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Author Topic: Los Diablos[RPG] 5/6 {OOC} Slot opened, still accepting character sheets.  (Read 18326 times)

Dwarmin

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #210 on: July 29, 2015, 03:16:24 pm »

Remember to add the food to mine and algarias inventory, Vacio. I took the backpack (tho I edited my action out to pick up the stuff, afterwards you said it didn't matter, if it does matter, then whatever) Alg anyway took a few rations I think.
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Vacio

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #211 on: July 29, 2015, 03:26:18 pm »

Remember to add the food to mine and algarias inventory, Vacio. I took the backpack (tho I edited my action out to pick up the stuff, afterwards you said it didn't matter, if it does matter, then whatever) Alg anyway took a few rations I think.
Ah forgot about the rations, also Algaria ate the ration she took.
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kj1225

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #212 on: July 29, 2015, 03:50:17 pm »

I'm somewhat surprised no one has noted my character trying to get away from the cannibal dealer group.
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kilakan

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #213 on: July 29, 2015, 04:03:23 pm »

I mean, I don't think either Khan nor Kit really cares if you leave, we aren't like trying to abduct you or anything.
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Dwarmin

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #214 on: July 29, 2015, 04:06:52 pm »

I'll be surprised if detective guy joins the cannibal group too. :P

I wonder why the GM didn't toss him to MY group, so he could join us. We're already 2 to 3 to 1, or soon to be 2 to 1 to 1 to 2
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GiglameshDespair

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #215 on: July 29, 2015, 04:07:37 pm »

Oh, he'll join them. Probably in their stomachs, but...
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Playergamer

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #216 on: July 29, 2015, 04:08:16 pm »

If team crazy doesn't notice me, I'm gonna wait for them to find a safehouse and then grab a SWAT team. Sorreh guys.
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kj1225

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #217 on: July 29, 2015, 04:09:01 pm »

Obviously the GM is prodding you guys to join me.
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~Neri

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #218 on: July 29, 2015, 04:10:25 pm »

Woulda been nice to know the key didn't unlock it half an hour IC ago, cause effort would have been put into removing it.
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kj1225

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #219 on: July 29, 2015, 04:11:52 pm »

How would you have known that?
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GiglameshDespair

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #220 on: July 29, 2015, 04:12:13 pm »

I don't really think you can blame him for you assuming without basis. Considering you didn't even try to unlock it, but just assumed it had unlocked itself...
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~Neri

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #221 on: July 29, 2015, 04:17:22 pm »

But we Had tried to unlock it. As referenced with the quote linked in the IC thread. We received no countering data. Nothing to say that "No, the key didn't do anything"

It is perfectly reasonable to assume that a key, used to unlock every other locked object in the van, unlocks the muzzle as well. With the GM not explicitly stating it didn't unlock at the time, and infact not responding to that action whatsoever, it is perfectly reasonable to assume the key unlocked it.
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Vacio

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #222 on: July 29, 2015, 04:31:42 pm »

But we Had tried to unlock it. As referenced with the quote linked in the IC thread. We received no countering data. Nothing to say that "No, the key didn't do anything"

It is perfectly reasonable to assume that a key, used to unlock every other locked object in the van, unlocks the muzzle as well. With the GM not explicitly stating it didn't unlock at the time, and infact not responding to that action whatsoever, it is perfectly reasonable to assume the key unlocked it.
It was not specifically stated that he unlocked the Muzzle, just that he unlocks the two of you, which by my interpretation was just the shackles and manacles.
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~Neri

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #223 on: July 29, 2015, 04:41:54 pm »

.. The shackles and manacles were already removed. There was nothing to unlock besides the muzzle.
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Vacio

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Re: Los Diablos, City of Scum [RPG] 6/6 {OOC}
« Reply #224 on: July 29, 2015, 05:26:32 pm »

.. The shackles and manacles were already removed. There was nothing to unlock besides the muzzle.
I see your point but his character did not know that at the time, so from one perceptive he could have went to free you, only to find that you already done so yourself. I should have went into more details on your two character's releases so this misunderstanding would not occur. I will keep this in mind with future posts, just remember what you post as an action, and what I read as an action may be slightly different in interpretation. Anyways enough of this, lets just move.
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