Turn 1: Resolution of actionsNoah looks for a sharp rock, and tries to cut down a young tree with it.
Noah finds a decently sharp rock, and after some insistance manages to fell a small tree.
I look for a sword, if I do not have any.
Ambitias finds a sharp rock that could serve as a rudimentary blade weapon.
Draastignatl tries to find a thin sapling to try and create a primitive whip with.
Draastignatl gets a thin branch. He slaps a fellow Goblin, his shout of pain confirms it can be useful. Its lethality is questionable however...
Start spreading my corruption over the area.
Janbyonm'Dknom realises its powers weakenned when he entered this world, it still manages to corrupt a 2-meter radius.
Delekates takes boulder and starts hitting tree / tries to fall it.
Delekates takes a boulder, and starts chipping the tree away, might takes some more time.
Gather plants. Take some volunteers to help. Take a large rock to use as a weapon in case we are attacked.
The Grinning Man pick up a blunt rock then goes on looking for usable plants. He finds some plants, a few fellow Humans joins him.
Organize my fellow elves to first create homes in the trees. Then once that is done elect a leader from amongst us.
Takar manages to manipulate a tree into roof, a few fellow Elves exerce their magical abilities as well.
Approach the anvil. Touch the anvil. Use the Anvil to forge dwarven civilization and Strike the Earth!
Mistem touches the Anvil, nothing happens. He will need materials to forge anything... However from the rock the anvil sits on, he can see further, and notices a cavern entry at the distance.
Obtain resources that is needed because survival comes before science
Topok collects various plants.
Ready to find any criminals to be hammered.
Urist walks amongh his fellow Dwarves, trying to find any ill-behaving. Everybody's doing alright at the moment...
Turn 2The civilizations starts to take acknoledge of their environment.