Hey would you mind explaining a bit what the new metals and foods actually do? I want to use a mod like this, but I am curious how they compare to steel/adamantine/silver for armor and weapons. and what makes the foods different than plump helmets besides flavor text.
I think if that was in your first post you would get a lot more interest
Yeah, do your crops give the eater any special abilities? Or do they have a higher item value or something? If not, it would be really cool if you could add some special effects to the plants, such as the shadow grapes giving a temporary boost to sneaking for use in stealth raids or something. It could even be something small, such as the whiskle root increasing beard length or something, I know a lot of people on this forum would sell their first born child for something as dwarfy as that .
I've been over the metals a couple of times now, though I'll go over it again as I'm probably going to change the layout again by V0.2 and I've added more metals since I last talked about it anyway... This isn't how it is right now, but by the time I release V0.2 the metals will more reflect this layout:
- 1. Dragonite will be only slightly better then Copper, though will be a very valuable metal due to it being involved in the creation of the higher tier alloys.
- Aether will be better then Iron, but not as good as Steel, causing it to be a good source of early game military weapons/armors.
- Hettlion, as an Alloy of Aether and Copper, is slightly better then Steel
- Soft/Hard Steel and Light/Heavy, will be 'utility' metals not really good for anything but "upgrading" into other, more advanced metals. This is because their primary goal is to be the stepping stones that push back the creation of...
- Damascus Steel, as I've said before is a non-Adamantine type of end game metal, and therefore reflects this.
- Orichalcum, due to it being a alloy of Orichalcite and Iron will be slightly better then both Aether and Iron, but again, not as good as Steel. (Orichalcite does not have its own metal, and instead is solely used in the creation of Orichalcum.)
- Gold-Laced Orichalcum and Rust Gold both are also 'utility' metals, but will also viable for mid-game military use.
- Diamondite/Diamondium as a metal similar in structure to diamond will be better then Platinum, but not at Adamantine level.
- Rune and Mithril will also be around Platinum.
- Refined Orichalcum and Refined Diamondium will both be just under Adamantine, making them good late-mid-game military metals.
- Spartan Iron will be the second non-adamantine type of end game metal, to be made around the time you're also making Damascus Steel. (Unless you have the version that also has my cheat reactions, as that has one for Damascus Steel if I remember correctly...)
- I think that's it?
As much as I love the idea of putting that list on the front page for the thread, due to the stage the mod is in causing the metal list to be in constant flux, I'd have to update it every time I change something, and I'd rather focus on updating the mod itself. I might do one once most of the metals I'm planning have been added in, and their places locked in.
And on the plants, right now due to my limited knowledge and ability in modding Dwarf fortress all they are right now is just more plants. They don't give special bonuses or anything like that, but that definitely is in the road-map of things to do. Just as soon as I figure out how to do such things. I'll definitely mark you down for the idea with Shadow Grapes, maybe find a way to make such things viable in Adventure Mode?
Though that sounds like it would need something like Dwarf-hack in order to work. I'm trying to avoid adding such things to my mod for as long as I can, to keep compatibility as high as I can. I might be running the mod on version 0.44.x of Dwarf Fortress, but what about when 0.45.0 comes out? I, and anyone who plays with my mod, would have to wait until Dwarf-hack updates to 0.45.x in order for us to use what ever cool new features the update might have. (Like magic? Or an actual economy?)