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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1748618 times)

sambojin

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1020 on: March 18, 2016, 03:48:59 am »

So, specifically, in Australia, the Governor General has no exclusive power to reject legislation or dissolve Government any more?

Bloody hell. We're free!

(Order of the Knights Perpetual notwithstanding)
« Last Edit: March 18, 2016, 03:50:44 am by sambojin »
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Majestic7

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1021 on: March 18, 2016, 04:03:38 am »

Everyone knows Australians are not really humans. No human could survive out there. I was thinking about aliens (since that is where Occam's Razor always goes first), but then I heard about the drop bears. You see, the drop bear population is suffering from a chlamydia epidemic. Where did they get it originally? Obviously from fucking Aussies. This leads to the logical conclusion that all Aussies are drop bear hybrids masquerading as humans.

Fosters can't melt steel beams! Conspiracy confirmed! Wake up sheeple!
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umiman

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1022 on: March 18, 2016, 04:04:36 am »

Everyone knows Australians are not really humans. No human could survive out there. I was thinking about aliens (since that is where Occam's Razor always goes first), but then I heard about the drop bears. You see, the drop bear population is suffering from a chlamydia epidemic. Where did they get it originally? Obviously from fucking Aussies. This leads to the logical conclusion that all Aussies are drop bear hybrids masquerading as humans.

Foster's can't melt steel beams! Conspiracy confirmed!
Aren't Aussies just sentient, cannibalistic, shapeshifting Vegemites?

Glloyd

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1023 on: March 18, 2016, 04:22:51 am »

... no, the Governor-Generals have no power. Officially, they can reject legislation made by the local government (except in Australia, that power was revoked) but doing so would kick up a shitstorm (see Australia).
As a result, the Queen of England and the British parliament have no direct influence over their former colonies. Any ties to England are basically just ceremonial (barring various treaties, but that's not the same thing as an empire).

Also in practice in Canada the GG has been ceremonial only ever since the 1920's King-Byng affair. (also known as the King-Byng Wing Ding) That crisis pretty much led to the removal of direct British influence on the politics of the dominions.
« Last Edit: March 18, 2016, 04:25:17 am by Glloyd »
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sambojin

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1024 on: March 18, 2016, 06:29:32 am »

Beer isn't our only yeastoid based enhancement!
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gimli

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1025 on: March 18, 2016, 08:04:53 am »

Everyone knows Australians are not really humans. No human could survive out there.

Spoiler (click to show/hide)
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redwallzyl

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1026 on: March 18, 2016, 09:26:56 am »

back on topic please.




i suspect they may add more before release and definitely have more released in the future.
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Chiefwaffles

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1027 on: March 18, 2016, 09:28:43 am »

That was literally the only post on this that page about Stellaris.
« Last Edit: March 18, 2016, 02:40:08 pm by Chiefwaffles »
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Drakale

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1028 on: March 18, 2016, 10:03:57 am »

Turtle guy in the reptilians is pretty good.

The human portrait creep me out for some reason.
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Loud Whispers

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1029 on: March 18, 2016, 10:13:26 am »

Turtle guy in the reptilians is pretty good.

The human portrait creep me out for some reason.
Because the human one is gonna steal your shit

gimli

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1030 on: March 18, 2016, 10:31:13 am »

The human portrait creep me out for some reason.

Hah yeah, it's a weird looking one, probably because it has both feminine & masculine facial features.  ???
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Glloyd

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1031 on: March 18, 2016, 10:32:54 am »

Nothing for PLANT? It's gotta be interesting if it's in all caps. But yeah, like greatorder said, it's cool how many species there are, I'm actually surprised at the amount tbh. We'll see how that translates in game though.

Majestic7

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1032 on: March 18, 2016, 10:48:10 am »

Drop bears are always a valid concern.

Regarding the portraits, I think PLANT is just a placeholder and they haven't finished them. Yick, I really want to genocide all the furries, but the insects and the tentacular dudes look awesome.
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Descan

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1033 on: March 18, 2016, 12:19:58 pm »

As soon as an alien species has fuzz, it's suddenly "furry" this and "genocide" that.

Fucking self-hating mammaloids.
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Teneb

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1034 on: March 18, 2016, 12:21:53 pm »

As soon as an alien species has fuzz, it's suddenly "furry" this and "genocide" that.

Fucking self-hating mammaloids.
The only good mammal is one with minimal body hair!
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