After setting up for last Sundary's roll20 session in a hurry and then going through a holiday, I'm now back and I return with Twinwolf's sheet. I also have a map already done back home in my laptop. I just need to recruit some of the people from the roll20 team and we should be set.
@Sirus: You have to follow the Path's options (as explained in pg.15 of the Rogue Trader book) except for Career, which I'm establishing as a free-choice row just like Wrex did for his game. You can't pick Child of the Creed if you have void-born as your homeworld and I forgot to check that on your sheet before.
@zomara: 1 for 1d5 Wounds, 7 for 1d10 Fate.
Character Name: ?
Career: Void-master
Wounds: 13
Fate: 4
Insanity: 2d5
Corruption: 0
WS: 32 (25 +8 PB)
BS: 58 (25 +5 Stubjack +3 Xenos Hunter +20 PB +5 Advance)
S: 30 (25 -5 Voidborn +10 PB)
T: 40 (25 +15 PB)
Ag: 50 (25 +20 PB + 5 Advance)
Int: 30 (25 +5 PB)
Per: 30 (25 +5 PB)
WP: 45 (25 +5 Voidborn +3 Devotion +12 PB)
Fel: 25 (25 -5 Stubjack +5 PB)
Origin
Homeworld: Void-born
Birthright: Stubjack
Lure of the Void: Hunter: Xenos Hunter
Trials and Travails: Dark Voyage
Motivation: Devotion: Duty
Skills
Common Lore: Imperial Navy, War (Int), Forbidden Lore: Xenos (Int), Intimidate (S), Navigation: Stellar (Int), Pilot: Space Craft, Flyers (Ag), Scholastic Lore: Astromancy (Int), Speak Language: Home Ship Dialect, Low Gothic (Int)
Talents
Melee Weapon Training (Universal), Nerves of Steel, Pistol Weapon Training (Universal), Quick Draw, Resistance (Fear), Sprint, Unshakeable Faith
Traits
Charmed, Ill-Omened, Shipwise, Void Accustomed, Mastery of Gunnery (re-roll all failed Shooting Actions aboard a starship)
Gear
Common Craftsmanship Power Sword, Best Craftsmanship Hand Cannon, guard flak armor, void suit, blessed ship token, re-breather, Imperial Navy uniform, 2 bottles of amasec, pict-recorder, vox-caster.
Bonus Acquisition: (If you want, pick an item using the rules of the Rogue Trader book, pg.271-272, for a free +0 Acquisition, or pick the suggested:) Good Craftsmanship Mind-Impulse Unit (+10 to BS, Tech-Use, Pilot, Drive, Logic, Inquiry and communication with machine spirits when interfacing with MIU systems, applies to ship controls).
Total XP: 500
XP Spent: 500
Purchase History:
Hunter: Xenos Hunter (200xp)
Devotion: Duty (100xp)
BS Simple Advance (100xp)
Agility Simple Advance (100xp)