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Author Topic: The Saga of Bastiongate (60 Years!)  (Read 69535 times)

Loud Whispers

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #45 on: June 24, 2015, 05:58:37 am »

Try building the second one, see if you can further duplicate them

TheFlame52

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #46 on: June 24, 2015, 09:17:32 am »

Soon. Right now I'm waiting for a forest fire to burn out and the screen keeps jumping to the collapsing trees.

Loud Whispers

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #47 on: June 24, 2015, 01:48:09 pm »

Disable cave ins in the init, ere the cave ins annihilate your smooth experience of ASCII enjoyment

TheFlame52

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #48 on: June 24, 2015, 04:48:51 pm »

I should, and just leave them that way. But it's too late, the collapsing trees have ruined the whole damn surface. I'm going to have to build floors over the holes in the ground.

EDIT: The fire has finally burned out. I'm getting abysmal framerate for some reason. Everyone is running around outside reloading cage traps that had the cages burned and vomiting everywhere. The fire also killed most of my sheep herd, so I'm butchering the remnants. I didn't need those sheep anyway, I only use the wool to make cloth for strange moods.
« Last Edit: June 24, 2015, 07:08:45 pm by TheFlame52 »
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TheFlame52

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #49 on: June 25, 2015, 04:26:08 pm »

The queen likes piccolos and bracelets. That means really hard to fulfill mandates, all the time. Wonderful.

Loud Whispers

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #50 on: June 25, 2015, 05:56:23 pm »

How'd Bastiongate begin?

NW_Kohaku

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #51 on: June 25, 2015, 05:57:26 pm »

The queen likes piccolos and bracelets. That means really hard to fulfill mandates, all the time. Wonderful.

I don't suppose it's too late to savescum?

Well, provided dwarves actually make piccolos (I can't even remember), that one isn't too bad, since there are only a half-dozen total instruments.
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TheFlame52

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #52 on: June 26, 2015, 07:59:56 am »

How'd Bastiongate begin?
I lost the previous fortress to a werebeast spiral. I made a new world without werebeasts and built a very similar fortress. That fortress was Bastiongate. This was back in February, I believe.

Well, provided dwarves actually make piccolos (I can't even remember), that one isn't too bad, since there are only a half-dozen total instruments.
It still sucks. I just barely fulfilled a mandate in time.

Loud Whispers

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #53 on: June 27, 2015, 03:17:09 pm »

Will we get to see a detailed history?

TheFlame52

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #54 on: June 28, 2015, 10:15:09 am »

Well, you can look at the save or back through my old posts, but other than that, no. Sorry, my memory isn't too good.

TheFlame52

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #55 on: July 04, 2015, 02:45:46 pm »

Because of the recent forest fire, my trap ring was damaged. This let the traders get in from places their wagons couldn't reach the depot. For the first time, I couldn't load all my goods into the caravans because they were too heavy. Oh well, next year!

Also, I'm back.

TheFlame52

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #56 on: July 07, 2015, 09:44:16 am »

Ah, finally something interesting! After playing the game in the background for days, a vile force of darkness has arrived. The entire force (a single squad) was captured. The haulers are bringing them in now.

The new year arrived, so there's a new save in the OP. It's a little late because I had to catch the goblins.

And the new save means I'm going legend diving! What has happened to some of our dwarves since the last time I exported legends?

EDIT: Apparently Legends is corrupted. Damn and hellfire. Also, an FB showed up in hell. What should I do with it?
« Last Edit: July 07, 2015, 10:58:57 am by TheFlame52 »
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Loud Whispers

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #57 on: July 08, 2015, 06:03:02 am »

It's outside the walls right? What's your current greatest foe?

TheFlame52

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #58 on: July 08, 2015, 09:41:14 am »

Yeah, outside the walls. I want to move it for two reasons:
1. FBs don't belong in hell
2. I don't want the demons to kill it, get a name, and wander off
So I plonked it down in the third cavern to kill some creeping eyes. It killed 5-6 before being killed itself. I forgot to mention, it's a salt quadruped with special attack. So I'm sending one of my untitled military dwarves to go kill it. The rest were killed by some haulers. There was only one injury, a bone carver threw a creeping eye into himself and broke his hand on the ground. The speardwarf, who was not far, killed the offending creeping eye.

Something to note - Over half my fort is legendary at something. This makes them tough as nails with the personalities to match, most don't care about anything anymore and will beat the shit out of any cavern dweller stupid enough to fuck with them. My baron has a jabberer kill under his belt and the Brewmeister has killed a GCS with a single punch to the head. Many more have lesser kills.

That isn't to say my dwarves are unhappy - I haven't seen stress over 10k in decades.

As for my greatest enemy? FPS. I'm chugging along at a nice 4 right now. All other enemies have been eliminated. My military crushes all external threats with ease. Forgotten beasts are trophies to be captured, not threats to be feared. My dwarves walk unprotected through hell without fear. The only thing that could possibly threaten me is a flying webber titan - and I killed the only one.

Loud Whispers

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Re: The Ongoing Saga of Bastiongate (now with save)
« Reply #59 on: July 08, 2015, 12:58:23 pm »

FBs belong in Hell imo, they seem right at home with the other gibbering monstrosities

I'm fine with FPS of 2-4, get ready for the long haul
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