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Author Topic: Arms Race, Arstotzka: 1935 Production  (Read 162651 times)

Andres

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2370 on: August 14, 2015, 08:05:07 am »

I'm going to bed now. Revise the SMG. There is no more appropriate time to do it than now.

Glory to Arstotzka.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Funk

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2371 on: August 14, 2015, 09:35:01 am »


Also, Rocket-powered motorcycle drag racing? How cool is that?
Rocket bikes won't work, but rocket car drag racing could be a thing. We have all the tech for it.

Glory to Arstotzka.

Look here's the honorary Arstotzkan Fritz Von Opel on his rocket bike.
Spoiler (click to show/hide)

Thats one of the
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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tryrar

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2372 on: August 14, 2015, 10:51:35 am »

Guys, I'll point out that DESPITE Andres, one of the things on my to do list was updating our SMG(either through a design or revision), so no need to pile on here. One thing I'll ask though; is belt-fed smgs actually a thing? I'll only support it if you give evidence that it was, otherwise I agree with the hollowpoints idea.
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Sheb

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2373 on: August 14, 2015, 11:36:14 am »

No, not really. We could design a more efficient magazine if carrying more rounds was the goal. (The Thomson SMG fired larger bullets, and could fit 50 in its smaller drum magazine, while we only fit 30). The Thomson also had a larger, 100 round drum magazine, the PPsh1 had a 71 round drum magazine.

Edit: if we revise the SMG, why not add a forward grip like on the Thomson? It should increase maniability, which is what we're after for CQC. Maybe add some aluminium to make it lighter?
« Last Edit: August 14, 2015, 11:52:29 am by Sheb »
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Aseaheru

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2374 on: August 14, 2015, 12:45:40 pm »

 I dont think we should waste time revising the SMG. Designing a new SMG will be more effective.

 Plus, then we can get some new techs at the same time.
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10ebbor10

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2375 on: August 14, 2015, 01:23:11 pm »

We need to design a scope now though.

And what else would we do in the revision. I suppose we could revive our Tracer, Hollow Point, HEF suggestion.
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tryrar

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2376 on: August 14, 2015, 01:44:16 pm »

We need to design a scope now though.

And what else would we do in the revision. I suppose we could revive our Tracer, Hollow Point, HEF suggestion.

Or we can revise our autocannon to be able to use mixed belts without recalibration I suppose.

Edit: Oooh, idea! We can revise our radios to use FM! That'll make it MUCH harder to crack our codes if they can't even decipher our transmissions!
« Last Edit: August 14, 2015, 01:46:04 pm by tryrar »
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Sheb

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2377 on: August 14, 2015, 02:55:18 pm »

They already can't crack our code.

And our autocannon would need a new action to use mixed belt, I doubt it'd be a revision.

What about the cheap plane crowd?

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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

10ebbor10

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2378 on: August 14, 2015, 02:56:49 pm »

Yup, besides we don't need mixed belts.

Just Incendairy for planes and AP for ground units.
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Funk

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2379 on: August 14, 2015, 03:53:56 pm »

Designing a new SMG will be more effective.
 Plus, then we can get some new techs at the same time.
+1 to a new SMG
Lest try to get a more intermediate size round.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Sheb

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2380 on: August 14, 2015, 04:03:54 pm »

-1. We need optics. Badly.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

10ebbor10

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2381 on: August 14, 2015, 04:06:34 pm »

-1. We need optics. Badly.
Yup. Voting for optics.
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Sheb

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2382 on: August 14, 2015, 04:08:44 pm »

For next turn, I propose a voice-activated mine that blow up each time someone says "SMG". :p
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Funk

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2383 on: August 14, 2015, 04:27:00 pm »

Can't we just steal optics?
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

10ebbor10

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Re: Arms Race, Arstotzka: 1930 Design
« Reply #2384 on: August 14, 2015, 04:31:10 pm »

No.

Stealing means 50% succes and they have a spy revision credit, which they will use for counterespionage if they notice we're not developping optics.Besides, even if it is succesfull it would only be usefull after next turn.

We'd certainly lose the mountains.
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