Nidilap:- To increase 4 physical stats, you need to decrease 3 physical stats (you only decrease 2)
- To increase 2 mental stats, you don't need to decrease any mental stats (you decrease 1)
Generally me:- To increase 1 physical stats, you don't need to decrease any physical stats (you decrease 1)
- To increase 5 mental stats, you need to decrease 3 mental stats (you decrease 2)
- An Elf, being immortal, wouldn't feel the need to workship a death god; plus, Elves don't workship any god, but a Force
Ozarck:- For simplicity sake, only one civilization per race are available, as a result only one Goblin civilization exists and requiere a Demon Master.
- Don't forget there will be NPC Dwarves to keep you company till new players become a Dorf
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I will accept Janbyonm'Dknom as the Master of the Goblin civilization.
Tomorrow I will post the introduction to the first turn, which will include the state of the world, the rolled stats of the characters, and the situation each civilization starts in.
The game will stay opened to any new player even after the first turn, for the time being.
Yourmaster, Janbyonm'Dknom the Demon, valid sheet
variablenonsense, Draastignatl the Goblin, valid sheet
Ozarck, Mistem CettenLogem the Dwarf, valid sheet
Nidilap, Urist McHammerer the Dwarf, valid sheet
Nunzillor, The Grinning Man the Human, valid sheet
Delekates, Delekates the Human, valid sheet
poketwo, Ambitias Rock the Human, valid sheet
Roc CURIOUSBEAST_EATER, Topok the Elf, valid sheet
Generally me, Takar Elinor the Elf, misplaced stats