sniper Rifles - 50
Stealth - 50
Equipment:
AWM - 180,000$.
FN Five-Seven - 60,000$.
Cash - $10,000.
Health: Fine.
Stealth - 50
Handguns - 50
Melee - 50
Shotguns/Assault Rifles - 50
Equipment:
Benelli M3 - 100,000$.
FN Five Seven with Silencer - 85,000$
2 Light Throwing Knives - 20,000$
Kukri - 25,000$
Night Vision Goggles v.1 - 20,000$
Cash - 0$
Health: Fine.
Handguns - 50
Mechanics - 50
Explosives - 50
Driving - 50
Equipment:
Desert Eagle - 60,000$
AT4 - 150,000$
Toolbox - 20,000$
2 Grenades - 20,000$
Cash - 0$
Health: Fine.
Melee - 30
Handguns - 40
Sniper Rifles - 30
Stealth - 20
Persuasion - 50
Driving - 30
Equipment:
Steyr Scout - 180,000$
M1911 - 40,000$
Cash - 30,000$
Health: Fine.
Skills: Handguns: 50
Stealth: 50
Mechanics: 30
Driving: 20
Medical skills: 50
Equipment:
Glock 18 with Silencer - 75,000$
3 Medkits - 60,000$
Toolbox - 20,000$
4 Grenades - 40,000$
Night Vision Goggles v.3 - 50,000$
Cash - 5,000$.
Health: Fine.
SMGs - 50
Heavy Weaponry - 50
Stealth - 25
Persuasion - 25
Medical Skills - 25
Explosives - 25
Equipment:
UZI with Suppressor - 75,000$
3 sticks of TNT - 30,000$
M79 Grenade Launcher - 70,000$
Cash - 75,000$
[/quote]