Afaik it updates based on how long the thing you want to do would take.
A quick thing can be done in a bump-update, travel and stuff are bigger.
And when you run out of AP for a day, you have to wait until everyone else has too, so then we start a new day. But apart from that it is not the same time for everybody. As a lot of people update slowly, and a lot update fast.
So do I have to constantly update my turn or can I do it more leisurely? What I read so far makes it appear like everyones turns are separate.
Name: Draioxih
Sex: Male
Description: A small, winged, scaly lizard about a quarter of the size of an average human. About 2 feet long and 1 foot high, with a wingspan of 5 feet. Has claws on each limb, each claw about 2 inches in length, and teeth about 1.5 inches. Most teeth are sharp but can consume vegetation for food, but meat is preferred.
Species of Animal: Varanus drakum (real genus, modified species. Related closely to komodo dragons, pre-modification was some form of monitor lizard. There are others of my particular species since the genetic modification was performed on a multitude of animals at once.)
Stats:(You get 5 points to start with. I might apply species-specific bonuses and minuses, but i might not. Everything starts at 1, so spending one point equals 2. 1 point in a skill means that there is no modifier 2 means that there is a plus 1 modifier, etc. -1 equals minus one, etc. Im not too experienced in gming, so i dont want it to be too complex.)
Health:25
Stamina:25
Pain Threshold:100
Fortitude:2
Willpower:1
Strength:1
Intelligence:1
Instinct:0
Perception:0
Agility:0
Radiation:0 (1?)
Positive Traits: 5?
( I think i have these two right, not sure)
Negative Traits: 0?
Inventory: Durable flint/steel, a waterflask, a bag of cooked meat.
Cubs:1
Firstly, every stat starts at 1, secondly, you can only have one of those items as they are all high-quality. Finally, you choose your own traits, (Just make them up.) and you have to have an equal amount of negative and positive traits.