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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1739727 times)

Sirus

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1035 on: March 18, 2016, 12:25:23 pm »

As soon as an alien species has fuzz, it's suddenly "furry" this and "genocide" that.

Fucking self-hating mammaloids.
I know what the First Rule of Descan says, but I'm 100% agreed with this anyway.
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Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1036 on: March 18, 2016, 12:54:49 pm »

As soon as an alien species has fuzz, it's suddenly "furry" this and "genocide" that.

Fucking self-hating mammaloids.
Sometimes you just want an excuse to commit genocide.
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Majestic7

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1037 on: March 18, 2016, 01:01:49 pm »

Furry mammals are the ones that make the best carpets. Carapaces and stuff don't feel so nice under your toes.
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Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1038 on: March 18, 2016, 01:57:28 pm »

A couple interesting things to note:
It seems that clothing styles are unique to body type and clade. The "avian" classification seems odd, since there's some without particularly clear avian features, and a mammal with feathered wings. And some of those arthropods are CLEARLY vertebrate.
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umiman

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1039 on: March 18, 2016, 02:00:05 pm »

A couple interesting things to note:
It seems that clothing styles are unique to body type and clade. The "avian" classification seems odd, since there's some without particularly clear avian features, and a mammal with feathered wings. And some of those arthropods are CLEARLY vertebrate.
Do you just nitpick everything?

JumpingJack

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1040 on: March 18, 2016, 02:48:02 pm »

A couple interesting things to note:
It seems that clothing styles are unique to body type and clade. The "avian" classification seems odd, since there's some without particularly clear avian features, and a mammal with feathered wings. And some of those arthropods are CLEARLY vertebrate.
Agreed. And did you see that last mammal with a bill? What's that about? yes i know it's a platypus

snip dat pic
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Digital Hellhound

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1041 on: March 18, 2016, 03:08:51 pm »

Man, the artists had fun with these. Loving the art style. I feel strangely fascinated by the third-last Mammalian with the incredibly creepy grin. A face like that, you gotta go far.
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Teneb

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1042 on: March 18, 2016, 03:17:35 pm »

Man, the artists had fun with these. Loving the art style. I feel strangely fascinated by the third-last Mammalian with the incredibly creepy grin. A face like that, you gotta go far.
What about the second-last (in the first row) mollusc? The one besides Cthulhu. That one is surprisingly disturbing if you pay enough attention.
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Culise

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1043 on: March 18, 2016, 03:22:15 pm »

Man, the artists had fun with these. Loving the art style. I feel strangely fascinated by the third-last Mammalian with the incredibly creepy grin. A face like that, you gotta go far.
What about the second-last (in the first row) mollusc? The one besides Cthulhu. That one is surprisingly disturbing if you pay enough attention.
That one amuses me, though I'm not sure why.  The face feels vaguely familiar for some reason.
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gimli

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1044 on: March 18, 2016, 03:51:54 pm »

Nothing for PLANT?

Leaked image

Spoiler (click to show/hide)
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Persus13

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1045 on: March 18, 2016, 05:10:37 pm »

Man, the artists had fun with these. Loving the art style. I feel strangely fascinated by the third-last Mammalian with the incredibly creepy grin. A face like that, you gotta go far.
It looks like a bat of some kind.
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BFEL

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1046 on: March 18, 2016, 06:28:40 pm »

Man, the artists had fun with these. Loving the art style. I feel strangely fascinated by the third-last Mammalian with the incredibly creepy grin. A face like that, you gotta go far.
It looks like a bat of some kind.
Specifically it looks like a vampire bat.
Fruit bats tend to look like cute little foxes :3
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forsaken1111

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1047 on: March 18, 2016, 06:33:01 pm »

So I finally got around to watching Quill's 30ish minutes or so of the game, and damn the guy cannot stay focused. Granted he was excited, had two people shouting at him to do things, and only had half an hour or so but still.

From what I have seen, this game looks like it has some long legs in terms of replayability. Lots of race design options, ethics, etc. I like what I've seen, can't wait to get my paws on it.
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redwallzyl

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1048 on: March 18, 2016, 08:11:11 pm »

What about the second-last (in the first row) mollusc? The one besides Cthulhu. That one is surprisingly disturbing if you pay enough attention.
Spoiler: Is that a (click to show/hide)
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Drakale

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1049 on: March 19, 2016, 12:18:28 am »

Improved version
Spoiler (click to show/hide)
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