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Author Topic: Roll to Dungeon Master (6/4)  (Read 11131 times)

Spiderking50

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Roll to Dungeon Master (6/4)
« on: June 25, 2015, 10:47:55 pm »

Here's how the game works.

Claim your spot by posting!

Round one: Everyone makes an aspect of a dungeon and a monster. You PM it to me.

Round two: Everyone enters the dungeon. Whoever survives wins the game and gets more control over the next round.

Magic, swords, guns, mutations, whatever, its ok. Whats not ok is being in a mech or ship or something. If its borderline, ask in a PM.
« Last Edit: June 26, 2015, 08:28:18 am by Spiderking50 »
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Xvareon

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Re: Roll to Dungeon Master (0/4)
« Reply #1 on: June 25, 2015, 11:34:14 pm »

Claimed

(Do we create a character? Or just say that we claim a spot? Do you decide what stuff we get to use, or do we get to make something up (within reason, of course)?)
« Last Edit: June 25, 2015, 11:37:07 pm by Xvareon »
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conein

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Re: Roll to Dungeon Master (1/4)
« Reply #2 on: June 26, 2015, 02:12:20 am »

I will signup rite now
« Last Edit: June 26, 2015, 04:52:12 am by conein »
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Delekates

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Re: Roll to Dungeon Master (1/4)
« Reply #3 on: June 26, 2015, 03:54:06 am »

more instructions please  :o
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Salsacookies

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Re: Roll to Dungeon Master (1/4)
« Reply #4 on: June 26, 2015, 04:30:39 am »

Staking a claim
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killerhellhound

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Re: Roll to Dungeon Master (1/4)
« Reply #5 on: June 26, 2015, 04:37:37 am »

STRIKE THE EARTH

and stick a flag in it for the claim
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Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

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Spiderking50

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Re: Roll to Dungeon Master (6/4)
« Reply #6 on: June 26, 2015, 08:32:24 am »

I'll accept everyone whos posted here. I can handle 6. The aspect of the dungeon was could be something like a trap or a room or a puzzle. Or it could be something as simple as "underwater." The rules there are particularly ambiguous so I get a wide variety of things. It can basically be any aspect of a dungeon that isn't a monster. If anyone wants to change their aspect or was confused by my poor instructions, PM me.

EDIT: I only have 3 entries for parts of the dungeon and monsters, but I have 6 adventurers here. If you haven't PM'd me soon, I'll just go on without.
« Last Edit: June 26, 2015, 05:57:01 pm by Spiderking50 »
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spazyak

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Re: Roll to Dungeon Master (6/4)
« Reply #7 on: June 26, 2015, 07:35:27 pm »

Nothing here! nothing at all forget everything! Hit everyone on the head with a baseball bat
« Last Edit: June 26, 2015, 07:57:01 pm by spazyak »
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
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Spiderking50

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Re: Roll to Dungeon Master (6/4)
« Reply #8 on: June 26, 2015, 07:44:47 pm »

Nothing to see here either.

[100000] Blinds reader with light. They die. Anyone who mentions these events will be destroyed by the power of the dice.
« Last Edit: June 26, 2015, 08:06:34 pm by Spiderking50 »
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spazyak

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Re: Roll to Dungeon Master (6/4)
« Reply #9 on: June 26, 2015, 07:48:24 pm »

Flooded harpy's chamber!

You're supposed to PM it to me so the other players don't know about it... Added...
woops! my bad!
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

Salsacookies

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Re: Roll to Dungeon Master (6/4)
« Reply #10 on: June 26, 2015, 07:54:56 pm »

Edit your post! People may forget about it if you do it quick enough!
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Spiderking50

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Re: Roll to Dungeon Master (6/4)
« Reply #11 on: June 26, 2015, 07:58:10 pm »

Flooded harpy's chamber!

You're supposed to PM it to me so the other players don't know about it... Added...
woops! my bad!

Nah its cool.  :P  I'd like to start in a bit, so I may just have to go with what we got so far.

Character generation though. You get 5 points to distibute. 20 hp. The stats are strength, toughness, speed, and luck. Each start at one. You also get 20 gold of equipment (an average sword and an average armor set each cost 10. Feel free to get creative here, I can do price checks.) There is no magic this round. Maybe next round.

EDIT:
Edit your post! People may forget about it if you do it quick enough!

I won't. I cracked up about it.
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spazyak

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Re: Roll to Dungeon Master (6/4)
« Reply #12 on: June 26, 2015, 07:59:44 pm »

So can I play?
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

Spiderking50

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Re: Roll to Dungeon Master (6/4)
« Reply #13 on: June 26, 2015, 08:01:20 pm »

Nothing here! nothing at all forget everything! Hit everyone on the head with a baseball bat

This. This is hilarious.
[80] You succeed! In fact, you damage most of the opponents memory.

So can I play?

Yes, you're in.
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Salsacookies

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Re: Roll to Dungeon Master (6/4)
« Reply #14 on: June 26, 2015, 08:04:12 pm »

POOF!
 

You're supposed to PM it to me so the other players don't know about it... Added...
woops! my bad!
:( There's still evidence
« Last Edit: June 26, 2015, 08:07:46 pm by Salsacookies »
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Yep, the sig is here
Whoops. Well, shit. Typical salsacookies.
I don't need my cavities checked. I just went to the dentist! Ba-dum-tiss.
I am a Christian
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